Commit Graph

24342 Commits

Author SHA1 Message Date
Itms 88d3550aaa Fix SpiderMonkey build on Windows 2024-12-09 10:31:34 +01:00
Itms f88bac98b4 Fix SpiderMonkey build on recent macOS
Fixes #6905
Fixes #6915
2024-12-09 10:30:49 +01:00
Itms 682de9f289 Unbundle SpiderMonkey
This deletes the RETRY flag from the build script, which can be
manually mocked if needed.
2024-12-09 10:11:34 +01:00
Itms 040038624c Bump Rust version in Linux CI 2024-12-09 10:11:16 +01:00
Lancelot de Ferrière 7590723606 Fix non-PCH builds 2024-12-09 09:53:25 +01:00
phosit d0ebcbe038 Allow to change a password from the lobby page
Fixes #2543
2024-12-08 17:13:47 +01:00
Dunedan 5a4180efb1 Fix the tooltip of the Han Academy
Fixes #6921
2024-12-08 09:27:38 +01:00
Lancelot de Ferrière cb6fb77eaa Speed up ChainPlacer.js::Place
ChainPlacer.js creates a new array that it fills with the -1 value before computing its clumps. This is slow.
By simply storing values differently, we can avoid doing that altogether, leading to faster mapgen.
Hard to say in general but I think this might be about 3-4% faster on a typical map.
2024-12-07 20:27:36 +01:00
Lancelot de Ferrière 2535e5f5b4 Use JS for autostart parsing 2024-12-07 20:27:23 +01:00
Lancelot de Ferrière ffa6943057 Reapply "Update various macos Libraries"
This reverts commit e609af395d.
2024-12-07 18:36:33 +01:00
Lancelot de Ferrière e609af395d Revert "Update various macos Libraries"
This reverts commit 8c9ed820cb.
2024-12-07 18:20:16 +01:00
Lancelot de Ferrière 8c9ed820cb Update various macos Libraries 2024-12-07 18:15:15 +01:00
Dunedan 0c0a446128 Fix translations of language names in credits
The migration to git broke the translation of language names in the
credits, as the translators.json, necessary for extracting the language
strings wasn't present anymore when running update_templates.py. This
commit should fix this.
2024-12-06 20:13:09 +01:00
Dunedan 9d4fa75f8e Fix picking up of translations for game settings
Fixes #6912
2024-12-06 17:03:47 +01:00
Vladislav Belov 60b4072b29 Avoids assertions on Vulkan backend device creation in case of driver bugs. 2024-12-05 18:32:15 +01:00
Itms adcb9755ff Refactor freezing of JS objects
- Shallow-freezing of objects is never used in our codebase, so remove
   that code path.
 - Deep-freeze is bugged in recent versions of SpiderMonkey (see bug
   https://bugzilla.mozilla.org/show_bug.cgi?id=1930258). Until a fix
   and/or a better API is provided, reimplement this feature by
   recusively freezing object properties.
 - Add tests for the deepfreeze function.
2024-12-05 17:49:16 +01:00
Vladislav Belov e765a2c4ba Moves tests for generate_rules and merge_rules to a separate folder. 2024-12-05 17:25:54 +01:00
Vladislav Belov dbeb11a36b Adds avoiding non-default render debug modes for generating rules of SPIR-V shaders. 2024-12-05 17:25:52 +01:00
Vladislav Belov 7801c40b40 Adds order test to merge_rules. 2024-12-05 17:25:50 +01:00
Vladislav Belov 53de281311 Adds +x to tools. 2024-12-05 17:25:48 +01:00
Vladislav Belov d0d6113fc4 Fixes linter notes. 2024-12-05 17:25:47 +01:00
Vladislav Belov b12cc27bef Adds tools for SPIR-V rules. 2024-12-05 17:21:19 +01:00
Itms 635f1084a3 Replace uses of sprintf with sprintf_s/snprintf
This fixes deprecation warnings on newer macOS SDKs.
2024-12-05 09:51:28 +01:00
Itms 5f3b9d6d45 Ignore cast warning in mongoose
This fixes -Wcast-function-type warnings under GCC 8.
2024-12-05 09:51:27 +01:00
Itms c11cf80ecb Initialize some floats in CCmpPosition
This fixes -Wmaybe-uninitialized warnings under GCC 8 and clang 9.
2024-12-05 09:51:25 +01:00
Itms 91289c8362 Fix error in build-macos-libs.sh
Issue introduced in 9fd05e38a4, revealed by c280df9e64.
2024-12-05 09:51:24 +01:00
Itms d85a56142d Revert "Use -Og or equivalent for debug builds"
This reverts commit 81171f3bb4.

Backed out because of issue #7281.
2024-12-05 09:46:53 +01:00
wowgetoffyourcellphone 4ebf2037fe Capitoline Wolf by nifa 2024-12-05 03:37:24 +01:00
Antoine Le Gonidec 649cd9b318 Add myself (vv221) to the list of programming contributors 2024-12-03 13:54:38 +01:00
Antoine Le Gonidec 2451167a37 Update the MacOS libraries build process to avoid "empty" error messages
The die function now only displays a message if it has been called with
a message argument.
2024-12-03 13:53:42 +01:00
Antoine Le Gonidec c280df9e64 Fix errors handling when building the libraries for MacOS
The shell option "set -e" has a tricky, but standard, behaviour:
Anything called on the left side of a || or && token ignores "set -e",
so failure in a command in a subshell called on the left side of "|| die"
does not prevent the execution of the following commands in the subshell.

Adding explicit "|| die" calls after each command that could fail (and
should interrupt the process) works around this behaviour, by emulating
the intuitive "set -e" behaviour.
2024-12-03 13:53:34 +01:00
real_tabasco_sauce 82386a68be add real_tabasco_sauce to the art credits 2024-12-01 20:45:48 +01:00
real_tabasco_sauce c279b1c327 improve pack/unpack pngs 2024-12-01 20:45:48 +01:00
Ralph Sennhauser 81171f3bb4 Use -Og or equivalent for debug builds
Unless minimal cflags is set add -Og or equivalent to CXXFLAGS for debug
build configuration.

Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2024-12-01 09:48:53 +01:00
Ralph Sennhauser b97f1233ad Limit FORTIFY_SOURCE to release builds
FORTIFY_SOURCE relies on optimizations being enabled which is only the
case for the release configuration. Therefore remove it from the debug
configuration as to prevent the compiler issuing a warning on each
invocation.

Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2024-12-01 09:48:53 +01:00
Ralph Sennhauser c497744548 Don't define DEBUG on non VS actions
DEBUG is unused by pyrogenesis and unconditionally adding it to defines
prevents building against a non debug version of spidermonkey. This will
allow building only one copy of spidermonkey, which can be trivially be
replaced with the other depending on needs independent of pyrogenesis
debug or release build.

This also allows to build either build configuration against system
spidermonkey, which obviously is either one build type or the other.
Requires a compilecheck until the pc file gets fixed upstream.

A comment in the spidermonkey build.sh says on FreeBSD spidermonkey
debug configuration doesn't even build and so pyrogenesis debug build
wasn't possible either.

Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2024-12-01 09:48:53 +01:00
wraitii a3ce07c3bb const {} bool 2024-12-01 09:47:01 +01:00
Lancelot de Ferrière def0f57365 Try to anticipate unit collisions to improve pathing 2024-12-01 09:47:01 +01:00
Lancelot de Ferrière 533429e800 Handle phenotype in Transform, tweak SetPhenotype logic 2024-11-30 19:12:11 +01:00
Ralph Sennhauser 7aa5890236 Fix getting host jid after 0a455fbe2d
During the removal of glooxwrapper the function GetJID was mapped to
getID. This results in NetClient querying for host jid not getting the
right value which prevents hosting a game in the lobby.

Reported-by: Dunedan
Refs: #7203
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2024-11-29 05:50:16 +01:00
Ralph Sennhauser a5fec576f9 Set default workspace instead of requiring outpath
This uses ./build/workspaces/default as location for generated build
files as well as build products. Using the name "default" to avoid the
dilemma gcc vs clang vs premake generator. Doesn't impact scripts
already using --outpath and allows running premake5 --help without a
wrapper.

Also update .gitignore to make using arbitrary workspaces cleaner.

Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2024-11-28 06:38:21 +01:00
Ralph Sennhauser cb08933e88 Remove --prefer-local-libs premake option
This option doesn't handle includes, further we rely on system includes
and pkg-config to locate dependencies.

For systems where installing into local is reasonable this paths should
already be in system/ld paths. So in practice this offers no value.

Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2024-11-28 06:34:38 +01:00
real_tabasco_sauce f1afa611a9 add coast_range map 2024-11-27 18:31:30 +01:00
Ralph Sennhauser 197e63465b Always enable --large-address-aware build option
This option is needed to be able to use more than 2GB on 32bit Windows
builds.

Having to explicitly enable this turns out to be a pitfall. Release
builds are done with this option enabled and when then building from
source and running out of memory it's not immediately obvious what the
reason is.

The documented intent is that this behaviour might be useful to find
memory leaks. The large-address-aware enabled build already perfectly
serves this role this days and the memory pressure is an important
reason for the ongoing Windows 64bit build efforts. Also there are
arguably better tools for this purpose.

Refs: commit a8403bd7e5
Refs: issue #1619
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2024-11-26 18:27:38 +01:00
real_tabasco_sauce 06f47f0f46 Add additional range checks to Attack.js
This may decrease performance but increases the feeling of responsiveness in units and addresses unit overshoot.
fixes #7074
2024-11-26 11:09:17 +01:00
Itms 66c2fc07d7 Run Linux CI on GCC 8 and clang 9
Those are the minimum supported versions. Only PCH builds are performed
to save build time.
2024-11-25 23:04:45 +01:00
phosit 32b26e6d0c Remove unused delta in Camera.cpp
The variable was introduced in 5470eff53c but never used.
2024-11-25 21:23:05 +01:00
Ralph Sennhauser 0a455fbe2d Remove glooxwrapper
This wrapper was meant to support multiple C++ ABIs with a single
pre-built gloox library wrap as a C library. A new ABI change was
rejected a few years back, so this will probably take a while for it to
be on the table again. With the bug tracker and mailing list currently
unavailable and known TLS issues we might have replaced gloox by then
anyway.

Supporting multiple ABIs with the current setup isn't an issue either
and is already done for 32bit vs 64bit ABI on Windows.

Therefore use gloox types directly in lobby code instead of wrapper
types and delete the wrapper and build-integration.

Migrate to override where applicable, as it helped avoid subtle
differences in signatures and finding missing inheritance of LogHandler.

Finally use version check instead of os check to work around Windows
using the 1.1 development branch instead of releases.

Fixes: #7198
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2024-11-25 20:01:00 +01:00
real_tabasco_sauce 087f62d062 Update migration and rename the previous map "land grab" 2024-11-25 19:24:01 +01:00
real_tabasco_sauce 98b042a90a add foothills map 2024-11-22 05:08:15 +01:00