wowgetoffyourcellphone
74434f8708
Art | Tweak some textures
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Brighten up the Aegean stone texture a bit
Improve the Spartan female spec texture
This was SVN commit r27291.
2022-12-21 22:23:58 +00:00
wowgetoffyourcellphone
d59fc2a7bf
Art | Add a new 24x24 platform model for structures; use on Roman Fortress actor
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This was SVN commit r27290.
2022-12-21 22:22:59 +00:00
wowgetoffyourcellphone
38d27392ae
Art | Rename materials for clarification purposes
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Adjust the actors and terrains to match name change
Plus some other minor actor fixes
This was SVN commit r27289.
2022-12-21 22:19:38 +00:00
vladislavbelov
46a904e007
Removes USE_SPECULAR from terrain_common shader unused by materials added in b7888aea52.
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This was SVN commit r27288.
2022-12-20 17:10:21 +00:00
vladislavbelov
561184e5fd
Removes IGNORE_LOS from water shaders as they can't ignore LOS.
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Reported By: Stan
This was SVN commit r27283.
2022-12-10 19:41:27 +00:00
vladislavbelov
7c20a8c958
Reduces shader inputs duplication and wraps them in a macro. Refs #6636
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Tested By: Stan
Differential Revision: https://code.wildfiregames.com/D4837
This was SVN commit r27282.
2022-12-10 10:14:35 +00:00
Freagarach
a451da151d
Match HQ Water Effects text in manual with options.
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Reported by @lecalam on Transifex.
This was SVN commit r27280.
2022-12-09 07:13:06 +00:00
wowgetoffyourcellphone
7373dac017
Art | New look for the Athenian city walls.
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This was SVN commit r27279.
2022-12-08 23:34:40 +00:00
trompetin17
c189d1858c
Additional default colors after D4811
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Comment by: Stan
Fixes : #3506
Differential Revision: https://code.wildfiregames.com/D4813
This was SVN commit r27277.
2022-12-06 21:19:25 +00:00
vladislavbelov
46e9816aaf
Fixes missing svn:eol-style native for debug_fragment.h and solid.vs.
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This was SVN commit r27276.
2022-12-06 18:51:00 +00:00
vladislavbelov
d8bf4f6e62
Makes GLES using high precision for both vertex and fragment shaders.
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This was SVN commit r27275.
2022-12-06 18:30:34 +00:00
wowgetoffyourcellphone
3494e1f296
Update the Nisean War Horse tech icon, make the old one a new cavalry speed icon instead. Adjust the techs to suit.
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Idea by @real_tabasco_sauce
This was SVN commit r27274.
2022-12-06 01:16:09 +00:00
vladislavbelov
2ef801f5d0
Remove some unnecessary string copy related to substr.
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Patch By: phosit
Differential Revision: https://code.wildfiregames.com/D4772
This was SVN commit r27271.
2022-12-04 19:56:12 +00:00
vladislavbelov
b2f529c655
Fix NVTT build on MCST Elbrus 2000 (e2k) following 1bb336829d.
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Based on the patch in NVTT:
https://github.com/castano/nvidia-texture-tools/pull/304 .
Patch By: Fatton, r-a-sattarov
Differential Revision: https://code.wildfiregames.com/D4801
This was SVN commit r27270.
2022-12-04 19:41:09 +00:00
vladislavbelov
3723cbf692
Fixes big screenshots after 29368cf776 and 3a4c8342a0.
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Differential Revision: https://code.wildfiregames.com/D4835
This was SVN commit r27269.
2022-12-04 19:28:34 +00:00
vladislavbelov
55443563e6
Fixes calling SDL functions in CVideoMode after SDL_Quit.
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CVideoMode::Shutdown was introduced in 97019c3a5a without any SDL calls
in it. But the one was added in d62e3729d5 .
Differential Revision: https://code.wildfiregames.com/D4836
This was SVN commit r27268.
2022-12-04 14:54:24 +00:00
wowgetoffyourcellphone
65ab37d49f
Alpha 27 | Art | Remove geometric tiles from Mace and Spart civic centers and give them tile decals instead. Also tweak the Sele civic center with some statues.
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This was SVN commit r27267.
2022-12-03 01:55:01 +00:00
wowgetoffyourcellphone
bca17a2d73
Alpha 27 | Art | Improve some Greek tile textures.
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This was SVN commit r27266.
2022-12-03 01:49:44 +00:00
wowgetoffyourcellphone
e564c6afa5
Alpha 27 | Art | Fix texture refs
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This was SVN commit r27264.
2022-11-29 22:44:55 +00:00
wowgetoffyourcellphone
ae835534c7
Alpha 27 | Art | New shrine model.
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This was SVN commit r27263.
2022-11-29 21:13:43 +00:00
wowgetoffyourcellphone
3c518e842c
Alpha 27 | Art | Add a second Greek shrine building. Rename the first one.
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This was SVN commit r27262.
2022-11-29 21:12:57 +00:00
trompetin17
12d96b6277
Display a tooltip for the health and capture points and fix the civ tooltip style.
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Comments By: asterix, Stan
Fixes #6367
Differential Revision: https://code.wildfiregames.com/DD4323
This was SVN commit r27260.
2022-11-28 03:17:37 +00:00
Stan
661312ea6f
Fix minimap circle not showing.
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Noticed by: @vladislavbelov
This was SVN commit r27259.
2022-11-27 20:20:40 +00:00
wowgetoffyourcellphone
4cbfa1a435
Alpha 27 | Art | commit missing new face texture.
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Reported by @Stan'
This was SVN commit r27257.
2022-11-27 00:48:48 +00:00
vladislavbelov
29368cf776
Adds framebuffer attachment load and store operations.
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Comments By: phosit, Stan
Differential Revision: https://code.wildfiregames.com/D4830
This was SVN commit r27256.
2022-11-26 21:55:17 +00:00
wowgetoffyourcellphone
e9979c62b3
Alpha 27 | Art | Add a block wall texture to the Spart_Struct files for use in future building platform geometry.
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This was SVN commit r27255.
2022-11-26 00:45:02 +00:00
wowgetoffyourcellphone
0280dff151
Alpha 27 | Art | Reduce the resolution of some spec maps (smaller file size)
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This was SVN commit r27254.
2022-11-26 00:42:03 +00:00
wowgetoffyourcellphone
15ca4413df
Alpha 27 | Art | Slightly modify the Aphrodite statue textures
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This was SVN commit r27253.
2022-11-26 00:40:25 +00:00
wowgetoffyourcellphone
adb846320a
Alpha 27 | Art | Turn the Kushite corral model 90 degrees
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This was SVN commit r27252.
2022-11-26 00:39:35 +00:00
wowgetoffyourcellphone
c840ce5b6f
Alpha 27 | Art | Add a strong rock material
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This was SVN commit r27251.
2022-11-26 00:38:07 +00:00
wowgetoffyourcellphone
e8c1b91b36
Alpha 27 | Art | Remove the weird tile geometry from the Athenian CC and add a tile decal instead.
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This was SVN commit r27250.
2022-11-26 00:36:15 +00:00
wowgetoffyourcellphone
b0efd7ec43
Alpha 27 | Art | New Greek Shrine and Painted Stoa. Tweak some minor art things.
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This was SVN commit r27249.
2022-11-26 00:30:37 +00:00
wowgetoffyourcellphone
fe62b57620
Alpha 27 | Art | New face Egyptian texture
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This was SVN commit r27248.
2022-11-26 00:19:02 +00:00
wowgetoffyourcellphone
415304db8a
Fix Ptol Champion Juggernaut template. It had accidentally included some unready code.
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Fixes #6660
Refs 61ee26bce1
This was SVN commit r27246.
2022-11-24 14:49:30 +00:00
Freagarach
9bb9ff8b16
Add Requirements helper.
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Allows more flexibility in e.g. the Identity requirements and unifies
the checking of requirements.
One can use the script at https://code.wildfiregames.com/P265 to fix
templates.
Differential revision: https://code.wildfiregames.com/D4514
Comments by: @elexis, @Stan
Fixes #6421
This was SVN commit r27245.
2022-11-24 11:20:11 +00:00
Freagarach
42fe39d35c
Garrison Domestic Animals into the Corral to get a <ResourceTrickle> of Food.
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By aura.
Differential revision: D4380
Original patch by: @wowgetoffyourcellphone
Comments by: @chrstgtr, @borg-, @LetswaveaBook, @marder, @Micfild,
@Silier
Refs. #1907
This was SVN commit r27244.
2022-11-24 09:53:34 +00:00
Freagarach
26c2f2ac42
Fix elephant mixins.
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Use `mul_round`, refs. 2078abdcc4 . (Resources in cost and loot need to
be integers.)
Reported by: @Langbart
Differential revision: D4832
Suggestion by: @Stan
Fixes #6659
This was SVN commit r27243.
2022-11-24 09:36:10 +00:00
Freagarach
966727b52e
Make the player state an enum.
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So we don't need to hassle with strings all over the place.
Differential revision: D4504
Comments by: @Silier
This was SVN commit r27242.
2022-11-22 07:54:11 +00:00
Freagarach
da2d002c78
Don't (mis)use technologies to differentiate elephants.
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Use mixins.
Differential revision: D4590
This was SVN commit r27241.
2022-11-22 07:09:25 +00:00
Freagarach
50d8afcaba
Add TerritoryInfluence to Athenian Gymnasium.
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Missed in 1582e80ccf .
Patch by: @Langbart
Fixes #6656
This was SVN commit r27240.
2022-11-22 07:00:32 +00:00
wowgetoffyourcellphone
93db8b803c
Alpha 27 | Art | Improve the look of the Spartan "Persian Stoa" by adding some shield prop points to the model.
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This was SVN commit r27239.
2022-11-22 02:35:39 +00:00
wowgetoffyourcellphone
9e5976b970
Alpha 27 | Structure model fixes: Center Seleucid CC, turn Kushite market 180 degrees.
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This was SVN commit r27235.
2022-11-20 16:06:21 +00:00
wowgetoffyourcellphone
fca59054de
Alpha 27 | Fix generic name of Shrines
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This was SVN commit r27234.
2022-11-19 13:00:42 +00:00
vladislavbelov
8e51dfa91a
Moves post processing out of scene rendering to avoid framebuffer pass duplicate.
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Comments By: phosit, Stan
Differential Revision: https://code.wildfiregames.com/D4827
This was SVN commit r27232.
2022-11-18 19:59:18 +00:00
vladislavbelov
87843b5c4e
Remove unused members of TaskManager::Impl missed in 1b35d36daa.
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Patch By: phosit
Differential Revision: https://code.wildfiregames.com/D4826
This was SVN commit r27231.
2022-11-18 19:32:20 +00:00
vladislavbelov
dac3ce3584
Add JS bindings for in game camera attributes.
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Patch By: edoput
Differential Revision: https://code.wildfiregames.com/D4667
This was SVN commit r27230.
2022-11-18 19:24:45 +00:00
wowgetoffyourcellphone
0d1f331b3d
Alpha 27 | Art | Improve the look of the Aphrodite statues with ao maps and better textures. Add a pedestal to the large statue.
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This was SVN commit r27228.
2022-11-15 19:21:34 +00:00
Stan
a4ce5982ea
Make infantry_spearman_b.xml consistent with other han spearmen.
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Reported by: @Silier
This was SVN commit r27227.
2022-11-14 11:53:37 +00:00
vladislavbelov
649a62fb1d
Renames shaders solid_player to model_solid_player and solid_tex to model_solid_tex.
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This was SVN commit r27223.
2022-11-13 21:55:40 +00:00
vladislavbelov
92f2152900
Removes unused UV1 stream in OverlayRenderer and moves vertex data setup out of a loop.
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This was SVN commit r27222.
2022-11-13 19:19:08 +00:00