Commit Graph

11173 Commits

Author SHA1 Message Date
elexis c288278229 Enable cheats in autostarted games because the JS gamesetup enables them in singleplayer and because the autostarted multiplayer mode relies on the change-perspective feature to control players.
Differential Revision: https://code.wildfiregames.com/D453
Refs #2676
Reviewed By: echotangoecho
This was SVN commit r19557.
2017-05-11 22:32:41 +00:00
elexis 3cd2055ca7 Use self-closing tags for empty elements everywhere (refs d21c0026ec and 06bbcd6b76).
This was SVN commit r19556.
2017-05-11 22:11:25 +00:00
elexis 9ef3447b2a Fix missing escaping in 06bbcd6b76. Reported by Vladislav, patch by Phormio.
This was SVN commit r19555.
2017-05-11 21:37:27 +00:00
elexis d074c4d809 Use GUISize constructor instead of string concatenation when only passing absolute values.
Differential Revision: https://code.wildfiregames.com/D471
Reviewed By: bb
This was SVN commit r19554.
2017-05-10 22:29:55 +00:00
elexis 3d8fd6e740 Fix the position of a treasure which couldn't be picked up on the skirmish map Mediterranean Cove.
Patch By: Phormio
Fixes #4566

This was SVN commit r19553.
2017-05-10 16:53:41 +00:00
elexis bbc7852df8 Use let keyword for cmpTrigger consistently, so that this reference to the component before deserialization can't be reused inside the Trigger component after deserialization which would cause an OOS on rejoin / savegame loading as experienced prior 53570da065.
Differential Revision: https://code.wildfiregames.com/D195
Refs #4310, 53570da065, d124b32f6a
Reviewed By: Sandarac
This was SVN commit r19552.
2017-05-10 14:03:51 +00:00
fatherbushido 11f90549c7 Add missing roundings for garrisoned arrows tooltips. Reviewed by elexis.
Differential Revision: https://code.wildfiregames.com/D470
This was SVN commit r19551.
2017-05-10 13:04:35 +00:00
fatherbushido bba42de375 Add Iberian heroes auras. Patch by Grugnas.
Differential Revision: https://code.wildfiregames.com/D397
This was SVN commit r19550.
2017-05-10 11:32:26 +00:00
elexis 51655081d8 Botswanan Haven random map.
Differential Revision: https://code.wildfiregames.com/D362
Patch By: Hannibal_Baraq
This was SVN commit r19548.
2017-05-09 20:09:18 +00:00
mimo d1108516af petra: adapt garrisoning to the attackers
Summary: When a structure with arrow was attacked, it was garrisoned
independently of the attacker, which was not the best answer when
atacked by a ram for example. This patch tries to adapt the garrisoning
to the attackers.

Reviewed By: Sandarac
Differential Revision: https://code.wildfiregames.com/D446
This was SVN commit r19547.
2017-05-09 17:53:59 +00:00
mimo 0517bbb83f cleanup of da4e03b7ad
This was SVN commit r19546.
2017-05-09 16:58:53 +00:00
fatherbushido 228ba51d5c Aura Range tooltip. Reviewed by elexis.
Differential Revision: https://code.wildfiregames.com/D458
This was SVN commit r19544.
2017-05-09 12:55:56 +00:00
elexis 9cfe30c92a Add missing pair of braces as reported by mimo in b4e5858f6d.
This was SVN commit r19542.
2017-05-08 23:40:44 +00:00
elexis 2423e85a88 Add an optional color field to the gamesetup dropdown values, so that autocompleted text of the setting values (especially observernames) doesn't contain the color tag.
Differential Revision: https://code.wildfiregames.com/D435
Reviewed By: Imarok
This was SVN commit r19541.
2017-05-08 23:34:25 +00:00
Imarok af2f8a95fb Improve training tooltip with multiple selection
Reviewed by: bb. Fixes #4264.
Differential Revision: https://code.wildfiregames.com/D43
This was SVN commit r19538.
2017-05-08 18:13:26 +00:00
Imarok 30823d8988 Make g_EntityCommands use all entities but not only the first
Reviewed by: bb. Fixes #4273.
Differential Revision: https://code.wildfiregames.com/D45
This was SVN commit r19537.
2017-05-08 18:04:43 +00:00
elexis 6826a1355e Display aura tooltips for the entities in the top panel (currently heroes and relics).
Differential Revision: https://code.wildfiregames.com/D340
Reviewed By: fatherbushido (and leper and sanderd17 too basically)
This was SVN commit r19536.
2017-05-08 07:16:43 +00:00
Imarok a397f9bccb Sanitize playername in sanitizePlayerData in gamesetup and remove some hardcodings.
Fixes #4501

Reviewed by: elexis
Differential Revision: https://code.wildfiregames.com/D426
This was SVN commit r19530.
2017-05-07 22:28:56 +00:00
Itms 06bbcd6b76 Revamp of the quotes in the game loading screen, research and patch by Phormio.
Remove the "Quote of the Day" titling which did not make a lot of sense.

Undocumented or misleading quotes removed, new quotes, more historical
context, and literary source for all of them.

Reviewed By: Gallaecio, Itms
Differential Revision: https://code.wildfiregames.com/D296
This was SVN commit r19529.
2017-05-07 22:05:11 +00:00
fatherbushido 1c64742edc Add a type argument for CanAttack method of Attack component. Patch by bb. Fixes #4220.
Differential Revision: https://code.wildfiregames.com/D122
This was SVN commit r19528.
2017-05-07 19:32:59 +00:00
fatherbushido ca89fa35b9 Edit many aura names. Remove "aura" from the name, use more flavouring name, replace placeholder or generic names. Patch by Hannibal_Barca. Reviewed by elexis.
Differential Revision: https://code.wildfiregames.com/D447
This was SVN commit r19527.
2017-05-07 18:56:14 +00:00
fatherbushido 17aa212c93 Clean a bit auras gui info parsing
Summary: (Title is clumsy)

Test Plan:
Check for example auras tooltip:
structree
entity tooltip
construction panel
wall tooltip too

Reviewers: elexis

Reviewed By: elexis
Subscribers: Vulcan

Differential Revision: https://code.wildfiregames.com/D447
This was SVN commit r19526.
2017-05-07 18:38:41 +00:00
mimo da4e03b7ad petra: hunters/gatherers improvments
Summary:
- better detection (hopefully less false positive due to pathfinder
problems) of inaccessible targets
- prevent hunters from drifting too much when chasing their target

Differential Revision: https://code.wildfiregames.com/D400
This was SVN commit r19523.
2017-05-07 09:25:03 +00:00
fatherbushido ed72056fb5 Actually delete files in 07233d8cd6.
This was SVN commit r19522.
2017-05-06 14:39:10 +00:00
fatherbushido 07233d8cd6 Remove a not validating unused sound marker template. While at it remove another unused template in the same folder. Patch by Stan.
Differential Revision: https://code.wildfiregames.com/D412
This was SVN commit r19521.
2017-05-06 14:36:06 +00:00
elexis e6b909bb51 Rename the map Rouen to Ratumacos and make it circular.
Description by Hannibal_Barca.

Differential Revision: https://code.wildfiregames.com/D177
Reviewed By: Grugnas
This was SVN commit r19520.
2017-05-06 01:20:49 +00:00
elexis ee5bb1fd61 RangeVisualization component and use it to visualize Aura ranges.
Differential Revision: https://code.wildfiregames.com/D238
Fixes #4349
Patch By: Sandarac
This was SVN commit r19519.
2017-05-06 00:47:21 +00:00
elexis f4ff462449 Select the number of relics to spawn in the gamesetup.
Differential Revision: https://code.wildfiregames.com/D410
Reviewed By: Sandarac
This was SVN commit r19518.
2017-05-05 20:41:37 +00:00
Imarok 4a0673e44e Show all summary values as a graph
Reviewed by: bb
Differential Revision: https://code.wildfiregames.com/D144
This was SVN commit r19517.
2017-05-05 18:52:20 +00:00
Imarok 2f67b2da61 Correctly center ally command buttons
Reviewed by: bb
Differential Revision: https://code.wildfiregames.com/D428
This was SVN commit r19516.
2017-05-05 15:10:12 +00:00
elexis 76bc9b579a Clientside Lobby support for muted players (visitor role).
Displays a chat message and a notification in the player details to
everyone if someone was muted and
hides the chat input to visitors.

Differential Revision: https://code.wildfiregames.com/D339
Reviewed By: user1
This was SVN commit r19514.
2017-05-05 01:13:12 +00:00
mimo ba37ff9907 petra: remove some unneeded parentheses
This was SVN commit r19513.
2017-05-04 18:48:13 +00:00
Imarok dad3e3d1bd Add the select all idle workers/fighters hotkey to the manual
Acked by elexis

This was SVN commit r19512.
2017-05-04 12:14:43 +00:00
fatherbushido bd73588935 Add the missing file in c707999bec. Refs #2524.
This was SVN commit r19510.
2017-05-04 09:17:29 +00:00
fatherbushido c707999bec Fix Missing props for the old athen fortress. Patch by Stan.
Refs #2524.
Differential Revision: https://code.wildfiregames.com/D352
This was SVN commit r19509.
2017-05-04 09:13:54 +00:00
elexis 4a5f302ce1 Optional FPS Limiter for running games too, use the Slider GUI object in the config to specify custom limits.
Make it way more accurate by excluding the SDL_Wait time and microsecond
precision.

Differential Revision: https://code.wildfiregames.com/D109
Refs #2882
Reviewed By: Vladislav
This was SVN commit r19507.
2017-05-03 23:44:13 +00:00
elexis dd9b83626e Roman Entrenched Army Camp balancing.
Prevent building it in player owned territory, so as to
  highlight its usage as a building to dominate the enemy in his own
territory and
  prevent the player from building it as a defensive structure right
besides a fortress and civic center.

Increase CapturePoints from 500 to 1500, and RegenRate to 10, so that it
doesn't convert to gaia in 14 seconds but 50.
Reduce GarrisonRegenRate from 5 to 3.
Add minimum distance between two camps.
Increase cost to 500 wood and buff crush armor from 10% to 19%.
Reduce maximum range from 80 meters to 50 meters.

Differential Revision: https://code.wildfiregames.com/D405
Reviewed By: fatherbushido
Reported by PhyZic, discussed with Grugnas.

This was SVN commit r19505.
2017-05-03 12:32:48 +00:00
elexis b4e5858f6d Unify gamesetup option handling, fixes #3994, refs #3049.
Removes a lot of duplication and ugly GUI handling code with very
similar, yet different code paths.
Move the setting specific logic to the functions of that setting and
keep the universal logic in global atomic functions.
Make gamesetup.xml agnostic of all gamesetup settings.

Adding a new gamesetup option now only requires adding one hunk with the
titles and values and one line in g_OptionOrderGUI.
Opens up the possibility to iterate over all settings, refs #3806,
#3883.

Allow starting singleplayer games in observermode with only AIs
assigned, fixes #4078.
Autocomplete translations of all setting titles and selected title
values like playernames and victory conditions.

Transfer the AI difficulty when swapping with a player.
Move logic from onTick to the GUI handling functions.
Change some global consts to var, so that contributors become invited to
change them from a different place.
Add missing startGameButton tooltip translation.

Differential Revision: https://code.wildfiregames.com/D322
Reviewed By: wraitii
Some strings reviewed By: leper
This was SVN commit r19504.
2017-05-02 20:57:14 +00:00
elexis 0a09bde961 JS lobby cleanup.
Hide chat input and disable buddy toggle button upon disconnect.
Imrpove user profile fetching code readability, move and merge code from
XML.

Differential Revision: https://code.wildfiregames.com/D396
Reviewed By: Vladislav
This was SVN commit r19501.
2017-05-01 13:36:10 +00:00
FeXoR b22b58f13d Fix scenario .rnc/.rng validation errors.
Patch by vladislavbelov
Differential Revision: https://code.wildfiregames.com/D391
This was SVN commit r19500.
2017-05-01 10:26:36 +00:00
mimo 08c40e23db fix error when civData has no music (as gaia), fixes #4538
This was SVN commit r19499.
2017-05-01 10:03:15 +00:00
elexis ba5ab40c66 Fix lineendings, two missing semicolons and a string fix.
This was SVN commit r19494.
2017-05-01 05:08:00 +00:00
elexis d7b5f28fad Don't save an empty string to the user config if the lobby buddy list is empty, since ConfigDB doesn't support empty strings.
Differential Revision: https://code.wildfiregames.com/D393
Reviewed By: causative, Vladislav
Refs #3990

This was SVN commit r19492.
2017-05-01 04:59:04 +00:00
elexis 37da3b008a Translate the Out-Of-Sync error message and send it to the JS GUI for convenience and future extension.
Add a hint that multiplayer games with AI are currently not supported.

Differential Revision: https://code.wildfiregames.com/D105
Reviewed By: leper
Refs #3858

This was SVN commit r19491.
2017-05-01 04:55:56 +00:00
leper c14a7a0b0b Builder component tests and some cleanup. Patch by Stan.
Reviewed By: leper, bb
Differential Revision: https://code.wildfiregames.com/D99
This was SVN commit r19488.
2017-05-01 00:44:08 +00:00
elexis 2ad6dc478c JS l10n cleanup.
Remove unneeded variable creation and duplicate comments, simplify
isTranslatableString and capitalize globals.

Differential Revision: https://code.wildfiregames.com/D390
Reviewed By: leper
This was SVN commit r19487.
2017-05-01 00:09:13 +00:00
leper ecaa8434b1 Cinematic path node moving tool for Atlas. Patch by Vladislav.
Differential Revision: https://code.wildfiregames.com/D369
This was SVN commit r19483.
2017-04-30 23:47:16 +00:00
elexis bbf7321ec0 Use the slider for the number of shader graphics setting.
Thereby remove the only hardcoded reference of options.json from
options.js.
Rename Gain to Volume, refs #4039.

Differential Revision: https://code.wildfiregames.com/D398
Reviewed By: Vladislav
This was SVN commit r19482.
2017-04-30 21:51:00 +00:00
elexis 0ab4660e83 Fix Iberian Sandbox map that was flooded after some change after Alpha 19 before Alpha 20.
Reported by cc, patch accepted by wraitii.

This was SVN commit r19481.
2017-04-30 17:35:30 +00:00
wraitii c016a74309 Add sliders to the GUI. Use them for the sound/music volume controls.
Patch by vladislavbelov, based on a patch by dpiquet.

Fixes #4039.
Differential Revision: https://code.wildfiregames.com/D325
This was SVN commit r19479.
2017-04-30 16:51:18 +00:00