Commit Graph

24297 Commits

Author SHA1 Message Date
Itms 66c2fc07d7 Run Linux CI on GCC 8 and clang 9
Those are the minimum supported versions. Only PCH builds are performed
to save build time.
2024-11-25 23:04:45 +01:00
phosit 32b26e6d0c Remove unused delta in Camera.cpp
The variable was introduced in 5470eff53c but never used.
2024-11-25 21:23:05 +01:00
Ralph Sennhauser 0a455fbe2d Remove glooxwrapper
This wrapper was meant to support multiple C++ ABIs with a single
pre-built gloox library wrap as a C library. A new ABI change was
rejected a few years back, so this will probably take a while for it to
be on the table again. With the bug tracker and mailing list currently
unavailable and known TLS issues we might have replaced gloox by then
anyway.

Supporting multiple ABIs with the current setup isn't an issue either
and is already done for 32bit vs 64bit ABI on Windows.

Therefore use gloox types directly in lobby code instead of wrapper
types and delete the wrapper and build-integration.

Migrate to override where applicable, as it helped avoid subtle
differences in signatures and finding missing inheritance of LogHandler.

Finally use version check instead of os check to work around Windows
using the 1.1 development branch instead of releases.

Fixes: #7198
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2024-11-25 20:01:00 +01:00
real_tabasco_sauce 087f62d062 Update migration and rename the previous map "land grab" 2024-11-25 19:24:01 +01:00
real_tabasco_sauce 98b042a90a add foothills map 2024-11-22 05:08:15 +01:00
Ralph Sennhauser 49507c04e0 Make failed audio device query non fatal
Querring the audio device name may fail. The name is only used for the
sake of logging it for debugging. Avoid querry failure to be fatal and
insted just log the issue.

Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2024-11-21 15:08:04 +01:00
Ralph Sennhauser bb1910ff4c Fix segfault with openal-1.24.0
With version 1.24.0 alcIsExtensionPresent() has dropped case insensitive
string comparison [1], use upper case names.

The internal strings are uppercase since the first git commit importing
openal 17 years ago.

[1] upstream commit 785f794141d62a4c308db26aa4a4819e6a92525e

Report: https://wildfiregames.com/forum/topic/125203-crash-on-start-due-to-soundmanager
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2024-11-21 15:08:03 +01:00
Stan 28da29e96b Cache resource gatherer max distance and range.
The string -> double conversion is fairly slow. And we don't need to create many objects this way.
Based on a patch by: @wraitii
2024-11-18 10:36:45 +01:00
phosit f8afd49ae1 Return by value from CCamera::GetScreenCoordinates
Pack the two `float`s in to a `CVector2D`.
Rename some variables to not use underscore.
2024-11-17 20:27:58 +01:00
phosit 998dc30b6d Return by value from CCamera::BuildCameraRay
Some return values can be assigned to a `const auto`, somewhere `dir` is
mutated so the whole result has to be assigned to a non `const` variable
and once only dir is used, so structured binding isn't used there.
2024-11-17 20:27:58 +01:00
phosit cf92c20020 Return by value from CCamera::GetViewQuad
Remove some temporaries by passing the return value directly to
range-based for loops.
2024-11-17 20:27:58 +01:00
Itms 5ed3a54603 Do not pin or atomize ParamNode strings
When building a JS::Value from CParamNode, strings have been "interned"
since the conversion was written in dd501b2a5a. This means that the JS
string object could be used outside a JS realm, and also that those
strings could be compared efficiently instead of char-by-char.

This was unnecessary, and the only place in the code where we used
"interned" strings. The upgrade to SpiderMonkey 45 (64b477625d) changed
the name of related methods, and some of them are removed from the
public API in SM 102, so stop pinning and atomizing those strings.

Additionally, the switch of CParamNode to utf8 in 35ed55cfd6 missed one
of the two utf16 handlings, so fix that as well.
2024-11-17 18:59:48 +01:00
phosit 48d1b7586d Clear modsToInstall earlier
Dataflow is now more clear.

The `std::vector` is cleared earlyer, so there is a bit less memory
used.
2024-11-17 18:03:49 +01:00
phosit 3c8f6762c8 Change flags to a single bool
In `RunGameOrAtlas` only one of thous flags is used. Using a `bool` is
simpler and less error-prone.

Also reset the variable earlier, so it's easyer to reason about it.
2024-11-17 18:03:49 +01:00
phosit 31d9b0ed05 Make the TaskManager a automatic livetime object
This way the destructor can be used for cleanup.
2024-11-17 18:03:49 +01:00
phosit 256152df6d Add CXeromycesEngine
This way the destructor can be used for clean up and `Singleton` can be
used.
2024-11-17 18:03:49 +01:00
Vantha f796beee11 Enable most ships to collect sea treasures
Previously, only merchantmen were able to collect treasures on the sea.
This patch enables all types of ships to do so:
fishing boats, merchantmen, and warships (except fireships).
2024-11-16 22:01:42 +01:00
Dunedan 67cf07b897 Update URLs to the terms to point to Gitea 2024-11-14 19:58:40 +01:00
phosit 400878b374 Include utility in Future.h
Fix building without precompiled headers.
Defect introduced in 778972602a
2024-11-14 19:25:28 +01:00
Itms ebd66fef89 Retry non-incremental CI builds as a new run
When a non-incremental build is needed for a PR, the current code cleans
up workspaces and retries, but this leaves the build error in the
console output. This marks the build as unstable, as if warnings were
present.

Instead, let the build fail and instead reschedule a clean build, which
will override the build status in Gitea.
2024-11-14 14:10:14 +01:00
Vantha 6582e7348e Fix the mouse event mask of the flare button
Update the reference in Minimap.xml to some name changes in
a1796ed71f.
2024-11-14 13:55:58 +01:00
Vantha a1796ed71f Enable observers to see and send flares
This patch gives observers the possibility to see and send flares.
Players keep their color after resigning and "true" observers flare in white.
Observers render all flares; the ones sent by any player or observer.
Player continue to only see their allies' flares.
The flare notification option is converted into a dropdown.
-> adding the possibility to only receive them as observer.
2024-11-14 11:58:15 +01:00
Stan 9e5e2708f4 Raise Loot.js and Looter.js' coverage to 100% 2024-11-13 23:19:56 +01:00
Stan d116d27327 Fix testing components with no Init method() 2024-11-13 23:19:56 +01:00
Stan ce588689ee Move Windows tool executables to win source libs. 2024-11-13 21:13:18 +01:00
Ralph Sennhauser 8d993b9250 Generate sources in workspace
Modify our cxxtest module so that it generates sources in the
configured build directory instead of the source tree. This simplifies
cleaning build output and .gitignore.

Make test_root.cpp a build target so it doesn't have to be generated on
each run. This means no more building and linking into test target
unless needed either. Unfortunately there is no source for test_root.cpp
and an update to cxxtest might require a manual make clean.

Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2024-11-13 19:16:33 +01:00
trompetin17 4e98704b71 fix Propagation mousewheel event in game
Propagation mousewheel event was introduce to have the opportunity to
parent handle this event if an only if the child doenst handle and the
parent set a handler for that event.
The error foundedd by elexis inside a game relay on the message waw
propagated outsie IGUIObjects to CGUI.cpp that shouldnt be at the
beggin. I forget to stop the propagation when all objects in the tree
was validated, because of that the message was propagate to CGUI.cpp
andd then hanle by camera.
the fix suggest to only propagate the event in the GUI tree, not outside
the GUI tree
2024-11-12 15:03:28 -05:00
trompetin17 73a3602475 Fix GUI Action on MouseWheel events
Now that we are propagating mousewheel events to parent we need to
explicitly mark that the event was handle in JS and shouldnt be handle
by parent.
this error was informed by Elexis
2024-11-12 15:01:44 -05:00
trompetin17 c843ee3c24 Scrollpanel: Structure Tree 2024-11-12 15:01:43 -05:00
trompetin17 8c250568e7 Add scrollpanel widget
This PR introduces a new ScrollPanel component with the following
capabilities:
- Scroll Orientation Support: Allows scrolling in horizontal, vertical,
  or both directions, providing flexibility for different use cases.
- Partial Object Rendering: Supports partial rendering of objects that
  are only partially visible within the scroll boundaries, improving
  visual accuracy and performance.
- Boundary-Constrained Mouse Interaction: Handles mouse events strictly
  within the panel's visible boundaries, preventing interaction with
  objects outside the scrollable area.
- Minimum Internal Size (min_width, min_height): Introduces support for
  virtual space management, allowing the panel to maintain a minimum
  internal size independent of its actual on-screen dimensions. Even
  when the panel is resized, this ensures that the content respects a
  defined virtual space (with min_width and min_height), effectively
  simulating a larger internal canvas. This is particularly useful for
  large content or scenarios where a more extensive scrollable area is
  required than the current visible panel.
2024-11-12 15:01:42 -05:00
phosit d98c93b35e Add missing await in option reset
Defect introduced in d655455304
Fix #7196
2024-11-12 18:14:23 +01:00
Ralph Sennhauser 1f60a9b22d Include system mozjs with -idirafter
Cherry-pick upstream patch adding support for -idirafter [1] which
allows us to work around the issue of some distributions bundling the
icu headers with spidermonkey resulting in a conflict.

Further add support to our premake pkgconfig module to allow using this
feature and make use of it for when building with --with-system-mozjs.

[1] premake-core baf145dc388509c953a01bcd964835e2027208bf

Fixes: #5868
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2024-11-11 20:04:10 +01:00
andy5995 80ac75749d Add --with-lto premake parameter
Co-authored by: Vladislav Belov <vladislavbelovdev@gmail.com>
Co-authored by: abian <wildfiregames@abian.casa>

Based on: https://code.wildfiregames.com/D4891
2024-11-11 20:01:26 +01:00
real_tabasco_sauce f5ed936a2f increase fish in naval maps 2024-11-11 14:44:55 +01:00
Heiko Becker 44e68ebedf Add myself to the programming credits 2024-11-11 11:20:39 +01:00
Heiko Becker 5643e90b19 Fix building with ICU >= 76
Since version 76 ICU wants to prevent overlinking [1] and icu-i18n
doesn't add icu-uc to the link interface anymore.

[1] https://github.com/unicode-org/icu/commit/199bc827021ffdb43b6579d68e5eecf54c7f6f56
2024-11-11 11:20:39 +01:00
Itms 58e16c2057 Move Windows CI to the new autobuilder
Make the new agent the default for Windows pipelines.

Refs #6977, which might be fixed in the new environment.
2024-11-11 09:49:29 +01:00
phosit 581f4af012 Allow the future request stop from the callback
In `Future` there is a notion of cancelation / stop-request. The task
callback doesn't have such a notion.
Some tasks (like the map-generation) are stopable. It did that in a
thread unsave way.

A task is canceled when the future is destroied or when `CancelOrWait`
is called on it.
2024-11-10 20:38:37 +01:00
Ralph Sennhauser 0d0010fe58 Fix non pch jenkins tests build on Windows
With pch enabled WIN32 gets defined for cxxtests xmlformatter.h but not
without resulting in a build failure ctime_r not found which was only
added with C23.

Explicitly define WIN32 for Windows target, to force the intended
code path.

Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2024-11-10 08:48:03 +01:00
Ralph Sennhauser 774bfaa4cb Remove premake sources
After 486509d5b9 we no longer use the
bundled sources, remove them.

Also remove the build.sh for building the bundled sources and update
.gitignore.

Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2024-11-10 07:38:35 +01:00
Vladislav Belov 9094c3adb0 Batches update and upload passes for model renderers. 2024-11-08 13:57:57 +01:00
trompetin17 6a630ced93 fixes the broken have_std in cxxtest 2024-11-07 14:48:31 -05:00
trompetin17 2daca3c81c Enables catching unhandled exceptions in test
If there any unhandle exception in any test code, the test app crash
instead of report and error in the test case.
2024-11-07 12:37:26 -05:00
Vladislav Belov 0a6703762d Removes hardcoded Vulkan uniform descriptor set ranges. 2024-11-06 23:24:22 +01:00
Vladislav Belov 3a01d852e2 Adds binding slot type to Vulkan shader program. 2024-11-06 19:09:22 +01:00
Ralph Sennhauser 50aae8763f Improve script generating glad headers
The script assumes glad got cloned into glad subdirectory. This is the
case if you follow the procedure outlined in the README, however if you
are using system glad or or glad installed via pip this assumption
doesn't hold.

Therefore relax the requirement on where to get glad from. While at it
add shell option errexit and make the script callable from repository root.

Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2024-11-06 16:35:57 +01:00
Vladislav Belov eecc5a8fea Updates the list of GL extensions for glad. 2024-11-03 20:35:28 +01:00
Vladislav Belov ff923e5d6a Adds a patch to automatically apply the macOS fix to glad after its generation. 2024-11-03 20:26:13 +01:00
Stan 1a216cb848 Fix compilation on other platforms after 67464ebbaa 2024-11-03 10:57:11 +01:00
Ralph Sennhauser 3ba61ed39e Improve cxxtest python compatibility
Use patch by Debian [1] replacing python in shebang with python3 and fixing
some warnings with recent python versions.

The reason being some use an alias of python for python3 instead of the
customary symlink. Aliases are only expanded in interactive shells
unless expansion is explicitly enabled.

[1] https://sources.debian.org/patches/cxxtest/4.4%2Bgit171022-2/python3.patch/

Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2024-11-03 07:10:06 +01:00