This was SVN commit r15462.

This commit is contained in:
LordGood
2014-06-28 11:01:59 +00:00
parent c626cf66f9
commit d90020e88e
6 changed files with 76 additions and 1 deletions
@@ -0,0 +1,19 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="bolt shooter">
<animations>
<animation event=".6" file="mechanical/ptol_polybolos.dae" load=".43" name="attack_ranged" speed="250"/>
</animations>
<mesh>structural/ptol_polybolos.dae</mesh>
<props>
<prop actor="props/units/weapons/jav_projectile.xml" attachpoint="projectile"/>
<prop actor="props/units/weapons/jav.xml" attachpoint="loaded-projectile"/>
</props>
<textures>
<texture file="structural/hele_siege.dds" name="baseTex"/>
</textures>
</variant>
</group>
</actor>
@@ -0,0 +1,45 @@
<skeletons>
<standard_skeleton title="polybolos" id="polybolos">
<bone name="ground">
<bone name="pivot">
<bone name="slide">
</bone>
<bone name="arm_L">
</bone>
<bone name="arm_R">
</bone>
<bone name="crank_F">
</bone>
<bone name="crank_B">
</bone>
<bone name="sling">
<bone name="prop_projectile">
</bone>
</bone>
</bone>
</bone>
</standard_skeleton>
<skeleton title="polybolos" target="polybolos">
<identifier>
<root>polybolos</root>
</identifier>
<bone name="ground"><target>ground</target>
<bone name="pivot"><target>pivot</target>
<bone name="slide"><target>slide</target>
</bone>
<bone name="arm_L"><target>arm_L</target>
</bone>
<bone name="arm_R"><target>arm_R</target>
</bone>
<bone name="crank_F"><target>crank_F</target>
</bone>
<bone name="crank_B"><target>crank_B</target>
</bone>
<bone name="sling"><target>sling</target>
<bone name="prop_projectile"><target>prop_projectile</target>
</bone>
</bone>
</bone>
</bone>
</skeleton>
</skeletons>
@@ -1,5 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_mechanical_siege_ballista">
<Attack>
<Ranged>
<RepeatTime>4000</RepeatTime>
<PrepareTime>2400</PrepareTime> </Ranged>
</Attack>
<Identity>
<Civ>ptol</Civ>
<SpecificName>Polybolos</SpecificName>
@@ -15,6 +15,6 @@
</Run>
</UnitMotion>
<VisualActor>
<Actor>units/hellenes/siege_spear.xml</Actor>
<Actor>units/ptolemies/siege_spear.xml</Actor>
</VisualActor>
</Entity>