janwas
9d5539a215
fix runtime check error - see http://www.wildfiregames.com/forum/index.php?showtopic=14656&pid=218675&st=0&#entry218675
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thanks to Yves for reporting this + suggesting the fix.
This was SVN commit r9339.
2011-04-28 17:13:55 +00:00
Mythos_Ruler
f69c013d68
Beginnings of balancing Iberian units.
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This was SVN commit r9338.
2011-04-28 05:35:52 +00:00
Mythos_Ruler
587b41016f
Fixed the scale of the decal.
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This was SVN commit r9337.
2011-04-28 03:09:03 +00:00
historic_bruno
fb411d3f39
Fixes slightly broken game attributes and setup.
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Includes random map size and seed in reportPerformance. Fixes #793 .
Fixes loading screen to use actual map names.
This was SVN commit r9336.
2011-04-28 01:21:02 +00:00
Pureon
fbfecbf802
fortress_briton garrison flag
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This was SVN commit r9335.
2011-04-27 22:04:16 +00:00
Pureon
24a1d91feb
iber_fortress garrison flag added
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This was SVN commit r9334.
2011-04-27 21:35:29 +00:00
Ykkrosh
4e74798585
Be more robust to visibility checks outside the map. Fixes #765 .
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This was SVN commit r9333.
2011-04-27 21:03:08 +00:00
Pureon
6da0027b32
fortress_gallic garrison flag added
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This was SVN commit r9332.
2011-04-27 21:02:01 +00:00
Ykkrosh
e4b530fb1a
Clean up some GL state explicitly
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This was SVN commit r9331.
2011-04-27 20:12:58 +00:00
Mythos_Ruler
e9e0f0035f
This was SVN commit r9330.
2011-04-27 17:07:52 +00:00
Mythos_Ruler
88f6633b22
Tweaked the Median Oasis map a bit. Slowed down the slinger projectile a little bit so we can see it in-flight. :)
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This was SVN commit r9329.
2011-04-27 14:38:02 +00:00
Mythos_Ruler
6e2bfa0f07
This was SVN commit r9328.
2011-04-27 12:12:01 +00:00
Ykkrosh
a872e4a6ad
Attempt to fix reported GL error
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This was SVN commit r9327.
2011-04-27 09:41:28 +00:00
Pureon
9759362b62
New celt temple. celt_struct texture changes. Renaming old temples to stone monuments
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This was SVN commit r9326.
2011-04-26 22:40:08 +00:00
Mythos_Ruler
51c7a6d193
This was SVN commit r9325.
2011-04-26 22:03:21 +00:00
Mythos_Ruler
baabff617d
Iberian Spearman animation line fixed. It was calling an empty animation line in the actor.
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This was SVN commit r9324.
2011-04-26 21:55:58 +00:00
Mythos_Ruler
7a0b545286
New Acropolis map called "Necropolis."
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This was SVN commit r9323.
2011-04-26 21:48:50 +00:00
Ykkrosh
8e20c00dd3
# Add numbered unit selection groups, based on patch from Badmadblacksad.
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Fixes #773 .
This was SVN commit r9322.
2011-04-26 18:19:16 +00:00
Mythos_Ruler
0a66f8a188
Larger siege texture.
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This was SVN commit r9321.
2011-04-25 07:07:25 +00:00
Mythos_Ruler
b3ec9b35a5
#3 new Loading Tips.
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This was SVN commit r9320.
2011-04-25 02:19:28 +00:00
Mythos_Ruler
1272587a3e
#5 new Loading Tips.
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Map tweaks and updates.
This was SVN commit r9319.
2011-04-25 01:04:51 +00:00
Mythos_Ruler
0a1313a9ff
#New tips images.
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This was SVN commit r9318.
2011-04-24 18:49:54 +00:00
Mythos_Ruler
6468bfa2c4
Name fix.
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This was SVN commit r9317.
2011-04-24 16:52:02 +00:00
Mythos_Ruler
3698b9acd4
This was SVN commit r9316.
2011-04-24 05:58:05 +00:00
Mythos_Ruler
4f3fe0f64c
Updated some Iberian unit animations.
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This was SVN commit r9315.
2011-04-24 05:55:29 +00:00
Mythos_Ruler
a39da292fe
This was SVN commit r9314.
2011-04-24 05:31:08 +00:00
Mythos_Ruler
7e4f3cd44c
Map adjustments.
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This was SVN commit r9313.
2011-04-23 23:37:43 +00:00
Mythos_Ruler
84b17115a2
Matching the Iberian names with the Design Document.
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This was SVN commit r9312.
2011-04-23 22:26:55 +00:00
Mythos_Ruler
df847cd9c2
Attack animation speeds
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This was SVN commit r9311.
2011-04-23 21:51:51 +00:00
Ykkrosh
2d0c183afb
Fix use of uninitialised variable, causing errors randomly when GL_ARB_fragment_program_shadow is missing
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This was SVN commit r9310.
2011-04-23 18:51:47 +00:00
Jubal
17eae9d92a
This was SVN commit r9309.
2011-04-23 18:34:03 +00:00
Ykkrosh
2d04d78db8
Disable apparently buggy shader mode on r300c drivers. Fixes #780 .
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This was SVN commit r9308.
2011-04-23 17:06:27 +00:00
Mythos_Ruler
f0286a72e3
Ram tweaks.
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This was SVN commit r9307.
2011-04-23 15:59:59 +00:00
Mythos_Ruler
775b6589c0
This was SVN commit r9306.
2011-04-23 15:56:44 +00:00
Ykkrosh
213b344820
Disable shadows/fancywater by default on more Intel devices. Fixes #623 for now.
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Add script to help verify correctness of hwdetect.
This was SVN commit r9305.
2011-04-23 15:39:20 +00:00
Mythos_Ruler
9f7eef5a1c
Lots of Neareastern Badlands stuff.
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This was SVN commit r9304.
2011-04-23 05:06:25 +00:00
Mythos_Ruler
d7497a71d1
This was SVN commit r9303.
2011-04-23 02:39:47 +00:00
Mythos_Ruler
0cd16d8464
New badlands terrains
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This was SVN commit r9302.
2011-04-23 02:39:24 +00:00
Mythos_Ruler
5c768f803d
This was SVN commit r9301.
2011-04-22 19:50:05 +00:00
Mythos_Ruler
f9e5bbb8b0
Added Iberians to the map.
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This was SVN commit r9300.
2011-04-22 19:31:30 +00:00
Ykkrosh
5a773d4ca0
Be robust to null proxy URL strings. Should fix #778 .
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This was SVN commit r9299.
2011-04-22 16:05:00 +00:00
Ykkrosh
c82d619cc4
Make decals only rotate around the Y axis, to avoid buggy stretched appearance when rotated non-horizontally
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This was SVN commit r9298.
2011-04-22 13:19:23 +00:00
Mythos_Ruler
d9cbf6c9a8
Attempting to implement Blood for killed units. It's not quite working as I hoped.
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The Roman super unit has the blood attached to his chest prop point.
Problem: The Blood decal gets stretched strangely.
The Persian super unit has the blood attached to his root prop point.
Problem: 1.) Blood doesn't look in the right spot when the unit's death
animation ends. 2.) The blood actor (decal) is not randomizing as it
should.
This was SVN commit r9297.
2011-04-22 04:10:04 +00:00
Mythos_Ruler
04dc0c2d3c
Moved "civs" json files to Public because we are releasing a few of the other civs' units as a teaser.
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Lots of unit and map tweaks. Names, stats, civs, etc.
Made the civ icons at the top of the screen 96 pixels instead of 64
pixels just to see if people like them. They are easily changed back to
64 pixels if unsatisfactory.
This was SVN commit r9296.
2011-04-22 03:51:18 +00:00
Mythos_Ruler
13b62f6613
Iberian javelinist tweaks.
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This was SVN commit r9295.
2011-04-22 02:28:47 +00:00
Mythos_Ruler
dc98a4a06a
This was SVN commit r9294.
2011-04-21 17:27:26 +00:00
Mythos_Ruler
bd67ad73e3
Iberian Javelinist named and shields added.
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This was SVN commit r9293.
2011-04-21 17:07:34 +00:00
Mythos_Ruler
0bd1b7edbd
Animation speeds.
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This was SVN commit r9292.
2011-04-21 14:46:24 +00:00
historic_bruno
712eda131d
Random map tweaks for better, faster resource placement.
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Moves some constants to rmgen library.
This was SVN commit r9291.
2011-04-21 14:13:13 +00:00
Pureon
38e4eda857
Adding building sounds to Celt, Hele, and Iberian units
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This was SVN commit r9290.
2011-04-20 22:14:02 +00:00