Commit Graph

7986 Commits

Author SHA1 Message Date
Ykkrosh 333c62a490 Report errors in GL limit detection properly.
Report slightly more detailed RAM and CPU data.

This was SVN commit r9405.
2011-05-02 23:46:56 +00:00
Mythos_Ruler 0a4a7683b9 Deleted some random particles hanging around.
This was SVN commit r9404.
2011-05-02 23:40:15 +00:00
Pureon 548ed2e4eb Celt wall turret projectile error fix
This was SVN commit r9403.
2011-05-02 22:36:26 +00:00
Mythos_Ruler 7ac1ca1122 This was SVN commit r9402. 2011-05-02 22:10:33 +00:00
historic_bruno aa38415b3f Changes default scenario to Death Canyon. Fixes #820.
This was SVN commit r9401.
2011-05-02 21:52:14 +00:00
Mythos_Ruler 8ec73ac5d1 Tinkering with XP/promotions
This was SVN commit r9400.
2011-05-02 21:46:29 +00:00
historic_bruno b4889d5346 Fixes broken team init (based on patch by Stork). Fixes #814.
This was SVN commit r9399.
2011-05-02 20:34:48 +00:00
Pureon b8595fd196 palisade texture and spike walls added
This was SVN commit r9398.
2011-05-02 19:52:33 +00:00
fcxSanya ed105d3ad1 Disable promotion component for elite Iberian units.
This was SVN commit r9397.
2011-05-02 19:44:16 +00:00
fcxSanya e8e0d0b576 Promotion animation for Iberian units.
This was SVN commit r9396.
2011-05-02 19:31:42 +00:00
fcxSanya a523dc48ac Add missing file for units promotion.
This was SVN commit r9395.
2011-05-02 17:42:48 +00:00
historic_bruno e2f006e1a5 Changes Atlas keyword list to checkboxes, which properly reflect a scenario's keywords.
This was SVN commit r9394.
2011-05-02 16:29:53 +00:00
Ykkrosh 674eaa1283 Latest version of user-report server code
This was SVN commit r9393.
2011-05-02 15:47:12 +00:00
Ykkrosh 0b996bbe75 Prevent selecting unusable civs in random map setup. Fixes #813.
This was SVN commit r9392.
2011-05-02 15:26:38 +00:00
fcxSanya 7499b23991 Units promotion. Closes #697.
This was SVN commit r9391.
2011-05-02 15:03:01 +00:00
Pureon e8a2ed69f7 Selection sounds added to siege ballista and onager
This was SVN commit r9390.
2011-05-02 14:48:02 +00:00
historic_bruno c02818ceea Tweaks random map appearance and resource placement.
Cleans up rmgen library.
Fixes bug in bound checking for circular maps.

This was SVN commit r9388.
2011-05-01 22:29:58 +00:00
Pureon e297dac1a5 Initial structure destruction sound effects added.
This was SVN commit r9387.
2011-05-01 22:10:40 +00:00
Pureon 884f4bbbf1 Iberian and Hele wall tower garrison flags
This was SVN commit r9386.
2011-05-01 21:06:18 +00:00
Ykkrosh bfd6614b55 # Add support for many formation shapes, based on patch from Badmadblacksad.
See #13.

This was SVN commit r9385.
2011-05-01 20:40:53 +00:00
Mythos_Ruler adc0d79d8b Fixes ticket #808.
This was SVN commit r9384.
2011-05-01 20:15:59 +00:00
Mythos_Ruler 1008d60bc3 Deleted some JPEGS out of the props folder.
This was SVN commit r9383.
2011-05-01 17:11:02 +00:00
Mythos_Ruler 564524df54 This was SVN commit r9382. 2011-05-01 17:07:24 +00:00
Mythos_Ruler 4112523878 This was SVN commit r9381. 2011-05-01 17:07:11 +00:00
Mythos_Ruler b34259449f This was SVN commit r9380. 2011-05-01 17:06:47 +00:00
Jubal 126c2276cd This was SVN commit r9379. 2011-05-01 15:03:51 +00:00
Jubal 02ed11ac54 Removes references to Testbot, replaces with JuBot.
This was SVN commit r9378.
2011-05-01 15:02:33 +00:00
janwas 88c44c7d73 smbios: add support for structures 34,35,36,39,41 (found on rather new BIOS)
This was SVN commit r9377.
2011-05-01 12:18:45 +00:00
Mythos_Ruler f88c61911b Spring Cleaning.
This was SVN commit r9376.
2011-05-01 06:44:00 +00:00
Mythos_Ruler c108a13505 This was SVN commit r9375. 2011-05-01 05:24:38 +00:00
Mythos_Ruler cf78c42761 Move the rest of the helmet assets from Internal to Public (a process I started many moons ago but failed to finish).
This was SVN commit r9374.
2011-05-01 01:25:32 +00:00
Mythos_Ruler 7087281573 A few updated terrains and I added another ramp to each side of the Death Canyon plateaus.
This was SVN commit r9373.
2011-05-01 00:27:12 +00:00
Pureon df6ab6688e Iberian and Celt civ centre garrison nodes added
This was SVN commit r9372.
2011-04-30 22:45:58 +00:00
Ykkrosh b371686fb7 Rename class to prevent conflict between generated auto_ptr symbols in Atlas and engine
This was SVN commit r9371.
2011-04-30 21:08:53 +00:00
janwas 1636f062a3 make VFS thread-safe, per long-standing request by Philip
This was SVN commit r9369.
2011-04-30 15:57:43 +00:00
janwas 635c2a12e2 add error code for file not found. return error code from io::Load, warn and return from io::Store (both without triggering assertions).
remove out of date comment in io.cpp
fixes #811

This was SVN commit r9368.
2011-04-30 15:41:19 +00:00
Ykkrosh 9a125ac5a1 Fix typo
This was SVN commit r9367.
2011-04-30 15:27:27 +00:00
Ykkrosh 3ac72813ef Relinquish CPU when running RMS scripts, to speed up loading on single-core machines
This was SVN commit r9366.
2011-04-30 15:18:11 +00:00
Ykkrosh 791ecee26b Build fixes
This was SVN commit r9365.
2011-04-30 13:55:55 +00:00
janwas 5ca66fc757 cleanup: move ADTs into lib/adts (separate files). fix definition of ASSERT
This was SVN commit r9364.
2011-04-30 13:35:36 +00:00
janwas 0720025073 cleanup
reduce dependency on PCH. move KiB constants to alignment, ARRAY_SIZE to
code_annotation.h.
move glext_funcs.h to external_libraries/glext_funcs.h, move part of
ogl.h to external_libraries/opengl.h
remove unused saturating arithmetic functions

This was SVN commit r9363.
2011-04-30 13:22:46 +00:00
janwas 4663ac0fe7 split debug_assert into ENSURE and ASSERT as discussed in a previous meeting.
the old debug_assert always ran and tested the expression, which slows
down release builds. wrapping them in #ifndef NDEBUG is clumsy. the new
ASSERT behaves like assert and ENSURE like the old debug_assert. Let's
change any time-critical but not-super-important ENSURE to ASSERT to
speed up release builds. (already done in bits.h and unique_range.h)

This was SVN commit r9362.
2011-04-30 13:01:45 +00:00
janwas 6c915291cc cleanup (requires update-workspaces):
major refactor of wfilesystem - remove gotos and workaround for FAT file
times
replace more round_up of constants with Align<>
remove old unused allocators (STL aligned, matrix, some shared_ptr)
move allocator utils into separate headers.
remove lockfree, wterminal
avoid testing __cplusplus

This was SVN commit r9361.
2011-04-30 12:34:28 +00:00
Ykkrosh 188c020ae0 Fix reading outside buffer, when terrain alpha maps are 8-bit.
Change alpha map composite texture to 8-bit to avoid wasting memory.
Warn about non-square alpha maps.

This was SVN commit r9360.
2011-04-30 11:46:23 +00:00
Jubal 1dcbb02958 This fixes the error messages at game start, makes a few final weaks to training queues, and changes the first base strategy to a small raid rather than the huge 3-prong assault.
This was SVN commit r9359.
2011-04-30 11:26:32 +00:00
janwas 9bdb54bc76 fix failure to preallocate disk space on Windows by always rounding up the file size regardless of the io::Parameters
This was SVN commit r9358.
2011-04-30 09:13:10 +00:00
Mythos_Ruler 0b46d58ae8 A couple updated desert terrains. Updated Necropolis map.
This was SVN commit r9357.
2011-04-30 07:39:41 +00:00
Ykkrosh e292c55e94 Delete warning-prone unused unusable event recording code
This was SVN commit r9355.
2011-04-30 00:06:30 +00:00
Ykkrosh f22e40b64c Fix warning
This was SVN commit r9354.
2011-04-29 23:55:47 +00:00
Ykkrosh 335e7db6be Fix build more
This was SVN commit r9353.
2011-04-29 23:30:29 +00:00