Commit Graph

6848 Commits

Author SHA1 Message Date
WhiteTreePaladin 4e897394dc Fixed some overlapping issues
Added menu hotkey

This was SVN commit r8205.
2010-09-28 18:15:11 +00:00
WhiteTreePaladin b2278e56a6 Fixed menu graphics
Misc consistency improvements
Added pause hotkey

This was SVN commit r8204.
2010-09-28 17:40:41 +00:00
WhiteTreePaladin ac11a5cf28 Fixed chat dialog graphics
This was SVN commit r8203.
2010-09-28 15:53:20 +00:00
WhiteTreePaladin 93e81319e8 Added civ icon
Fixed Settings Dialog graphics

This was SVN commit r8202.
2010-09-28 14:58:14 +00:00
ShieldBearer 7b419170ad updated the lion mesh
This was SVN commit r8201.
2010-09-28 14:38:59 +00:00
WhiteTreePaladin ea7c2e569c Michael's new GUI layout
(I made some changes to some parts which can always be changed back.
It's still a work in progress.)

This was SVN commit r8200.
2010-09-28 14:19:13 +00:00
Mythos_Ruler e981380f33 This was SVN commit r8199. 2010-09-28 09:59:44 +00:00
Mythos_Ruler abb0e3fcd2 Fixed icon.
This was SVN commit r8198.
2010-09-28 09:22:39 +00:00
Mythos_Ruler ec36a942e1 Fixed some stone mines from Player 1 to Gaia.
This was SVN commit r8197.
2010-09-28 09:04:29 +00:00
Mythos_Ruler ba6d3d3fb7 New cursor. Don't worry, I backed up the old one.
This was SVN commit r8196.
2010-09-28 08:06:27 +00:00
Mythos_Ruler e84c79c066 New GUI art assets. Brian please let me (Michael) know if things need changed or if you need more assets.
This was SVN commit r8195.
2010-09-28 08:02:06 +00:00
Mythos_Ruler 0ef9ec916c Tweaked foundation sizes.
This was SVN commit r8194.
2010-09-27 22:34:38 +00:00
Mythos_Ruler d7801ea211 New Celt kennel and tavern.
This was SVN commit r8193.
2010-09-27 09:05:03 +00:00
Mythos_Ruler d59b9c2298 This was SVN commit r8192. 2010-09-27 04:30:31 +00:00
Mythos_Ruler 85178ae88d I made the selection ring for the field a little bigger. Previously it was covered by the wheat objects.
This was SVN commit r8191.
2010-09-27 02:48:17 +00:00
Ykkrosh 82691683cb Fix #56 (add unit-following camera mode (press 'F')), based on patch from markelov.
Remove obsolete IsNewSimulation function.

This was SVN commit r8190.
2010-09-26 23:05:25 +00:00
Mythos_Ruler 9bdbc3906f A remodeled Greek gate. Changed the name of the Greek cavalry swordsman to the more accurate "Hippeus."
This was SVN commit r8189.
2010-09-26 09:27:16 +00:00
Mythos_Ruler 8c16820d5b Playing with LOS ranged of towers to make them useful to use.
This was SVN commit r8188.
2010-09-26 07:43:06 +00:00
Mythos_Ruler 28fe458c51 This was SVN commit r8187. 2010-09-26 07:04:09 +00:00
Mythos_Ruler a4f7b7e530 Added the Spartan phalangite editor unit for Alpha II. Renamed the Greek temple from "Anaktoron" to "Naos" on the advice of a Greek scholar friend.
This was SVN commit r8186.
2010-09-26 04:59:50 +00:00
Mythos_Ruler d964683536 This was SVN commit r8185. 2010-09-26 01:46:01 +00:00
Mythos_Ruler be92780300 Gave Celtic house a smaller foundation.
This was SVN commit r8184.
2010-09-26 01:20:25 +00:00
Mythos_Ruler 768f0728da Tweaks to some maps and entities. Added Celtic dog kennel for testing.
This was SVN commit r8183.
2010-09-26 01:18:29 +00:00
WhiteTreePaladin 7f3a628e0b Some small aesthetic changes to selection details area
This was SVN commit r8182.
2010-09-25 18:19:06 +00:00
WhiteTreePaladin fa1dc05de2 New GUI layout
Delete confirmation dialog
Resource bar replaces resource quantity/icon
Selected units are grouped by type regardless of rank
Ranked units use the same icon
"Basic" units are now considered to have the rank of "Basic" for
grouping purposes

This was SVN commit r8180.
2010-09-25 15:22:41 +00:00
Mythos_Ruler 0974a06321 #New Celtic Corral and Greek Wall Gate.
This was SVN commit r8179.
2010-09-25 09:54:09 +00:00
Mythos_Ruler 12de784e3f Texture tweaks. Animation tweaks. Building entity tweaks.
This was SVN commit r8178.
2010-09-25 05:24:07 +00:00
Mythos_Ruler 46de88a518 Texture for the Hellenes wall gate.
This was SVN commit r8177.
2010-09-25 05:01:02 +00:00
ShieldBearer 7313601bcb This was SVN commit r8176. 2010-09-25 03:43:38 +00:00
Mythos_Ruler 87b5602910 This was SVN commit r8175. 2010-09-25 01:13:23 +00:00
Mythos_Ruler 75f0fa87c0 Edited some Celtic and Greek unit animations and some entity stats (namely footprints and such). I probably missed some. In fact I am positive I did, so we'll have to keep tweaking these in the coming weeks. I made a new Mediterranean city tile texture too, so check it out.
This was SVN commit r8174.
2010-09-25 00:49:28 +00:00
feneur 3d58ea8816 Amish's lioness added
This was SVN commit r8173.
2010-09-25 00:27:32 +00:00
Ykkrosh 58026a3c6d Fix bug with failing to reset GL state when sometimes necessary
This was SVN commit r8172.
2010-09-24 21:42:41 +00:00
Ykkrosh 6d82bfaabf Disable some profiler calls that are frequent enough to significantly affect performance
This was SVN commit r8171.
2010-09-24 21:33:07 +00:00
Ykkrosh ede71ea791 Inline common vector/matrix operations, for performance.
Remove some redundant vector methods.
Compute skinning for positions and normals simultaneously.
(These changes reduce skinning cost by >50%.)

This was SVN commit r8170.
2010-09-24 16:54:20 +00:00
Ykkrosh 46b79f8a6d Scale minimap LOS texture down, to reduce update/upload costs.
Reduce minimap LOS update frequency.

This was SVN commit r8169.
2010-09-24 16:52:29 +00:00
Mythos_Ruler 7531cab8a6 Added lions to the map.
This was SVN commit r8168.
2010-09-23 23:34:58 +00:00
Ykkrosh 4e065b52c2 Change flora entities to axis-aligned obstruction shapes, to improve pathfinder performance
This was SVN commit r8167.
2010-09-23 23:29:22 +00:00
Mythos_Ruler 1775d7b244 #More eyecandy stuff.
This was SVN commit r8166.
2010-09-23 20:38:16 +00:00
ShieldBearer 94261c036c #New fauna lion
This was SVN commit r8165.
2010-09-23 20:13:04 +00:00
Mythos_Ruler d0d879d3f6 Some new fallen columns eye candy.
This was SVN commit r8164.
2010-09-23 19:17:15 +00:00
Ykkrosh 85deca90e4 Fix projectiles in FoW
This was SVN commit r8163.
2010-09-23 13:09:35 +00:00
Ykkrosh e1082e5adb Fix warnings
This was SVN commit r8162.
2010-09-23 12:54:16 +00:00
Ykkrosh 924d1219a7 # Add fog-of-war.
Move Vision component to C++, for more efficient FoW processing.
Disable FoW on demo maps.

This was SVN commit r8160.
2010-09-23 12:13:13 +00:00
Mythos_Ruler 8886841860 This was SVN commit r8159. 2010-09-22 06:48:14 +00:00
Mythos_Ruler 1caa4e7016 new date palm, wall foundations, map tweaks, and celtic longhouse.
This was SVN commit r8158.
2010-09-22 06:47:29 +00:00
ShieldBearer 45bd668934 This was SVN commit r8156. 2010-09-22 06:22:24 +00:00
Mythos_Ruler 6f69e02490 This was SVN commit r8155. 2010-09-22 03:55:26 +00:00
Mythos_Ruler ac7a170f95 A wide open Savanna map, called 'Serengeti.' A savanna "city tile" terrain.
This was SVN commit r8154.
2010-09-22 03:51:36 +00:00
Mythos_Ruler 9ed1b9b773 A water-worn terrain texture for savanna biome.
This was SVN commit r8153.
2010-09-22 03:30:23 +00:00