Fix eslint rule 'prefer-const'

The remaining ones that can be fixed automatically.

eslint --no-config-lookup --fix --rule '"prefer-const": 1'

Ref: #7812
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
This commit is contained in:
Ralph Sennhauser
2025-05-12 18:43:51 +02:00
parent c24bf321d6
commit d2222ee0ac
11 changed files with 175 additions and 175 deletions
@@ -1,6 +1,6 @@
let cmpPlayerManager = Engine.QueryInterface(SYSTEM_ENTITY, IID_PlayerManager);
let playerEnt = cmpPlayerManager.GetPlayerByID('1');
let cmpModifiersManager = Engine.QueryInterface(SYSTEM_ENTITY, IID_ModifiersManager);
const cmpPlayerManager = Engine.QueryInterface(SYSTEM_ENTITY, IID_PlayerManager);
const playerEnt = cmpPlayerManager.GetPlayerByID('1');
const cmpModifiersManager = Engine.QueryInterface(SYSTEM_ENTITY, IID_ModifiersManager);
cmpModifiersManager.AddModifiers("cheat/fastactions", {
"Cost/BuildTime": [{ "affects": [["Structure"], ["Unit"]], "multiply": 0.01 }],
"ResourceGatherer/BaseSpeed": [{ "affects": [["Structure"], ["Unit"]], "multiply": 1000 }],