vladislavbelov
a3248ac04b
Escapes paths in user report terms to fix invisible backslashes on Windows. Fixes #6475
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Patch By: Langbart
Differential Revision: https://code.wildfiregames.com/D4579
This was SVN commit r26733.
2022-03-29 22:11:58 +00:00
Stan
3f8cbecd72
Remove hardcoded shadows in Atlas UI
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Fixes c9a7aabbea
Patch by: @nwtour
Accepted by: @phosit
Tested by: @Langbart
Differential Revision: https://code.wildfiregames.com/D4400
This was SVN commit r26730.
2022-03-28 22:47:52 +00:00
Stan
ff7c5c7601
[maps] Improve forests on savanna and nubia biomes
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Accepted by: @wowgetoffyourcellphone
Patch by: @marder
Differential Revision: https://code.wildfiregames.com/D4562
This was SVN commit r26729.
2022-03-28 22:41:05 +00:00
Stan
5836637dde
[Maps] Oly use actors in the decoratives of the random biomes
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Accepted by: @wowgetoffyourcellphone
Patch by: @marder
Differential Revision: https://code.wildfiregames.com/D4569
This was SVN commit r26728.
2022-03-28 22:39:45 +00:00
Stan
8f85f24608
Update the water height slider if the water height is set using the picker.
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Patch by: @phosit
Fixes : #6424
Differential Revision: https://code.wildfiregames.com/D4576
This was SVN commit r26727.
2022-03-28 22:36:17 +00:00
Stan
a33e0ccc84
Remove some duplicated code from ScriptInterface.cpp
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Tested by: @Langbart
Patch by: @smiley
Differential Revision: https://code.wildfiregames.com/D4574
This was SVN commit r26725.
2022-03-28 21:58:22 +00:00
vladislavbelov
c842678591
Removes usages of EXT and INTEL timer query GL extensions.
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Tested By: Langbart
Differential Revision: https://code.wildfiregames.com/D4571
This was SVN commit r26724.
2022-03-28 17:32:09 +00:00
wowgetoffyourcellphone
4013004040
[art] Odds n Ends. Add different trees to the Ptolemy library. Give the Polybolos a slightly larger projectile. Make a tree texture darker.
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This was SVN commit r26723.
2022-03-28 09:56:17 +00:00
wowgetoffyourcellphone
e341daef26
[art] Add player color to hele_struct_b.
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This was SVN commit r26722.
2022-03-28 09:55:02 +00:00
wowgetoffyourcellphone
050dff3aec
[art][actors] Fix/Tweak some Carthaginian and Gallic actors.
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This was SVN commit r26720.
2022-03-27 09:45:15 +00:00
wowgetoffyourcellphone
8935fc8748
[art] Fix the front-back position of the Carth camel trader prop and now use it.
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This was SVN commit r26719.
2022-03-27 09:43:19 +00:00
wowgetoffyourcellphone
6a0a9370e9
[art] Delete this old, unused brit unit texture.
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This was SVN commit r26718.
2022-03-27 09:39:03 +00:00
wowgetoffyourcellphone
d2df1e5090
[art] Fix vertical position of this Carthaginian apartment model
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This was SVN commit r26717.
2022-03-27 09:37:11 +00:00
wowgetoffyourcellphone
3245cf1ad1
[art][actors] Tweaked the look of some actors and some minor style stuff.
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This was SVN commit r26715.
2022-03-27 01:32:17 +00:00
wowgetoffyourcellphone
838d7de552
[ART][TEXTURES][UI] Reduce resolution of these 20 technology portraits to a consistent 128^2. Save a little bit of space.
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This was SVN commit r26714.
2022-03-26 23:53:48 +00:00
wowgetoffyourcellphone
860552b166
[art] Fix 2 actors caught by Jenkins.
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Reported by @Stan
This was SVN commit r26713.
2022-03-26 19:08:09 +00:00
vladislavbelov
4934784266
Adds USE_FP_SHADOW to shader context only for GL ARB.
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This was SVN commit r26712.
2022-03-26 19:00:28 +00:00
wowgetoffyourcellphone
6e3b33806c
[art][Atlas][Alpha 26] Improve some Atlas structures.
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- Use a nicer actor for the obelisk
- Better portrait for sele_colonnade.xml and Stoas
- Tweak some civs for the tents
This was SVN commit r26711.
2022-03-26 09:00:49 +00:00
wowgetoffyourcellphone
5fa5b0ad24
[Alpha 26] Tweaked these Han technologies a little
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This was SVN commit r26710.
2022-03-26 08:56:07 +00:00
wowgetoffyourcellphone
efd296fb72
[art] Some additional art fixes and improvements before commit freeze.
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- Date Palm actor variations for use on structures and elsewhere
- Fixed missing player color on the Celtic battering ram
- Unit actor fixes and updates
- Updated a Spartan unit texture and added a spec map for weapons
This was SVN commit r26709.
2022-03-26 08:54:24 +00:00
wowgetoffyourcellphone
cf1d45042b
[art][actors][Spartans] Fix and enhance some Spartan actors. Add some Helot actors for fun.
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This was SVN commit r26708.
2022-03-26 02:32:12 +00:00
wowgetoffyourcellphone
bc43ae9461
[art] Make is so these Lithobolos operator actors don't share the same helmet types.
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This was SVN commit r26707.
2022-03-26 01:37:56 +00:00
wowgetoffyourcellphone
0422d243c6
[art] A longer spear for the Persian champion cavalry.
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This was SVN commit r26706.
2022-03-26 01:36:48 +00:00
wowgetoffyourcellphone
cc16f89404
[Atlas] [Maps] Keep tweaking the Han sandbox map.
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This was SVN commit r26704.
2022-03-25 06:58:16 +00:00
Freagarach
ca78a599db
Make catapult / stonethrower more useful.
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So decrease their attack spread to 3, increase their crush damage and
also increase their vision range slightly, so you can actually see what
they attack.
This still means they are primarily useful against buildings, and not
unit killer as in a23.
Patch by: @marder
Differential revision: https://code.wildfiregames.com/D4511
Accepted by: @chrstgtr, @ValihrAnt, @wowgetoffyourcellphone
Comments by: @Langbart, @Stan
This was SVN commit r26703.
2022-03-25 06:32:37 +00:00
Freagarach
a98049220c
Use the Introductory Tutorial as tutorial.
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As opposed to the Starting Economy Walkthrough, which is less
beginner-friendly.
Patch by: @azayrahmad
Differential revision: https://code.wildfiregames.com/D4194
Fixes #6347
This was SVN commit r26702.
2022-03-25 06:25:22 +00:00
wowgetoffyourcellphone
4ddaa93a56
[art][Atlas] Move the terrains from the "new_temp" folder to the "biome-temperate" folder.
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Requested by @Vladislav and @Stan
This was SVN commit r26701.
2022-03-22 07:01:43 +00:00
Stan
a403a9ed2e
[Atlas] [Maps] Update the Default map in Atlas
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Lowers default terrain grid height, which helps with shadow
sharpness on old shadows and allows for more vertical height
A nicer Skybox as default
One of the new higher-quality Terrain Textures by default
Patch by: @wowgetoffyourcellphone
Accepted by: @marder
Differential Revision: https://code.wildfiregames.com/D4446
This was SVN commit r26700.
2022-03-22 00:03:28 +00:00
Stan
6db7039bb4
fix mainland: decorative bushes spawnig inside the player cc on mainland.js
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Patch by: @marder
Accepted by: @Langbart
Differential Revision: https://code.wildfiregames.com/D4549
This was SVN commit r26699.
2022-03-21 23:58:44 +00:00
Stan
6ad67d6a38
[art] only use the blossoming variant of the apple tree as a fruit tree to make it more distinct.
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Add a normal variant.
Patch by: @marder
Accepted by: @wowgetoffyourcellphone
Differential Revision: https://code.wildfiregames.com/D4555
This was SVN commit r26698.
2022-03-21 23:55:34 +00:00
Stan
1f09d43c7c
Use geometry instead of transparency for han shields.
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Recommended by: @vladislavbelov
Removed unused head for liu bang.
This was SVN commit r26697.
2022-03-21 23:41:08 +00:00
Stan
63841facb7
Remove not working terrain_parallax_spec.xml material and usages.
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Remove two other unused/bad textures and use a better dummy texture
instead.
This was SVN commit r26696.
2022-03-21 20:29:22 +00:00
Freagarach
3c0c9098cf
Adjust animal stances.
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There have been complaints on the forums (e.g.
https://wildfiregames.com/forum/topic/51245-how-do-you-guys-feel-about-a25-in-terms-of-how-much-fun-you-have-compared-to-a23-or-a24/#comment-446690 ).
Boar and walrus now behave the same as the elephants (only attack back
when attacked), whilst most other animals have defensive stance (attack
only within some smaller distance and chase until left vision).
Differential revision: https://code.wildfiregames.com/D4533
Reviewed by: @marder, @wowgetoffyourcellphone
Comment by: @Silier
This was SVN commit r26694.
2022-03-21 06:58:13 +00:00
wowgetoffyourcellphone
aca70ab800
[gameplay] Reenable the Han Academy' ability to be captured.
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This was SVN commit r26692.
2022-03-21 02:43:20 +00:00
wowgetoffyourcellphone
830839d55b
[art] Improved a few portraits
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This was SVN commit r26691.
2022-03-21 01:55:19 +00:00
vladislavbelov
249f7cad55
Fixes cinematic camera distortion on some angles.
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Differential Revision: https://code.wildfiregames.com/D4567
This was SVN commit r26690.
2022-03-20 21:59:49 +00:00
wowgetoffyourcellphone
8d9396e07e
[art] Fix a space in the file name of this rock template, then fix the refs in the maps that use it.
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This was SVN commit r26689.
2022-03-20 19:36:50 +00:00
vladislavbelov
a57581471d
Reduces the number of uniform changes in decals rendering and the number of render queries in models.
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This was SVN commit r26688.
2022-03-20 16:08:19 +00:00
vladislavbelov
d214745f8f
Reduces the number of uniform changes in decals rendering.
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This was SVN commit r26687.
2022-03-20 14:58:03 +00:00
Stan
fd1eb35e07
[art] replace fig tree by the better visible date palm (or by berries)
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Patch by: @marder
Accepted by: @wowgetoffyourcellphone
Differential Revision: https://code.wildfiregames.com/D4560
This was SVN commit r26686.
2022-03-20 14:51:51 +00:00
Stan
d8f6995dba
[art] switch the berries on savanan biome
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Patch by: @marder
Accepted by: wowgetoffyourcellphone
Differential Revision: https://code.wildfiregames.com/D4558
This was SVN commit r26685.
2022-03-20 14:50:22 +00:00
Stan
9387020ace
[art] remove a decal from the small desert mines
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Patch by: @marder
Accepted by: @wowgetoffyourcellphone
Differential Revision: https://code.wildfiregames.com/D4557
This was SVN commit r26684.
2022-03-20 14:36:23 +00:00
Stan
feb32fba1a
[art] Recenter the Maurya ram mesh, it was centered with the wooden beam unlike the other ones.
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Noticed by: @wowgetoffyourcellphone
This was SVN commit r26683.
2022-03-20 13:54:27 +00:00
Freagarach
74275a12f3
Fix some style issues noticed by translators.
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This was SVN commit r26682.
2022-03-20 08:08:27 +00:00
wowgetoffyourcellphone
e69a729b64
[art] The final new default cursor?
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This was SVN commit r26681.
2022-03-20 03:24:21 +00:00
wowgetoffyourcellphone
1c95269354
[art Alpha 26] Update the footprint sizes and selectable shapes for mechanical units (Siege and Ships)
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Closes #6459
This was SVN commit r26680.
2022-03-20 00:34:19 +00:00
wowgetoffyourcellphone
af4317c92f
[art] Remove this unused actor.
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This was SVN commit r26679.
2022-03-20 00:30:41 +00:00
Stan
897b37040c
[gameplay] Increase the cost of mercenary cavalry from 80 to 90 metal.
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Patch by: @marder
Accepted by: @ValihrAnt
Differential Revision: https://code.wildfiregames.com/D4515
This was SVN commit r26678.
2022-03-19 17:00:56 +00:00
Stan
83bdd88f4a
[Gameplay] Fix Ministers being able to capture fields, palisades and walls.
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Patch by: @Langbart
Reported by: Playerof0AD
Accepted by: @wowgetoffyourcellphone
Differential Revision: https://code.wildfiregames.com/D4565
This was SVN commit r26677.
2022-03-19 16:56:44 +00:00
Stan
69d30d4725
Add missing Territory root tooltip information for the Han Ministry.
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Patch by: @Langbart
Accepted by: @wowgetoffyourcellphone
Differential Revision: https://code.wildfiregames.com/D4566
This was SVN commit r26676.
2022-03-19 16:51:02 +00:00