Fix seleucid hero horse antiochus_the_great from using "objectcolor" material instead of basic_trans_parallax_spec

This was SVN commit r22747.
This commit is contained in:
Alexandermb
2019-08-21 17:57:52 +00:00
parent 7db11d112e
commit e513c94366
@@ -31,5 +31,5 @@
<variant file="quadraped/base_horse_death.xml"/>
<variant file="quadraped/base_horse_run.xml"/>
</group>
<material>playercolor_spec.xml</material>
<material>basic_trans_parallax_spec.xml</material>
</actor>