Commit Graph

8810 Commits

Author SHA1 Message Date
trompetin17 8c85f32327 Remove fontbuilder & files
After 734386ce9f (that introduce freetype as a core of text rendering
engine), we dont need fontbuilder.py, neither files generated by that
tool.
2025-05-22 19:06:53 +02:00
trompetin17 c8c1522953 Fix memory leak from Font
FreeType’s FT_Glyph_To_Bitmap mutates the FT_Glyph by allocating a new
glyph object and overwriting the input pointer. This creates a risk of
memory leaks if the old glyph isn’t released or if ownership is unclear.

To avoid this, we now store the glyph in a UniqueFTGlyph and explicitly
pass it by reference to FT_Glyph_To_Bitmap. After the mutation,
ownership continues to reside in the smart pointer, and cleanup is
guaranteed even in error branches.

For temporary glyphs (e.g., strokes), we still manually call
FT_Done_Glyph, since they are not managed by UniqueFTGlyph. These
changes ensure all glyph memory is correctly released and reduce the
need for repetitive error-path cleanup code.
2025-05-22 11:35:12 -05:00
Dunedan 638391d7ab Fix password change for certain usernames
This fixes the ability for users with uppercase letters in their
username to change their passwords, which wasn't possible before on
non-Windows platforms. The underlying issue for that is
https://github.com/processone/ejabberd/issues/4377 and in addition some
inconsistent normalization of usernames in password change requests
by gloox. This commit works around that by always using the local JID
part as username for password requests, which got the nodeprep string
profile already applied.

It also fixes a problem that Windows users which were able to change
their passwords, weren't able to login afterwards anymore, unless they
typed their username in all lowercase in the login form. This was caused
by using the all lowercase username as input for the password hash
function, instead of using the username in the user supplied case.

Fixes #7796
2025-05-19 17:05:41 +02:00
Ralph Sennhauser 5445aaaf59 Allow no files for copyright checks
If a commit just removes files for cleanup purpose for example the list
of files to check would be empty. Therefore allow no files as arguments
for use in CI.

Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2025-05-18 20:18:08 +02:00
Dunedan f28ca5d684 Fix bold and italic fonts
A last minute change in #7787 caused the bold and italic identifiers of
fonts to be ignored once it got merged in 734386ce9f and all fonts to
be rendered as regular fonts. This commit fixes that.
2025-05-18 18:41:25 +02:00
Ralph Sennhauser dcda4187be Fix parsing of graph.js for eslint
The perl script extract.pl just checks for a line matching
'-- include data json--', so making it valid js is can be done just
fine.

Also fix eslint warning is graph.js.

Ref: #7812
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2025-05-17 06:29:29 +02:00
trompetin17 734386ce9f Use freetype for font rendering
Replace premade bitmap fonts with FreeType2 and dynamic texture atlas.

Switched from static, premade bitmap fonts to runtime-generated glyphs using FreeType2.
Glyphs are rendered on demand into a dynamic texture atlas, improving scalability,
font quality, and support for internationalization.

Currently using RGBA format for compatibility across all render
paths while initial support for R8_UNORM is being added.
This prepares for future optimizations in VRAM and performance

Includes groundwork for gamma-corrected blending and future swizzling support.
2025-05-16 14:57:59 -05:00
Dunedan 45340a2e32 Don't store consecutive console commands twice
This adds an option to disable storing consecutive console commands
twice and enables it by default.
2025-05-16 17:38:41 +02:00
Dunedan d549cbeeaa Make the console font configurable 2025-05-16 17:38:41 +02:00
Ralph Sennhauser d2222ee0ac Fix eslint rule 'prefer-const'
The remaining ones that can be fixed automatically.

eslint --no-config-lookup --fix --rule '"prefer-const": 1'

Ref: #7812
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2025-05-12 18:44:28 +02:00
Lancelot de Ferrière dd74892463 Fix no-pch build following #7829 2025-05-11 11:24:50 +02:00
Lancelot de Ferrière cf952b34e4 Fix silhouette calculation after 8a40673
Fixes #7804
2025-05-11 09:56:24 +02:00
Lancelot de Ferrière 9eccf1f27d Iterate the component map only once on serialization 2025-05-10 17:08:49 +02:00
Lancelot de Ferrière ea34960249 Skip UTF8 conversions in prototype name 2025-05-10 17:08:49 +02:00
Lancelot de Ferrière bcd0e12cc3 BinarySerializer: avoid creating unnecessary ScriptRequest 2025-05-10 17:08:49 +02:00
Lancelot de Ferrière ab6a420f78 Cache property keys during component serialization 2025-05-10 17:08:49 +02:00
Lancelot de Ferrière 83bf2eb22e Skip redundant HasProperty in GetObjectClassName 2025-05-10 17:08:49 +02:00
Stan 934ca601d7 Add a Jenkinsfile linter 2025-05-08 19:50:21 +02:00
scuti 0e1c881fef Check for broken animated meshes in checkrefs.
Added and integrated P293 by @trompetin17 and @Stan
Addresses #6714
2025-05-04 22:25:47 +02:00
Lancelot de Ferrière 7cc495ec91 Fix UnitMotion 'path prediction' to not trigger if following a short path
This is needed otherwise units might never go around pure unit obstructions.

Adds a small test map.

Fixes def0f57365
2025-05-04 11:22:31 +02:00
Ralph Sennhauser 9038b555fe Eslint auto-fix JS in profiler2 webui
This fixes all issues eslint can safely do automatically. Drastically
reducing the number of open style issues reported.

Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2025-05-02 13:25:23 +02:00
Dunedan d79c05f10e Allow loading multiple profiling reports at once
This allows selecting multiple reports to load at once in the file
chooser dialog. Reports will be loaded in parallel and the last one to
finish loading will be the active one.
2025-04-29 12:40:31 +02:00
Dunedan 1e276bb4ad Remove duplicate call of on_report_loaded()
This removes a duplicate call of on_report_loaded() when loading a
profiling report. This second call caused loading reports to fail,
whenever it took longer than 5 seconds. While that was probably a
measure to prevent reports loading too long and taking up too much
resources, it didn't achieve that goal, as the actual loading of the
report din't get aborted.
2025-04-29 12:40:31 +02:00
Ralph Sennhauser 19d568d506 Add linter to check for copyright year
This replaces the previous arclint linter for checking the copyright
year in license headers with a gitea workflow job.

As the date of last edit might differ from commit date due to reverts
the copyright linter is run against a base commit.

The python script doing the heavy lifting is written by @Dunedan.

Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
Co-Authored-by: Dunedan <dunedan@phoenitydawn.de>
2025-04-28 16:14:34 +02:00
Vladislav Belov b0160d0ece Adds 64bits support. 2025-04-26 20:53:09 +02:00
Lancelot de Ferrière 8a40673dab Avoid overflow in silhouette occluder bounds
This triggered a debug_warn in some cases.
2025-04-26 16:48:06 +02:00
Vladislav Belov 2264807ad0 Fixes runtime switch of the GPU skinning.
Fixes #7572, #7630.
2025-04-25 20:13:59 +02:00
Vladislav Belov 0180faa1f2 Adds fixed frame frequency.
Adds possibility to control the frame time by setting the frame
frequency by a command line argument (`-fixed-frame-frequency`). It's
mostly useful for a trailer recording and graphics debugging.
2025-04-25 19:15:57 +02:00
Vladislav Belov 0bf3ff5ad6 Reduce allocations for GUI and Hotkeys.
It allows to reduce the number of allocations per-frame for GUI and
during initialization for Hotkeys.
2025-04-24 15:11:22 +02:00
Vladislav Belov bdd3cac051 Reduces allocations for ShaderDefines.
It allows to reduce the number of allocations per-frame for
ShaderDefines. For example, on Acropolis Bay it goes down from
2.7k to 0.9k for the whole map view.
We don't really need std::vector for it. Because materials and
particularly shaders shouldn't have so many parameters.
2025-04-24 01:05:34 +02:00
Lancelot de Ferrière af32d386b9 Stop running shrinking gcs & simplify GC logic.
Shrinking GCs dump the JITted code, which leads to redundant recompilations, lowers performance, and makes profiling JS more difficult.
They may still happen if the runtime is at risk of OOM.
2025-04-22 17:03:29 +02:00
Lancelot de Ferrière d262eb8757 Remove log scale in profiler2
It showed incorrect values and was simply not very useful.
2025-04-21 09:05:34 +02:00
Vladislav Belov 9306aae297 Fixes PS::StaticVector insert and adds more tests
There was an incorrect mutable iterator construction missed in
ca242239f1.
2025-04-20 17:13:40 +02:00
Lancelot de Ferrière ea5a350f83 Cache JS component wrappers 2025-04-19 14:41:45 +02:00
Vladislav Belov e65879bdbf Fixes non-PCH compilation after 0b33921c06. 2025-04-17 23:26:23 +02:00
phosit 44605c1297 Add a class to register stateful callbacks to JS
Use the class in autostart as an example.
2025-04-17 15:02:05 +02:00
phosit 0afb5f3d06 Use std::string_view in ConfigDB
Now no `std::string` has to be constructed to get a config-value.
To accomplish that the map has to have a "transparent" comparator.
2025-04-17 12:35:40 +02:00
Vladislav Belov 0b33921c06 Removes GL code from the common GPU profiler. 2025-04-16 22:38:34 +02:00
Vladislav Belov 6ef6a87287 Adds queries implementation to renderer backends. 2025-04-16 22:38:32 +02:00
Vladislav Belov 0e7d193fcc Adds an interface for queries. 2025-04-16 22:38:24 +02:00
Vladislav Belov 9c560c36af Removes ARBShadersShadow IDevice capability.
According to our stats `GL_ARB_fragment_program_shadow` is supported
by all our GL users. Also we're going to remove OpenGL ARB in A29. So
I remove ARBShadersShadow completely.
2025-04-12 23:14:28 +02:00
Vladislav Belov fa3fb5d064 Allows compute shaders for GL only since 4.3.
It seems current checks for GL 4.2 aren't enough so just disable
compute shaders for GL 4.2. Fixes #7734.
2025-04-12 16:56:18 +02:00
Vladislav Belov bce6e2c238 Fixes out of bounds during GL buffer binding.
There was an out of bounds access during binding a uniform buffer on
GL. Fixes #7567, #7598.
2025-04-12 16:27:52 +02:00
ramtzok1 1b797ce0a0 Add specific tips for multiplayer sessions
A multi player loading screen will have possibility of showing single
and multi player tips while multi player tips are in favor.

Tips are now separated by categories. During loading those category
have an occurrence probability, where we are choosing a random category
based on chance and not by complete randomness. From there we just
picking a random tip from that category.
2025-04-12 10:38:57 +02:00
Dunedan 8482f25800 Fix a bunch of spelling mistakes
This fixes a bunch of spelling mistakes found in user facing strings.

Fixes #7716
2025-04-11 06:24:32 +02:00
Dunedan 11dd480b67 Add workaround to turn off nursery size heuristic
SpiderMonkey 98 introduced a size heuristic for the nursery GC region
(https://phabricator.services.mozilla.com/D136637). As this heuristic
uses a wall-clock time duration, it results in a severe performance
regression on slower systems for our use case.

This commit adds a workaround to turn off that heuristic, by telling
SpiderMonkey that a "page load" (something which doesn't have a meaning
in the context of pyrogenesis) is in progress, as that heuristic is
disabled for page loads.

Co-Authored by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
Fixes #7714
2025-04-09 16:53:45 +02:00
phosit 56abf84da2 Catch all std::exception from a map in atlas
Since 0eed117e6d exceptions from the map generation script are rethrown
in the main thread but not all of them are catched.

This defect is already fixed in the engine with 82513c9104

Fixes: #7620
2025-04-09 15:02:33 +02:00
phosit 1a8757660f Get config values without using return parameters
Many temporaries can be removed.
2025-04-09 12:51:21 +02:00
Lancelot de Ferrière 874c4d1c59 Use __framestart only as frame references
Profiler2 currently explicitly considers 'frame' for frames, which is a bit annoying in replays as state hashes are computed outside of these. It's better to just rely on RecordFrameStart() calls.
2025-04-06 11:14:31 +02:00
Dunedan 312c6e8165 Properly terminate the XMPP connection
This ensures the XMPP connection gets properly terminated when leaving
the lobby.

Fixes #7504
2025-04-05 08:01:18 +02:00