Commit Graph

10703 Commits

Author SHA1 Message Date
quantumstate 8cb340ade0 Make roof tile shadowing consistent by flipping UV's
This was SVN commit r12351.
2012-08-10 23:58:59 +00:00
myconid eee04db56b Bugfix- changed GLSL particle shader to use modelview matrix instead of modelviewprojection
This was SVN commit r12350.
2012-08-10 21:40:50 +00:00
myconid d45379cc62 Bugfix- changed GLSL particle shader to look the same as ARB
This was SVN commit r12349.
2012-08-10 21:02:22 +00:00
quantumstate 9dc838bed5 Add support for cropped images in the GUI code and update game setup to use cropped map previews. Refs #1343.
This was SVN commit r12348.
2012-08-10 19:59:20 +00:00
quantumstate 5d2c0b466f Resize all map previews to be 512x512 by adding a black area of padding.
This was SVN commit r12347.
2012-08-10 19:56:58 +00:00
Mythos_Ruler 0f4acf7167 Bigger foundation for Brit fortress.
This was SVN commit r12346.
2012-08-10 18:18:14 +00:00
Mythos_Ruler d7140c4edf Helmet specular stuff.
This was SVN commit r12345.
2012-08-10 18:18:04 +00:00
myconid eb422bc4b3 Bugfix- changed GLSL particle shader to look the same as ARB
This was SVN commit r12344.
2012-08-10 18:14:42 +00:00
wraitii 07ea313ad6 Major update for qBot-xp, with slight changes to unitAI (that broke qBot, and fix for that).
This was SVN commit r12343.
2012-08-10 16:33:58 +00:00
Deiz 2b503e68f7 Fixed broken chat; improved cheat message handling.
This was SVN commit r12342.
2012-08-10 03:35:20 +00:00
OmriLahav 8009c88a81 This was SVN commit r12340. 2012-08-09 21:42:32 +00:00
Pureon 8b365ca96d New Celtic Broch fortress
This was SVN commit r12339.
2012-08-09 21:13:21 +00:00
Deiz 613f845095 Improve gate closing behaviour when locked or with no allies nearby. Fixes #1551.
This was SVN commit r12337.
2012-08-09 19:06:01 +00:00
myconid a89d131f2d Added specular mapping for units
This was SVN commit r12336.
2012-08-09 18:49:35 +00:00
Mythos_Ruler 8d59192410 A couple more materials.
Testing spec mapping with Iberian bull statue and Craterus unit.

This was SVN commit r12335.
2012-08-09 18:30:05 +00:00
myconid 97c97dc7e0 Bugfix- changed decal/terrain blending mode for the fixed renderpath
This was SVN commit r12334.
2012-08-09 16:22:49 +00:00
wraitii ef55e60d9b Prevent chickens from spawning in the obstruction area of the civil centre.
This was SVN commit r12333.
2012-08-09 15:24:11 +00:00
historic_bruno 3ef639c4bc Adds new texture names to actor editor choices
This was SVN commit r12332.
2012-08-09 04:02:49 +00:00
Deiz c5ce1b23ae Remove a bit of indirection in UnitAI.
This was SVN commit r12331.
2012-08-09 02:32:56 +00:00
danschub 388544abdb Committed AO Scandiv_formation textures & material.
This was SVN commit r12330.
2012-08-09 00:55:40 +00:00
gregory 66d026a498 This was SVN commit r12329. 2012-08-09 00:14:58 +00:00
Deiz 87b2346154 Condensed the sanity checks for the Gaia range query, per leper's suggestion.
This was SVN commit r12328.
2012-08-08 23:29:30 +00:00
Deiz 14df6cf1a2 Removed triple and trailing newlines from random map descriptions.
This was SVN commit r12327.
2012-08-08 23:11:09 +00:00
Deiz f210008b07 Put a warning about the AI into the description of naval maps.
This was SVN commit r12326.
2012-08-08 23:10:21 +00:00
myconid e046fc0a01 Bugfix- changed some decal materials and fixed decal blending mode
This was SVN commit r12325.
2012-08-08 19:08:56 +00:00
gregory 6afe17dbf1 This was SVN commit r12324. 2012-08-08 18:50:20 +00:00
Mythos_Ruler dcbe7d2e96 This was SVN commit r12323. 2012-08-08 18:30:20 +00:00
Mythos_Ruler d5f93396b6 Deccan Plateau map.
This was SVN commit r12322.
2012-08-08 18:27:47 +00:00
Mythos_Ruler af9da8e01e Fixed decals on Celt Tavern and Mill.
This was SVN commit r12321.
2012-08-08 18:16:50 +00:00
Mythos_Ruler fb012f14b9 Fixed some corral decals.
This was SVN commit r12320.
2012-08-08 17:40:25 +00:00
Deiz 166255b744 Remember scroll position when re-opening dropdown lists.
This was SVN commit r12319.
2012-08-08 17:22:52 +00:00
Deiz eadd24b64b Added a 'Stop' button to the GUI for immediately halting units.
This was SVN commit r12318.
2012-08-08 05:36:42 +00:00
Deiz 1120701351 Substantially rework how Gaia is handled by UnitAI, BuildingAI. Dangerous animals and combat units will be attacked like regular enemies.
This was SVN commit r12317.
2012-08-08 05:32:53 +00:00
Deiz 84305155de Seamlessly change a player's entities to be Gaia-owned when resigning.
This was SVN commit r12316.
2012-08-08 05:27:59 +00:00
Deiz 791752c7a4 Added a 'quiet' version of SetOwner() that doesn't send a message, to allow faux-atomic batch ownership changes.
This was SVN commit r12315.
2012-08-08 05:18:20 +00:00
danschub 28333ba92e Committed fixed Normal Maps and materials for the Rock ScandivFormation. Now the bump is much more noticeable, yet realistic.
This was SVN commit r12314.
2012-08-08 00:26:08 +00:00
OmriLahav 7666bfcbda This was SVN commit r12312. 2012-08-07 21:32:45 +00:00
OmriLahav 18930375e6 This was SVN commit r12310. 2012-08-07 21:16:25 +00:00
myconid c9abf6f68c Heightmap importing in Atlas
This was SVN commit r12308.
2012-08-07 18:49:46 +00:00
myconid e488eb4d6f Bugfix for smoothlos, a test routine was complaining because g_Renderer wasn't available in test mode.
This was SVN commit r12307.
2012-08-07 18:28:23 +00:00
myconid 88ab3f0f5b Terrain/decal materials (includes triplanar/normal/specular/emissive mapping); custom alphamaps
This was SVN commit r12306.
2012-08-07 18:21:16 +00:00
Deiz 780970d16a Avoid a rare error when a group has both renamed and deleted entities.
This was SVN commit r12305.
2012-08-07 00:41:57 +00:00
myconid 648e68e49c smooth LOS
This was SVN commit r12304.
2012-08-06 22:38:42 +00:00
danschub 4b119b9bd1 *Small Greek Fortress Fixes
*Added Scandinav-Rock formation by Gen.Kenobi (with spec&normal included
as a test)

This was SVN commit r12303.
2012-08-06 22:34:37 +00:00
Pureon 77346e6914 Adding some missing random map previews
This was SVN commit r12302.
2012-08-06 22:08:07 +00:00
myconid 47c2907f10 added licensing headers to some of the new files
This was SVN commit r12301.
2012-08-06 21:34:41 +00:00
myconid da8c673a0a ao/parallax/normal/specular/emissive mapping; windy trees; time manager; render queries; conditional defines
This was SVN commit r12300.
2012-08-06 19:10:47 +00:00
historic_bruno 8fc1fd2478 Fixes default map names, closes #1578
This was SVN commit r12299.
2012-08-06 18:09:22 +00:00
historic_bruno c0f522fd20 Use upper camel case for member variables
This was SVN commit r12298.
2012-08-06 16:46:54 +00:00
danschub 00aa354f8f Updated Greek Fortress by Gen.Kenobi. Finally fixed it. Enjoy!
This was SVN commit r12297.
2012-08-06 15:51:16 +00:00