Commit Graph

8926 Commits

Author SHA1 Message Date
Pureon 9be68c42e1 Larger dock for the Persians
This was SVN commit r10444.
2011-10-27 22:23:56 +00:00
Ykkrosh b59e27f678 Fix assertion failure in replay mode
This was SVN commit r10443.
2011-10-27 21:22:41 +00:00
Ykkrosh d57bb00ece Fix sparse array serialization
This was SVN commit r10442.
2011-10-27 20:56:32 +00:00
Ykkrosh a739b8f309 Fix some saved-game OOS errors
This was SVN commit r10441.
2011-10-27 20:12:00 +00:00
Ykkrosh 4c561dc3f9 Improve debugging of binary serialization
This was SVN commit r10440.
2011-10-27 20:10:53 +00:00
Pureon 2fa8124c61 Added variations to Persian stable horses
This was SVN commit r10439.
2011-10-27 19:50:08 +00:00
Ykkrosh 530d5216bf Fix OOS error after saving/loading
This was SVN commit r10438.
2011-10-27 17:38:44 +00:00
Ykkrosh bfe2126a17 # Support rejoining multiplayer games after disconnection.
This was SVN commit r10437.
2011-10-27 16:46:48 +00:00
Ykkrosh 6d071123cc Add simple functions for zlib compression with embedded length headers
This was SVN commit r10436.
2011-10-27 14:21:58 +00:00
Ykkrosh 85e16f95b1 Use debug_printf for script print() function, so it's more visible on Windows
This was SVN commit r10435.
2011-10-27 14:19:37 +00:00
Ykkrosh 18e595a5a6 Fix OOS-log paths to work on Windows
This was SVN commit r10434.
2011-10-27 14:17:39 +00:00
Ykkrosh dfc92de51b Avoid outputting non-printable-ASCII characters in the network log
This was SVN commit r10433.
2011-10-27 14:16:28 +00:00
Ykkrosh a2bba82b9d Let CFsm actions override the default state transition
This was SVN commit r10432.
2011-10-27 14:10:55 +00:00
Pureon 28d7f52578 Updates to Persian Stables
This was SVN commit r10431.
2011-10-26 23:09:28 +00:00
historic_bruno ab6863c484 This was SVN commit r10430. 2011-10-26 05:41:57 +00:00
historic_bruno c82ebd7ca9 Fixes Atlas build on OS X.
This was SVN commit r10429.
2011-10-26 05:27:03 +00:00
Ykkrosh 08e37f1a71 Avoid potential aliasing violation in endian functions
This was SVN commit r10428.
2011-10-25 14:02:50 +00:00
Ykkrosh a3c03815c0 Experimental quicksave/quickload feature
This was SVN commit r10427.
2011-10-24 14:55:45 +00:00
Ykkrosh 29e4f633f1 Add initial serialization test mode.
Reduce some dependencies on CSimulation2 to provide more flexibility.

This was SVN commit r10426.
2011-10-24 14:31:05 +00:00
Ykkrosh 0f3119e36a Fix deserialization of actor components
This was SVN commit r10425.
2011-10-24 12:24:04 +00:00
Pureon 79faed2ee2 Added 'Naval Maps' scenario filter
This was SVN commit r10424.
2011-10-23 22:42:50 +00:00
Ykkrosh 336552e5fd Tweak build limits to match what b48c35c512 attempted to set them to
This was SVN commit r10423.
2011-10-23 21:07:27 +00:00
Ykkrosh 3efb3949d3 Clean up unused argument
This was SVN commit r10422.
2011-10-23 21:00:59 +00:00
Ykkrosh f4ed019c46 Avoid hypotf
This was SVN commit r10421.
2011-10-23 12:27:34 +00:00
Ykkrosh 83955072b6 Fix typos
This was SVN commit r10420.
2011-10-23 12:26:47 +00:00
Ykkrosh bd73308d49 Avoid apparent bug in VirtualBox's GL implementation
This was SVN commit r10419.
2011-10-22 10:25:09 +00:00
historic_bruno 017e8d66eb Fixes GUIInterface tests.
This was SVN commit r10418.
2011-10-22 00:10:17 +00:00
historic_bruno 5acf38c095 Randomizes player starting positions on random maps.
This was SVN commit r10417.
2011-10-21 01:15:02 +00:00
historic_bruno d966c5e10b Fixes Atlas map saving to force PMP extension on all OSes. See #889.
Fixes Atlas map loading to more gracefully handle missing files. Atlas
should no longer crash if a map was not found in VFS. Fixes #986.

This was SVN commit r10416.
2011-10-20 23:45:27 +00:00
historic_bruno 887b6633c2 Adds per-player BuildLimits data to GUIInterface.
Adds BuildLimits accessors to GameState for JuBot and Testbot.

This was SVN commit r10415.
2011-10-20 23:35:52 +00:00
janwas ff256528f2 sync with work. faster PopulationCount; avoid invalid param handler when debug string length exceeded; return error instead of dialog box when waio_Preallocate fails
This was SVN commit r10414.
2011-10-19 10:58:02 +00:00
historic_bruno a41b0e30fe Changes AI entity destroy events to maintain some data about the entity, based on patch by quantumstate. Fixes #983.
This was SVN commit r10413.
2011-10-18 22:51:04 +00:00
historic_bruno 686ffa9758 Fixes error in AI entity. Fixes #991.
This was SVN commit r10412.
2011-10-16 17:21:37 +00:00
fcxSanya f3e081a122 Fix couple simulation templates.
This was SVN commit r10411.
2011-10-16 17:03:43 +00:00
janwas 8af8326563 replace old pool_allocator/RawPoolAllocator with ProxyAllocator that draws upon the new-style Arena (more efficient, avoids slow VirtualAlloc)
This was SVN commit r10410.
2011-10-16 10:37:21 +00:00
historic_bruno 1c081135ad Adds territory map to AI GameState, based on patch from quantumstate. Fixes #969.
Updates testbot and Jubot to support basic build restrictions.

This was SVN commit r10408.
2011-10-16 02:55:58 +00:00
historic_bruno c73c0870f1 Adds attackTimes to AI entity templates. Fixes #991.
This was SVN commit r10407.
2011-10-15 23:38:58 +00:00
fcxSanya 20047ffe76 Remove old duplicate directory.
This was SVN commit r10406.
2011-10-15 23:26:15 +00:00
janwas 6c102ea712 add instrumentation to diagnose failed VM commit
This was SVN commit r10405.
2011-10-15 22:03:42 +00:00
janwas 3624f7c417 fix: pthread_self now returns a unique value in each thread (before, it was using the windows pseudo handle functionality)
This was SVN commit r10404.
2011-10-15 20:12:59 +00:00
Mythos_Ruler 581b4f7997 This was SVN commit r10403. 2011-10-14 05:32:11 +00:00
fcxSanya d9820fb0cb Add optional time elapsed counter to session screen.
This was SVN commit r10402.
2011-10-13 23:20:34 +00:00
Pureon 3e71b3e864 Removing old Persian files
This was SVN commit r10401.
2011-10-13 20:17:09 +00:00
Pureon 9a7f09abe2 New Persian dock
This was SVN commit r10400.
2011-10-13 20:14:50 +00:00
janwas f0df97d773 add support for retrieving all WMI class instances (required for detecting multiple graphics and sound cards)
fixes #998

This was SVN commit r10399.
2011-10-13 18:53:59 +00:00
Mythos_Ruler 9fdcc7a2fa A couple of updated maps.
This was SVN commit r10398.
2011-10-13 13:25:18 +00:00
Mythos_Ruler 9bb22c91a1 A package of chariot updates.
This was SVN commit r10397.
2011-10-12 11:59:43 +00:00
Mythos_Ruler d8e49c4ca8 Chariot portrait.
This was SVN commit r10396.
2011-10-12 08:13:09 +00:00
Mythos_Ruler 22d169f3c6 A bunch of Persian chariot stuff.
This was SVN commit r10395.
2011-10-12 07:16:55 +00:00
historic_bruno 2a39ba2f91 Changes new AI GameState functions to accept Entity objects instead of raw entities.
This was SVN commit r10394.
2011-10-12 00:33:07 +00:00