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#New Greek female and Hetairoi textures. New Persian female texture.
This was SVN commit r4948.
This commit is contained in:
@@ -8,7 +8,7 @@
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<animations>
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<animation file="quadraped/horse_idle_a.psa" name="Idle" speed="50"/>
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<animation file="quadraped/horse_gallop.psa" name="Run" speed="10"/>
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<animation file="quadraped/horse_walk.psa" name="Walk" speed="10"/>
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<animation file="quadraped/horse_walk.psa" name="Walk" speed="17"/>
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<animation file="quadraped/horse_attack_a.psa" name="melee" speed="250"/>
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<animation file="quadraped/horse_attack_b.psa" name="melee" speed="250"/>
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</animations>
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@@ -31,19 +31,19 @@
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</group>
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<group>
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<variant frequency="1" name="Dress-Light Brown">
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<variant frequency="2" name="Dress-Light Brown">
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<texture>skeletal/hele_fem_a.dds</texture>
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</variant>
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<variant frequency="1" name="Dress-Dark Brown">
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<variant frequency="2" name="Dress-Dark Brown">
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<texture>skeletal/hele_fem_b.dds</texture>
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</variant>
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<variant frequency="1" name="Dress-Gold">
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<variant frequency="2" name="Dress-Gold">
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<texture>skeletal/hele_fem_c.dds</texture>
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</variant>
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<variant frequency="1" name="Dress-Player Tint">
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<variant frequency="2" name="Dress-Player Tint">
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<texture>skeletal/hele_fem_d.dds</texture>
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</variant>
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<variant frequency="1">
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<variant frequency="1" name="Dress-linen">
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<texture>skeletal/hele_fem_e.dds</texture>
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</variant>
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</group>
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@@ -30,7 +30,7 @@
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<variant frequency="1" name="Armour-Bronze Cuirass">
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<props>
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<prop actor="props/units/heads/hele_mace_frontranker.xml" attachpoint="helmet"/>
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<prop actor="props/units/heads/head_hele_a.xml" attachpoint="head"/>
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<prop actor="props/units/heads/head_hele_b.xml" attachpoint="head"/>
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</props>
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<texture>skeletal/hele_pezhetairoi_2.dds</texture>
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</variant>
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@@ -9,6 +9,8 @@
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<animation file="quadraped/horse_idle_a.psa" name="Idle" speed="50"/>
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<animation file="quadraped/horse_gallop.psa" name="Run" speed="13"/>
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<animation file="quadraped/horse_walk.psa" name="Walk" speed="28"/>
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<animation event="0.5" file="quadraped/horse_attack_a.psa" name="melee" speed="100"/>
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<animation event="0.5" file="quadraped/horse_attack_a.psa" name="melee" speed="100"/>
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</animations>
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<mesh>skeletal/horse.pmd</mesh>
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</variant>
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@@ -24,6 +26,9 @@
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<variant frequency="1" name="horse-rust">
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<colour>241 131 0</colour>
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</variant>
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<variant frequency="1" name="horse-black">
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<colour>0 0 0</colour>
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</variant>
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</group>
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<group>
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@@ -9,6 +9,8 @@
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<animation file="biped/cavalryidle.psa" name="Idle" speed="50"/>
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<animation file="biped/cavalryidle.psa" name="Walk" speed="50"/>
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<animation file="biped/rider_gallop.psa" name="Run" speed="13"/>
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<animation event="" file="cavalry/spear/attack/rider_spear_shield_atk_a.psa" load="" name="melee" speed="100"/>
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<animation name=""/>
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</animations>
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<mesh>skeletal/m_tunic_a.pmd</mesh>
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<props>
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@@ -21,12 +23,15 @@
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</group>
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<group>
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<variant name="armor-linen linothorax">
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<variant frequency="1" name="armor-linen linothorax">
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<texture>skeletal/hele_hetairoi_a.dds</texture>
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</variant>
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<variant name="armor-scale mail">
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<variant frequency="1" name="armor-scale mail">
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<texture>skeletal/hele_hetairoi_b.dds</texture>
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</variant>
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<variant frequency="1" name="armor-bronze cuirass">
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<texture>skeletal/hele_hetairoi_c.dds</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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