ryan827
21c52b5dcd
Added new sounds for mining and lumbering
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- Ryan
This was SVN commit r10195.
2011-09-06 21:37:49 +00:00
WhiteTreePaladin
7a7ebaa983
Allow ingame menu to reverse, add sounds to all menu buttons, and some organizing and cleanup
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This was SVN commit r10194.
2011-09-06 18:15:27 +00:00
Mythos_Ruler
1a76c3b848
Tweaked Sicilia map.
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This was SVN commit r10193.
2011-09-06 05:16:44 +00:00
historic_bruno
81191a6ea7
Fixes garrisoned units disappearing when eject occurs too frequently. See #910 .
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This was SVN commit r10192.
2011-09-06 03:11:16 +00:00
Mythos_Ruler
0210288ef1
Sacred Band Cavalry Easter egg unit. Trainable from the Carthaginian Tophet structure.
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This was SVN commit r10191.
2011-09-06 02:15:35 +00:00
historic_bruno
8b33f5cfd2
Fixes UI becoming unresponsive when ordering units to garrison.
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This was SVN commit r10190.
2011-09-06 02:06:24 +00:00
Mythos_Ruler
e100f7264b
This was SVN commit r10189.
2011-09-05 19:10:27 +00:00
ShieldBearer
db3deba8dd
This was SVN commit r10187.
2011-09-05 10:32:37 +00:00
ShieldBearer
d9a56d2765
This was SVN commit r10185.
2011-09-05 04:24:26 +00:00
Mythos_Ruler
c4eb410d0d
Fixed devotio calling missing texture.
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This was SVN commit r10184.
2011-09-04 22:31:13 +00:00
Pureon
5b120012df
cart long wall gate upgrade mesh and actor
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This was SVN commit r10183.
2011-09-04 12:35:47 +00:00
WhiteTreePaladin
cf667d335a
Reorganize sound functions, play new defeat music, clean up some tab versus space issues.
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This was SVN commit r10182.
2011-09-04 01:54:54 +00:00
ShieldBearer
d578f53ee2
This was SVN commit r10181.
2011-09-03 16:30:29 +00:00
ShieldBearer
ac76bd6fef
Carth Bireme Update
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This was SVN commit r10180.
2011-09-03 05:06:36 +00:00
WhiteTreePaladin
dfcabe4db3
Adjust main menu background scrolling speed and make submenu use random sounds when opening.
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This was SVN commit r10179.
2011-09-03 03:18:40 +00:00
WhiteTreePaladin
8f26bff788
Fix menu and dev commands overlay issue. Add music to Carthage civ file.
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This was SVN commit r10177.
2011-09-03 02:12:14 +00:00
Ykkrosh
cb7a4f8b1a
Hopefully fix replay mode
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This was SVN commit r10175.
2011-09-02 23:47:26 +00:00
Mythos_Ruler
33fef3a6fb
This was SVN commit r10174.
2011-09-02 22:51:42 +00:00
Mythos_Ruler
832c4d3a57
Added Carthage to Serengeti map. Tweaks to Celt SB and Celtic "Trireme."
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This was SVN commit r10173.
2011-09-02 22:10:47 +00:00
Mythos_Ruler
cef1c1b69a
Some updated portraits.
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This was SVN commit r10172.
2011-09-02 21:46:32 +00:00
OmriLahav
e0ed496458
This was SVN commit r10170.
2011-09-02 14:45:58 +00:00
historic_bruno
89532feab6
Fixes Atlas file open dialog on OS X (filters not shown by default in wxOSX 2.9).
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This was SVN commit r10168.
2011-09-02 02:27:55 +00:00
historic_bruno
706153f8ee
This was SVN commit r10167.
2011-09-02 00:40:00 +00:00
historic_bruno
e847f5f69e
Removes old mapgen scripts.
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This was SVN commit r10166.
2011-09-02 00:37:23 +00:00
WhiteTreePaladin
05c5596827
Fix squished menu background and make clicking on background hide the submenu
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This was SVN commit r10165.
2011-09-02 00:33:19 +00:00
historic_bruno
ec6b9dfc28
Fixes broken color to string conversion in UI. Fixes #939 .
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This was SVN commit r10164.
2011-09-02 00:24:30 +00:00
Mythos_Ruler
65f3126f04
Fixed the rocks on the left edge of this menu background piece. Just need someone to tweak up the code so it isn't crunched. :)
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This was SVN commit r10163.
2011-09-01 21:56:45 +00:00
Mythos_Ruler
a28a5ef934
This was SVN commit r10162.
2011-09-01 19:59:07 +00:00
Mythos_Ruler
e2ad017092
Carthaginian entity tweaks. Made Super Dock construct biremes and quinqueremes. Adjusted cost and health for embassies. Made the commercial port less expensive.
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This was SVN commit r10161.
2011-09-01 19:30:56 +00:00
ShieldBearer
48aabdf177
This was SVN commit r10160.
2011-09-01 11:08:46 +00:00
historic_bruno
90fdd26cf1
Sets default wxFileDialog filters in Atlas.
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This was SVN commit r10159.
2011-09-01 04:47:45 +00:00
WhiteTreePaladin
d5b8a39fdd
Fix misaligned text in dialogs
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This was SVN commit r10158.
2011-09-01 03:27:30 +00:00
WhiteTreePaladin
5c7b1d8241
Make pause text larger
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This was SVN commit r10157.
2011-09-01 02:54:05 +00:00
WhiteTreePaladin
ee0c812b67
Tweaked style of manual and history
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This was SVN commit r10156.
2011-09-01 02:49:02 +00:00
WhiteTreePaladin
142bd05380
Menu: removed autohiding, doubled speed, added sound effects. GUI art: changed gold titlebar back to bronze, made progressbar consistent with titlebar. Repositioned start game button.
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This was SVN commit r10155.
2011-09-01 02:36:38 +00:00
historic_bruno
1389f11b6e
Applies Yves' latest patch for premake4.
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Fixes test generation path in XCode and MSVC.
Fixes PCH dependency tracking in GCC. Fixes #903 .
Fixes PCH being included in its own input (caused GCC bus error).
Ensures premake4 gets rebuilt on *nix after running clean-workspaces.sh.
Updates Windows premake4 binary.
This was SVN commit r10154.
2011-09-01 01:58:04 +00:00
historic_bruno
1433bd9ad9
Fixes gaia animals without UnitAI (e.g. fish) blocking foundation construction, by destroying them. Fixes #936 .
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This was SVN commit r10153.
2011-08-31 23:41:55 +00:00
Mythos_Ruler
2d10077581
This was SVN commit r10152.
2011-08-31 16:04:49 +00:00
Mythos_Ruler
a267c64ff7
Gold border frame
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This was SVN commit r10151.
2011-08-31 15:54:44 +00:00
WhiteTreePaladin
0fe7cd7edc
Some small layout alignment tweaks/fixes
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This was SVN commit r10150.
2011-08-31 03:23:14 +00:00
WhiteTreePaladin
c23497f326
Placing "g_GameEnded = true;" first. (Doesn't really matter, but is more clear.)
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This was SVN commit r10149.
2011-08-31 03:13:33 +00:00
WhiteTreePaladin
7d2411e6cb
Convert win / loss dialogs to new style.
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This was SVN commit r10148.
2011-08-31 03:09:18 +00:00
WhiteTreePaladin
2469fdf8c6
Convert delete dialog to new style. Fixes #937
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This was SVN commit r10147.
2011-08-31 02:58:57 +00:00
WhiteTreePaladin
9a00398e24
Converted menu hotkey and ai config to new style. Added basic sliding menus. (Need to evaluate potential performance issues here.)
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This was SVN commit r10146.
2011-08-31 02:41:21 +00:00
Mythos_Ruler
b48c35c512
After a lot of playtesting, I've adjusted the build limits on the Fortresses and Scout Towers. See if these are 'ok'.
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This was SVN commit r10145.
2011-08-31 02:07:35 +00:00
Mythos_Ruler
cda3a7eedf
Tweaked ship health and Super Dock health.
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Disabled <TerritoryDecay> for some miscellaneous things.
This was SVN commit r10144.
2011-08-31 01:08:58 +00:00
historic_bruno
07d48a5c9a
Prevents gaia buildings from decaying in enemy territories.
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This was SVN commit r10143.
2011-08-30 23:53:34 +00:00
Mythos_Ruler
7429cc2b95
Updated Cart trireme portrait.
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Added Carthaginians to map.
This was SVN commit r10142.
2011-08-30 23:28:49 +00:00
EmjeR
fd52ec7786
This was SVN commit r10141.
2011-08-30 23:23:51 +00:00
historic_bruno
1ff6d44f9e
Fixes promoted entities dropping from control groups, based on patch from gruby. Fixes #859 .
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This was SVN commit r10140.
2011-08-30 22:29:03 +00:00