mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
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remapped weapon textures and interal colors for the celt head.
This was SVN commit r2130.
This commit is contained in:
@@ -19,5 +19,25 @@
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<texture>props/head/celt_d.dds</texture>
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</variant>
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</group>
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<group>
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<variant frequency="2" name="dark brown">
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<color rgb="75 61 38"/>
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</variant>
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<variant frequency="3" name="brown">
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<color rgb="99 82 53"/>
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</variant>
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<variant frequency="5" name="medium brown">
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<color rgb="138 110 61"/>
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</variant>
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<variant frequency="8" name="dark blonde">
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<color rgb="186 154 92"/>
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</variant>
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<variant frequency="5" name="blonde">
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<color rgb="255 233 173"/>
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</variant>
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</group>
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<material>objectcolor.xml</material>
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</actor>
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@@ -0,0 +1,5 @@
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<Material>
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<Alpha
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usage="objectcolor"
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/>
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</Material>
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