sanderd17
82ad4998cc
Move attack animations definitions for the Athenian civ to variation files too.
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This was SVN commit r18059.
2016-04-19 12:59:27 +00:00
sanderd17
4b4de5204b
Head and helmet of the Athenian hoplite must always appear together.
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This was SVN commit r18058.
2016-04-19 12:25:48 +00:00
sanderd17
421a65ef41
Define civil tasks for infantry in separate variant files, and update the Athenian infantry to use it.
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This was SVN commit r18057.
2016-04-19 10:10:49 +00:00
sanderd17
e81fdc3f4d
Not sure how I managed to commit the wrong contents in the variant file ...
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This was SVN commit r18056.
2016-04-19 08:30:25 +00:00
sanderd17
1e6c12de7b
Allow variants to be defined in external files. Fixes #3286
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This was SVN commit r18054.
2016-04-19 07:51:59 +00:00
Enrique
5d8e5edbfb
Improved farms from LordGood.
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This was SVN commit r18053.
2016-04-18 22:46:46 +00:00
sanderd17
eb09c58b00
Remove build limit from tooltips (the limit text is generated automatically).
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This was SVN commit r18051.
2016-04-18 13:09:00 +00:00
sanderd17
a60abaa1c8
Disable building most structures in unconnected territory. Fixes #3526
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This was SVN commit r18049.
2016-04-18 07:00:22 +00:00
sanderd17
6dd8d77d32
The dialogs aren't unused, but used for triggers (currently at least the demo map)
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This was SVN commit r18048.
2016-04-18 06:54:04 +00:00
Itms
de0500e274
Fix the shared dropsites unit action icon. Refs #3791
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This was SVN commit r18047.
2016-04-17 21:00:51 +00:00
scythetwirler
07b368f064
Thanks, IDE, for proper indentation detection...
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This was SVN commit r18046.
2016-04-17 20:29:02 +00:00
scythetwirler
27c46a0a68
Increases hack armour on buildings, since we have capturing now. Increase garrison regeneration rate for structures.
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This was SVN commit r18045.
2016-04-17 20:18:13 +00:00
sanderd17
c25dc39b86
Distribute XP per hit. Fixes #3889
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This was SVN commit r18044.
2016-04-17 17:52:22 +00:00
scythetwirler
c9eb2fd05c
Adds a build limit to Persian Halls.
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This was SVN commit r18043.
2016-04-17 17:46:57 +00:00
mimo
ba56678bb3
Add market component to foundations. This is needed since 8f4dffe3f0 to be able to set
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a market rallyPoint on a market foundation. refs #2951 "
This was SVN commit r18042.
2016-04-17 16:14:19 +00:00
sanderd17
df3c3c35b2
Cleanup cinema code. Fix some issues with resetting of times. Patch by Vladislav. Refs #3814
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This was SVN commit r18041.
2016-04-17 15:43:29 +00:00
mimo
9c6e9f70b5
ai: fix typo from 317e2b259d
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This was SVN commit r18039.
2016-04-16 17:52:50 +00:00
mimo
259af9effc
adapt the ai to recent changes in phase tech requirements
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This was SVN commit r18038.
2016-04-16 13:15:41 +00:00
scythetwirler
d38adc7cd0
Makes siege less useless.
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This was SVN commit r18037.
2016-04-15 17:37:38 +00:00
elexis
f905ee2c7e
Don't use the ternary operator as some people find that unreadable.
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This was SVN commit r18035.
2016-04-15 06:11:38 +00:00
sanderd17
15e44a89ff
Fix structree with new 'notciv' tech requirement
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This was SVN commit r18034.
2016-04-14 18:23:32 +00:00
sanderd17
3ddfa1695e
Fix tests
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This was SVN commit r18033.
2016-04-14 17:25:22 +00:00
sanderd17
ec3fb36602
Fix build for gcc 4.6. Patch by Vladislav
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This was SVN commit r18032.
2016-04-14 16:36:12 +00:00
elexis
a57bfc829e
Add a button to the summary screen to replay the game that was just played (or replayed). Patch by Imarok, fixes #3437 .
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This was SVN commit r18031.
2016-04-14 14:45:03 +00:00
sanderd17
f4bfe7c3ad
Disallow certain civs to use certain techs (which could have become available after capturing a building of a different civ). Patch by fatherbushido. Fixes #3902
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This was SVN commit r18030.
2016-04-14 11:33:48 +00:00
mimo
317e2b259d
AI: changes in the tech requirements (following what is done in the simulation) + some cleanup
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This was SVN commit r18029.
2016-04-13 20:12:21 +00:00
mimo
8f4dffe3f0
add a new market component, fixes #3277
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This was SVN commit r18028.
2016-04-13 19:56:18 +00:00
sanderd17
a69da3401f
Completely hide techs that aren't researchable by the civ of the owner + cleanup of requirements checking. Patch by fatherbushido. Fixes #3899
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This was SVN commit r18027.
2016-04-13 09:15:16 +00:00
Itms
4e4f0dbbd8
Fixes the handling of teams in the summary screen, along with some cleanup. Patch by Imarok, fixes #3150 , #3561 .
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This was SVN commit r18026.
2016-04-12 19:34:41 +00:00
scythetwirler
b5bf0c7e86
Nerfs champions and slows champion production speed.
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This was SVN commit r18025.
2016-04-12 18:51:14 +00:00
scythetwirler
60a2af2988
Adds some more civ-specific structures and formerly atlas-only structures. Adds loyalty regen and epic healing auras..
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This was SVN commit r18024.
2016-04-12 18:38:23 +00:00
mimo
e23daa11ec
AI: add a isMutualAlly function for #3526 and update the AI for e0cfcbd806
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This was SVN commit r18023.
2016-04-12 17:37:04 +00:00
FeXoR
8aa5b1fa9e
Center lake in random map schwarzwald
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This was SVN commit r18022.
2016-04-12 12:03:48 +00:00
sanderd17
e0cfcbd806
Enable technologies on captured buildings. Allow a negation on the civ selection in the technology json files. Patch by fatherbushido
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This was SVN commit r18021.
2016-04-11 19:40:53 +00:00
mimo
8c870f8633
petra: remove a leftover test
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This was SVN commit r18020.
2016-04-11 17:20:45 +00:00
elexis
f83505986e
Tune the size and angle of the valley generation of the Lion's Den map for smaller maps. Patch by _kali, fixes #3844 .
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This was SVN commit r18019.
2016-04-11 10:43:56 +00:00
elexis
649cc82ff1
Only send a gamereport to the lobbybot for 1v1s (as only those are rated), fixes #3040 .
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This was SVN commit r18018.
2016-04-11 09:54:06 +00:00
Itms
5ac76ecf89
Some style fixes reported by leper.
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This was SVN commit r18016.
2016-04-10 16:57:12 +00:00
mimo
b5ff5a6969
make the force explicit such that the previous order is recorded in the workOrders
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This was SVN commit r18015.
2016-04-10 16:41:00 +00:00
sanderd17
3183a4ea4a
Improve selection rings for animals. Patch by Palaxin. Fixes #3786
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This was SVN commit r18014.
2016-04-10 08:31:11 +00:00
sanderd17
f8e986d057
Fix territory not being updated when diplomacy changes. Fixes #3891
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This was SVN commit r18012.
2016-04-09 19:57:34 +00:00
Itms
8c436a8a41
Slight improvement of the flood filling algorithm in the hierarchical pathfinder.
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Remove some useless check and a useless reverse loop, and add a flag to
prevent redundant checks.
Patch by fsincos, refs #3588
This was SVN commit r18011.
2016-04-09 19:47:09 +00:00
sanderd17
cc35f221c8
Add auras back to structure tree. Patch by bb. Fixes #3887
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This was SVN commit r18010.
2016-04-09 16:00:42 +00:00
sanderd17
9f21806ef7
Properly round health and CP values. Patch by bb. Fixes #3855
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This was SVN commit r18009.
2016-04-09 07:35:20 +00:00
mimo
e93c1e6bca
add diversity to corral production, fixes #3877
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This was SVN commit r18008.
2016-04-08 20:51:24 +00:00
mimo
2392f6fe8e
lock/unlock simultaneously multiple dropsites when selected
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This was SVN commit r18007.
2016-04-08 20:48:10 +00:00
mimo
90cb6ff6b6
petra: improve the sharing between support units and citizen soldiers
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This was SVN commit r18006.
2016-04-08 18:31:09 +00:00
Itms
378c8bdf26
Remove references to a possibly undefined variable and improve some error messages.
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This was SVN commit r18005.
2016-04-08 18:23:17 +00:00
mimo
fd8c181f9d
dropsites are now shared by default, but still can be locked
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This was SVN commit r18004.
2016-04-08 18:05:45 +00:00
sanderd17
a4f10d53f2
Fix indentation due to pastebin patch losing a newline
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This was SVN commit r18003.
2016-04-08 14:43:06 +00:00