First draft of the celt turf wall - deletion of some old unused celt meshes.

This was SVN commit r3074.
This commit is contained in:
Wijitmaker
2005-11-01 04:41:50 +00:00
parent 9f7de4bd3a
commit f1877c0493
17 changed files with 98 additions and 12 deletions
@@ -0,0 +1,13 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<mesh>props/celt_wc1.pmd</mesh>
<texture>props/celt_wall_stump.dds</texture>
</variant>
</group>
</actor>
@@ -0,0 +1,15 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<mesh>props/celt_wc2.pmd</mesh>
<texture>props/celt_wall_turf.dds</texture>
</variant>
</group>
<material>basic_trans.xml</material>
</actor>
@@ -0,0 +1,13 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<mesh>props/celt_wt.pmd</mesh>
<texture>props/celt_wall_stump.dds</texture>
</variant>
</group>
</actor>
@@ -0,0 +1,17 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<mesh>structural/celt_wc.pmd</mesh>
<props>
<prop actor="props/structures/celts/wall_2.xml" attachpoint="props_main"/>
<prop actor="props/structures/celts/wall_1.xml" attachpoint="props_extra"/>
</props>
<texture>structural/celt_wall.dds</texture>
</variant>
</group>
</actor>
@@ -0,0 +1,16 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>structural/celt_wt.pmd</mesh>
<props>
<prop actor="props/structures/celts/wall_turret.xml" attachpoint="props_main"/>
</props>
<texture>structural/celt_wall.dds</texture>
</variant>
</group>
</actor>
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