Commit Graph

12121 Commits

Author SHA1 Message Date
Mythos_Ruler 6880fd214f Fixed name of this map.
This was SVN commit r13896.
2013-09-24 18:41:19 +00:00
Enrique 895f927ff0 Celts corral props missing fix
This was SVN commit r13895.
2013-09-24 16:26:26 +00:00
Mythos_Ruler 59c8e9e6dc Big gameplay experiment: Moved Civic Centers from Town Phase to City Phase to see what it does to multiplayer match ups.
New "sandbox" demo map for the Gauls.

Renamed "Night's Watch" to "Sentries."

This was SVN commit r13894.
2013-09-24 15:55:35 +00:00
historic_bruno cd51540725 This was SVN commit r13892. 2013-09-22 18:13:19 +00:00
historic_bruno 2a613f8236 Removes mostly useless video memory detection, fixes another crash with Nvidia Optimus on Windows, fixes #2145, #2138
This was SVN commit r13891.
2013-09-22 18:07:33 +00:00
Mythos_Ruler e488ed09f5 This was SVN commit r13890. 2013-09-22 11:30:24 +00:00
Mythos_Ruler ae4ccfe050 3D farm fields for all factions.
Fixed tooltips for a bunch of units.

Increases pierce armor for elephants.

This was SVN commit r13889.
2013-09-22 08:07:29 +00:00
RedFox 5287af8967 Increased SpatialQueryArray max results from 1024 to 2048. This is a temporary fix until the Search and Prune solution is implemented.
This was SVN commit r13888.
2013-09-22 04:37:46 +00:00
sanderd17 5afb18dda4 fix units ejecting on destroying structure
This was SVN commit r13887.
2013-09-21 19:41:13 +00:00
sanderd17 4f6ddfe894 fix theatron build limit
This was SVN commit r13886.
2013-09-21 19:05:59 +00:00
Enrique 636f09053b celt tavern update
This was SVN commit r13885.
2013-09-21 15:24:56 +00:00
Yves 9781b67cf4 Changes the Console to expose global functions to scripts instead of properties.
Fixes #2140
Refs #1886

This was SVN commit r13884.
2013-09-21 14:48:19 +00:00
Mythos_Ruler bb506fb578 Spec maps and new player color texture for Greek females.
This was SVN commit r13883.
2013-09-21 12:41:05 +00:00
Mythos_Ruler 21639ce5ea Normal map and Specular map for warship sails.
Fixed Cav Sword tooltip.

Updated the product logo a little bit.

This was SVN commit r13881.
2013-09-21 11:50:04 +00:00
Mythos_Ruler 0233bb4877 Temporary Ptolemies emblem.
This was SVN commit r13880.
2013-09-21 09:23:21 +00:00
Mythos_Ruler ccc873d9d5 Tech complete sound slightly louder.
This was SVN commit r13879.
2013-09-21 09:22:31 +00:00
Mythos_Ruler ec66e59150 Fixed some civ json stuff. Fixed Ptolemaic json.
This was SVN commit r13878.
2013-09-21 09:21:48 +00:00
Yves 12e2428495 Changes the Renderer to expose global functions to scripts instead of using CJSObject.
Fixes #2137
Refs #1886

This was SVN commit r13877.
2013-09-21 08:24:45 +00:00
Mythos_Ruler c0b84fb41f Added build limits for Theater, Council Chamber, and Library.
Added Ptolemies civ json file. I am getting a javascript error in-game
though. Need help trouble shooting it.

This was SVN commit r13876.
2013-09-21 07:33:22 +00:00
Mythos_Ruler 9d2f59e80a Tweaking the Athenian field.
Tweaking 0 A.D. logo.

Fixed tooltip for Slinger.

Fixed name for Carthaginian wonder.

This was SVN commit r13874.
2013-09-21 03:58:54 +00:00
Ykkrosh d252e245ef Optimise fixed multiplies on MSVC x86
On MSVC, casting i32 to i64 then multiplying gets compiled into a call
to __allmul, which is slow. Use the __emul intrinsic instead.

GCC 4.6+ appears optimise this case automatically and doesn't need any
special handling.

This reduces the cost of ComputeShortPath by about 50% (testing AI vs AI
on Oasis 01).

This was SVN commit r13873.
2013-09-20 20:17:54 +00:00
Enrique 5a8cfb738b Commited experimental field for athenians (propped farm field)
This was SVN commit r13872.
2013-09-19 15:29:01 +00:00
Enrique 4b7c1a915d Celtic corral upgraded. Added more playercolor to gaullic civic centre.
This was SVN commit r13871.
2013-09-19 13:58:48 +00:00
historic_bruno bfe0b79b91 Better fix of Grid memory leak, refs #1842
This was SVN commit r13869.
2013-09-18 01:21:36 +00:00
alpha123 e10c4ebaae Amend 553875ea83: Forgot to include new hotkey in the config.
This was SVN commit r13868.
2013-09-17 00:31:18 +00:00
alpha123 553875ea83 Allow the use of Enter in addition to the OK button in the Join Game dialog.
This was SVN commit r13867.
2013-09-17 00:30:11 +00:00
historic_bruno 9f2a850a95 Fixes buggy operators and memory leak in Grid class, refs #1842
This was SVN commit r13866.
2013-09-17 00:28:22 +00:00
RedFox 5d9b2b95b0 Ticket #2127 - Performance and style improvements in scriptinterface.
No real behavior changes, only code maintenance.

Fixed signed/unsigned mismatch in EntityMap.h

This was SVN commit r13865.
2013-09-16 19:10:06 +00:00
historic_bruno 97912dd545 This was SVN commit r13864. 2013-09-16 16:56:26 +00:00
Enrique 16b615db79 Celt walls upgraded
This was SVN commit r13863.
2013-09-16 12:25:03 +00:00
sanderd17 a770ad9467 small code style fixes
This was SVN commit r13862.
2013-09-16 09:14:16 +00:00
RedFox 1b6a5fa802 This was SVN commit r13861. 2013-09-15 21:37:05 +00:00
RedFox 2a5ec404d1 Further reverted RangeManager sorting to stable_sort, since possibly with different STL implementations, the order of entities might change and cause OOS.
Overflowing elements in SpatialQueryArray are now reported with
debug_warn, but can be ignored and the program will continue working,
but further entities will be truncated.

This was SVN commit r13860.
2013-09-15 21:11:20 +00:00
Enrique bb799bdd53 upgraded gaul defense towers and celtic storehouse
This was SVN commit r13859.
2013-09-15 21:11:14 +00:00
Enrique 5fe43a0f21 removed non-used duplicated meshes
This was SVN commit r13858.
2013-09-15 19:56:13 +00:00
sanderd17 9eedd22b9a fix garrisoned units count for some special cases. Refs #2096. Patch by mimo
This was SVN commit r13857.
2013-09-15 16:47:40 +00:00
Enrique 65bddb7fa5 Celtic docks, kennel, farmstead and temple upgrades
This was SVN commit r13856.
2013-09-15 16:09:23 +00:00
Enrique bdeb358c44 Upgraded britons market and added new gaul market
This was SVN commit r13855.
2013-09-15 14:09:25 +00:00
RedFox 9694eec8b8 As per ticket #1707. Some minor improvements to spatial subdivision. Makes way for future changes in RangeManager.
Right now merely improves memory usage.

This was SVN commit r13854.
2013-09-15 14:03:53 +00:00
sanderd17 6644f224cd remove warn messages. Now really fixes #2102
This was SVN commit r13853.
2013-09-15 09:33:45 +00:00
sanderd17 b16b52492d change build distance restrictions to work with classes. Fixes #2012.
This was SVN commit r13852.
2013-09-15 09:29:16 +00:00
Mythos_Ruler 3016765766 All new techs for the blacksmith.
This was SVN commit r13851.
2013-09-15 08:55:28 +00:00
sanderd17 f213761912 let entities change entity limits. Fixes #2076
This was SVN commit r13850.
2013-09-15 08:19:50 +00:00
Mythos_Ruler de68973191 Changed the phase up sound.
Added a new "tech complete" sound for ALL techs.

Added some new armor techs for infantry and spearmen.

This was SVN commit r13849.
2013-09-15 07:53:01 +00:00
Mythos_Ruler 466900b898 Minor template stuff.
This was SVN commit r13848.
2013-09-15 05:55:16 +00:00
Mythos_Ruler db39fd059c Some tooltip tweaks.
Further attempts to balance archers. (ongoing)

This was SVN commit r13847.
2013-09-15 04:57:58 +00:00
Mythos_Ruler 08849ae6f6 Balance changes after playtesting with Alpha123.
This was SVN commit r13846.
2013-09-15 00:28:07 +00:00
Mythos_Ruler 4f138eaa12 Made the time icon slightly smaller.
Archers have less attack and cost slightly more.

Defense Towers now have a minimum build distance and are weaker.

This was SVN commit r13845.
2013-09-14 23:19:36 +00:00
historic_bruno 729e744c2f Removes yucky hard-coded categories from BuildRestrictions
This was SVN commit r13844.
2013-09-14 22:31:41 +00:00
Ykkrosh dd60c3a3e2 Restore textures.xml to make grid_subdiv terrain less ugly
This was SVN commit r13843.
2013-09-14 18:36:40 +00:00