This was SVN commit r5837.

This commit is contained in:
Mythos_Ruler
2008-04-03 01:13:14 +00:00
parent b32d50a088
commit d91c3bd699
2 changed files with 36 additions and 0 deletions
@@ -0,0 +1,33 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations>
<animation file="biped/not used/inf_2sword_attack_a.psa" name="Idle" speed="200"/>
<animation file="biped/dudewalk_swordshield.psa" name="Walk" speed="20"/>
<animation file="infantry/general/death/inf_01.psa" name="Death" speed="200"/>
<animation file="infantry/general/death/inf_02.psa" name="Death" speed="200"/>
<animation file="infantry/general/death/inf_03.psa" name="Death" speed="200"/>
<animation event="0.5" file="biped/not used/inf_2sword_attack_a.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/not used/inf_2sword_attack_b.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/not used/inf_2sword_attack_c.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/not used/inf_2sword_attack_d.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/not used/inf_2sword_attack_e.psa" name="Attack" speed="100"/>
</animations>
<mesh>skeletal/m_tunic_b_hero.pmd</mesh>
<props>
<prop actor="props/units/heads/iber_helmet_08.xml" attachpoint="helmet"/>
<prop actor="props/units/heads/head_iber_su1.xml" attachpoint="head"/>
<prop actor="props/units/weapons/gladus.xml" attachpoint="r_hand"/>
<prop actor="props/units/weapons/gladus.xml" attachpoint="l_hand"/>
</props>
<texture>skeletal/iber_hero_caros.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>