Commit Graph

8767 Commits

Author SHA1 Message Date
ramtzok1 1b797ce0a0 Add specific tips for multiplayer sessions
A multi player loading screen will have possibility of showing single
and multi player tips while multi player tips are in favor.

Tips are now separated by categories. During loading those category
have an occurrence probability, where we are choosing a random category
based on chance and not by complete randomness. From there we just
picking a random tip from that category.
2025-04-12 10:38:57 +02:00
Dunedan 8482f25800 Fix a bunch of spelling mistakes
This fixes a bunch of spelling mistakes found in user facing strings.

Fixes #7716
2025-04-11 06:24:32 +02:00
Dunedan 11dd480b67 Add workaround to turn off nursery size heuristic
SpiderMonkey 98 introduced a size heuristic for the nursery GC region
(https://phabricator.services.mozilla.com/D136637). As this heuristic
uses a wall-clock time duration, it results in a severe performance
regression on slower systems for our use case.

This commit adds a workaround to turn off that heuristic, by telling
SpiderMonkey that a "page load" (something which doesn't have a meaning
in the context of pyrogenesis) is in progress, as that heuristic is
disabled for page loads.

Co-Authored by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
Fixes #7714
2025-04-09 16:53:45 +02:00
phosit 56abf84da2 Catch all std::exception from a map in atlas
Since 0eed117e6d exceptions from the map generation script are rethrown
in the main thread but not all of them are catched.

This defect is already fixed in the engine with 82513c9104

Fixes: #7620
2025-04-09 15:02:33 +02:00
phosit 1a8757660f Get config values without using return parameters
Many temporaries can be removed.
2025-04-09 12:51:21 +02:00
Lancelot de Ferrière 874c4d1c59 Use __framestart only as frame references
Profiler2 currently explicitly considers 'frame' for frames, which is a bit annoying in replays as state hashes are computed outside of these. It's better to just rely on RecordFrameStart() calls.
2025-04-06 11:14:31 +02:00
Dunedan 312c6e8165 Properly terminate the XMPP connection
This ensures the XMPP connection gets properly terminated when leaving
the lobby.

Fixes #7504
2025-04-05 08:01:18 +02:00
Ralph Sennhauser 933f49722e Use js compiler option for strict-mode
The context option enabling strict mode was removed in sm-117 [1]
requiring to use the compiler option for the same purpose instead.

[1] https://bugzilla.mozilla.org/show_bug.cgi?id=1621603

Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2025-04-01 21:15:33 +02:00
Ralph Sennhauser 6da4e606d4 Add cppcheck workflow
Add a workflow for linting and add a cppcheck job.

The job is using cppcheck provided by package manager. Existing errors
are suppressed to get going with CI linting, ideally tho the suppression
list would be empty. Some of the suppressed errors are only found with
more recent cppcheck than what is available in the runner.

Also remove old arclint cppcheck setup.

Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2025-03-30 18:06:01 +02:00
Ralph Sennhauser 387ea927ac Add util.sh shell library
A shell utilities function library starting with a first utility
function for getting the number of online CPUs.

Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2025-03-30 18:05:56 +02:00
phosit 2d206708cd Start Atlas by closing the root page
Theere is now an  `Engine.startAtlas` property that will start Atlas
when it's returned from the root page. The `Engine.RestartInAtlas`
function is removed.
2025-03-26 13:07:57 +01:00
Itms c2d3595777 Remove LCC compiler defines 2025-03-25 12:30:01 +01:00
Itms 8f43dd53fc Remove ICC code paths 2025-03-25 12:29:51 +01:00
Ralph Sennhauser a09b2cc242 Disable deprecation warning for old boost
There are a few version of boost which deprecated global placeholders
but do not yet support std placeholders. Simply suppress warning for
those cases.

Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2025-03-23 14:38:43 +01:00
Ralph Sennhauser 7494602de5 Avoid maybe uninitialized warning with gcc
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2025-03-23 14:38:43 +01:00
Dunedan e755ef7155 Improve performance and output of entvalidate.py
The most notable changes are:

- improved performance thanks to using `lxml` instead of `xmllint` for
  validating the templates
- improved performance by parallelizing the validation across multiple
  threads
- more meaningful output for detected validation errors
- easier to call from other scripts (like checkrefs.py)
2025-03-18 12:57:01 +01:00
Dunedan f4baf8944c Fix the import of datetime.UTC in bundle script 2025-03-17 13:39:38 +01:00
Ralph Sennhauser f10526284f Don't map unknown scancodes to hotkeys
Users may generate key presses that don't map to a distinct SDL scancode
and will be mapped SDL_SCANCODE_UNKNOWN instead. Using the same ID for
unmapped hotkeys means any such key press will execute unset hotkeys. As
luck would have it in #7644 this leads to calling "Custom exit to
desktop" if the hotkey is unbound as is the default.

So simply use a code for unused hotkeys that doesn't map to any SDL
scancodes.

Fixes: #7644
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2025-03-15 20:33:03 +01:00
Vantha 78900842b1 Improve the "UDP port 20595" connection error dialog
Add a unique disconnect reason for timeouts of connection attempts.
Rewrite the displayed error message and provide a link directly to the FAQ entry.
(The old message was very misleading and only brought players on the
wrong track during troubleshooting)
2025-03-13 15:34:20 +01:00
phosit 40762c257d Quit Engine by closing the root page
When the root page gets closed the engine quits instead or crashing.
The root pages are changed to use that mechanism to quit the engine.
This removes the need of `Engine.Exit` for the GUI.
2025-03-12 12:07:37 +01:00
phosit df5fee6103 Rename PushGuiPage to OpenChildPage
There is no `PopGuiPage` anymore. For symmetry there should also be no
`PushGuiPage`.
2025-03-09 10:39:20 +01:00
phosit d0ab2cb783 Remove Engine.PopGuiPage
Remove the old now unused interface.
2025-03-09 10:39:20 +01:00
phosit 4f62e9f6f0 Change the GuiManager tests to use promises
Adopt the new interface by the tests: as an example and to show that
it's sound.
2025-03-09 10:39:20 +01:00
phosit d3bc5bc802 Enable page-inits to return a Promise
Allows to return the page-completion-value instead of passing it to an
`Engine` function.

Closes: #7000
2025-03-09 10:39:20 +01:00
Dunedan c448973398 Remove a bunch of unused scripts
Some of them were simply unused, while others got replaced by Python
scripts.
2025-03-03 20:57:49 +01:00
Dunedan 03cb24d400 Move xmlvalidator code to entity directory
The xmlvalidator logic is only used by the checkrefs.py script, so this
moves it to the same directory to have it co-located and avoid having to
modify sys.path to import it.
2025-03-03 17:45:08 +01:00
Dunedan 118ea18a58 Enable a few more ruff rules 2025-03-03 14:18:40 +01:00
Dunedan 3c57fdb4a9 Fix ruff linting for scripts in source/tools/dist/
By default ruff excludes all files in directories named "dist" from
linting (https://docs.astral.sh/ruff/settings/#exclude). This caused the
Python scripts in `source/tools/dist/` to not get linted. This commit
fixes that and adjusts their style to fit our ruff rules.
2025-03-03 12:45:33 +01:00
Vantha 0177b97c69 Complete the GUI XML checks in checkrefs.py
Add checks for sprites, styles, scrollbars, tooltips, and colors.
And too for entire objects referenced by the "use_object" attribute.
(even though that is currently unused)
2025-02-26 16:20:27 +01:00
Dunedan 18d7746c84 Fix adding port forwardings using UPnP
The UPnP implementation included a combination of two subtle bugs, which
resulted in failure to create port forwardings every time after the
first one.

When using UPnP, the internet gateway to create the port forwardings at
needs to discovered. As that takes a while, the its root descriptor URL
was supposed to be cached after successful discovery in the user config
in "network.upnprootdescurl". However, instead of caching the root
descriptor URL, the control URL got cached. That caused following
requests to the root descriptor URL to fail, as they ended up at the
control URL instead. As such requests might also fail when the network
topology changed, the code was supposed to fall back to discovering the
internet gateway again when the cached one didn't work. However, due to
the inner workings of miniupnpc the request using the cached root
descriptor URL didn't result in an error, so the new discovery was never
triggered. As the wrong value was persisted in the user config there was
also no way to get out of this situation again.

This commit fixes both of these bugs.

As far as I can tell these bugs existed since the introduction of the
caching of the root descriptor URL in 0ba25e9968, which means creating
port forwardings using UPnP has been broken since Alpha 15.
2025-02-24 08:23:07 +01:00
Dunedan 5696f063f5 Reduce time to discover the internet gateway
When adding a port forwarding via UPnP, pyrogenesis first needs to
discover the internet gateway to create the forwarding at. To do so, it
utilizes miniupnpc to send an SSDP request and waits 10 seconds until it
processes the responses and continues to add the port forwarding.
As that happens asynchronously it means if players hosting games rely on
UPnP for port forwarding and if their pyrogenesis instance doesn't have
the address of their internet gateway cached, it takes more than 10
seconds after starting to host a game, before players can join. However,
waiting for 10 seconds is completely unnecessary, because the internet
gateway responds immediately to the SSDP request. Therefore, this commit
reduces the time to wait for responses from 10 seconds to 2 seconds,
which is the timeout miniupnpc uses internally as well, when discovering
internet gateways.
2025-02-23 04:41:43 +01:00
Dunedan fcd3fc2aa3 Create port forwarding for correct port with UPnP
Up to know the UPnP logic ignored the port a user was hosting a game on
and always added a port forwarding for the default port UDP 20595. This
commit fixes that, so a port forwarding is added for the actual port a
game is hosted on.
2025-02-22 20:26:30 +01:00
Dunedan 75d343293f Remove "useLongStrings" logic
As it turns out we don't need that special logic for handling the "long"
locale properly and everything continues to work as before without it.

The only difference is that the number format not being the one from
en_us anymore when using the "long" locale, but the one of the
system-wide configured language, which should be an even better user
experience than before.
2025-02-22 18:18:42 +01:00
Lancelot de Ferrière c475cc2265 Cleaner debug serializer output
The debug serializer currently outputs data even for components where `Serialize = null`.
This leads to useless data being output, especially in OOS debug states which makes diffing more annoying.

Noted in #7634
2025-02-21 18:20:56 +01:00
Ralph Sennhauser 9a43c43a33 Avoid gcc warning in json_spirit
Gcc-14 triggers a warning for substitute_esc_chars in
json_spirit_reader_template.h if optimizations are enabled.

../../../source/third_party/jsonspirit/json_spirit_reader_template.h:138:62:
/usr/lib/gcc/x86_64-pc-linux-gnu/14/include/g++-v14/bits/char_traits.h:427:56: warning: ‘void* __builtin_memcpy(void*, const void*, long unsigned int)’ accessing 9223372036854775808 or more bytes at offsets 0 and 0 may overlap up to 9223372036854775809 bytes at offset -1 [-Wrestrict]
  427 |         return static_cast<char_type*>(__builtin_memcpy(__s1, __s2, __n));

for with lto enabled

/usr/lib/gcc/x86_64-pc-linux-gnu/14/include/g++-v14/bits/char_traits.h:427:56: warning: ‘__builtin_memcpy’ specified bound between 9223372036854775808 and 18446744073709551615 exceeds maximum object size 9223372036854775807 [-Wstringop-overflow=]
  427 |         return static_cast<char_type*>(__builtin_memcpy(__s1, __s2, __n));

This looks like another incarnation of bugs like:
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=105329
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=100366

Add quirk to avoid the warning

Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2025-02-19 21:52:50 +01:00
Ralph Sennhauser 77256c8d32 Fix profiler2 webui html
Cleanup some bogus tags and outdated css attribute.

Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2025-02-17 21:22:30 +01:00
Ralph Sennhauser 4b59d6b739 Update jquery used by profiler2 webui
jquery 1 is for support of old version of browsers not even maintained
this days.

Updating prevents occasional hangs for me.

Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2025-02-17 21:22:30 +01:00
Ralph Sennhauser 82ff0ea90b Remove CONFIG_ENABLE_BOOST
Code within CONFIG_ENABLE_BOOST is required to compile pyrogenesis.

As boost is required in many other places, making it truly optional in
the one case where there is currently a guard is meaningless.

Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2025-02-14 20:35:04 +01:00
scuti a9819e9865 Created hotkey to grab and release mouse.
Addresses #6790
2025-02-14 20:18:49 +01:00
phosit a786a1f3d8 Use std::variant in Future
Either a return value or an exception has to be stored. With
`std::variant` it's more explicit.
Also the return value is never empty, so there is no need for
`std::optional` anymore.
2025-02-10 18:11:02 +01:00
scuti 7d616763a4 Fix /kick or /ban segfaulting in singleplayer
Addresses #7467
2025-02-09 18:50:15 +01:00
Langbart dffa892c60 fix: rlclient update resource gathering and map name
fix: #7540
2025-02-09 14:38:55 +01:00
Lancelot de Ferrière 5f117532a4 Map generation: speed up ParseEntities
When marking a tag dirty, the obstruction manager checks it has not already done so. This is un-necessary when the global state is marked dirty, and this check is rather slow since we do it once per entity, effectively leading to an o(n^2) runtime.
2025-02-09 11:30:35 +01:00
Ralph Sennhauser bccd3db231 Add missing header in KeyName
Reported-by: @svenstaro
Ref: #7564
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2025-01-30 21:15:28 +01:00
drh 03ceb27e90 Add camera pan inversion option
Fixes: #6539
2025-01-30 18:42:59 +01:00
phosit b41ca5ad78 Replace FALLTHROUGH by the standard attribute 2025-01-29 19:34:12 +01:00
phosit 473f8ca72e Remove FALLTHROUGH on empty cases
`#include "lib/code_annotation.h"` can be removed in some places.
2025-01-29 19:34:12 +01:00
Dunedan db35a8494c Update supported languages for the NSI installer
235ea5cfb4 updated the languages supported by 0 A.D., but missed
updating them for the installer. This commit makes up for that and
updates the languages for the installer as well.
2025-01-28 19:14:16 +01:00
Vladislav Belov a7ead4cf4c Disables compute shaders for GL ARB backend. 2025-01-28 18:56:15 +01:00
Vladislav Belov 635a268dd9 Disables GL storage buffers on Mesa.
This is a workaround to avoid disabling GL storage buffers completely.
Because they might not work or might lead to a decreased performance.
We need to investigate that further when we have a local reproduce.
2025-01-28 01:40:47 +01:00