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This was SVN commit r5215.
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Bush Desert A1">
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<mesh>gaia/bush_dese_a_1.pmd</mesh>
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<texture>gaia/bush_dese_a.dds</texture>
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</variant>
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<variant frequency="100" name="Bush Desert A2">
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<mesh>gaia/bush_dese_a_2.pmd</mesh>
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<texture>gaia/bush_dese_a.dds.dds</texture>
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</variant>
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</group>
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<material>basic_trans.xml</material>
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</actor>
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@@ -0,0 +1,18 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Bush Desert Dry A1">
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<mesh>gaia/bush_dese_a_1.pmd</mesh>
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<texture>gaia/bush_dese_dry_a.dds</texture>
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</variant>
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<variant frequency="100" name="Bush Desert Dry A2">
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<mesh>gaia/bush_dese_a_2.pmd</mesh>
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<texture>gaia/bush_dese_dry_a.dds</texture>
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</variant>
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</group>
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<material>basic_trans.xml</material>
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</actor>
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@@ -0,0 +1,22 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Bush Temperate Large A1">
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<mesh>gaia/bush_tempe_la_a_1.pmd</mesh>
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<texture>gaia/bush_tempe_la_a.dds</texture>
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</variant>
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<variant frequency="100" name="Bush Temperate Large A2">
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<mesh>gaia/bush_tempe_la_a_2.pmd</mesh>
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<texture>gaia/bush_tempe_la_a.dds</texture>
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</variant>
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<variant frequency="100" name="Bush Temperate Large A3">
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<mesh>gaia/bush_tempe_la_a_3.pmd</mesh>
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<texture>gaia/bush_tempe_la_a.dds</texture>
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</variant>
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</group>
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<material>basic_trans.xml</material>
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</actor>
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@@ -0,0 +1,19 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Bush Temperate Large B1">
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<mesh>gaia/bush_tempe_la_b_1.pmd</mesh>
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<texture>gaia/bush_tempe_la_b.dds</texture>
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</variant>
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<variant frequency="100" name="Bush Temperate Large B2">
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<mesh>gaia/bush_tempe_la_b_2.pmd</mesh>
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<texture>gaia/bush_tempe_la_b.dds</texture>
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</variant>
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</group>
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<material>basic_trans.xml</material>
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</actor>
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