# Orchards, Fields, Plots, Corrals

# New farm terrain textures

Added, Damian's sounds
Updated the test map

This was SVN commit r4160.
This commit is contained in:
Wijitmaker
2006-07-21 06:36:39 +00:00
parent 90bfaf9c99
commit cddd4cab14
35 changed files with 205 additions and 21 deletions
@@ -0,0 +1,13 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant name="Boundary">
<mesh>props/shared_plot_boundry.pmd</mesh>
<texture>structural/wrld_settlements.dds</texture>
</variant>
</group>
</actor>
@@ -0,0 +1,13 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant name="Fence">
<mesh>props/shared_corral_fence.pmd</mesh>
<texture>gaia/wrld_prop_1.dds</texture>
</variant>
</group>
</actor>
@@ -0,0 +1,15 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant name="Boundary">
<mesh>props/shared_field_grain.pmd</mesh>
<texture>gaia/farming_wheat_harvest_b.dds</texture>
</variant>
</group>
<material>basic_trans.xml</material>
</actor>
@@ -0,0 +1,23 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant name="Orchard">
<mesh>props/shared_orchard_branches.pmd</mesh>
</variant>
</group>
<group>
<variant name="apple">
<texture>gaia/orchard_apple_a.dds</texture>
</variant>
<variant name="pear">
<texture>gaia/orchard_pear_a.dds</texture>
</variant>
</group>
<material>basic_trans.xml</material>
</actor>
@@ -0,0 +1,13 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant name="Orchard Trunk">
<mesh>props/shared_orchard_trunk.pmd</mesh>
<texture>gaia/log_a.dds</texture>
</variant>
</group>
</actor>
@@ -0,0 +1,16 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<group>
<variant name="Empty Plot">
<mesh>structural/plot.pmd</mesh>
<props>
<prop actor="props/special/common/plot_boundary.xml" attachpoint="props_main"/>
</props>
<texture>structural/plot.dds</texture>
</variant>
</group>
<material>basic_trans.xml</material>
</actor>
@@ -0,0 +1,16 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<group>
<variant name="Corral">
<mesh>structural/plot.pmd</mesh>
<props>
<prop actor="props/special/common/plot_fence.xml" attachpoint="props_main"/>
</props>
<texture>structural/plot_corral.dds</texture>
</variant>
</group>
<material>basic_trans.xml</material>
</actor>
@@ -0,0 +1,16 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<group>
<variant name="Fall Field">
<mesh>structural/plot.pmd</mesh>
<props>
<prop actor="props/special/common/plot_grain_fall.xml" attachpoint="props_main"/>
</props>
<texture>structural/plot_field_fall.dds</texture>
</variant>
</group>
<material>basic_trans.xml</material>
</actor>
@@ -0,0 +1,17 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<group>
<variant name="Orchard">
<mesh>structural/plot.pmd</mesh>
<props>
<prop actor="props/special/common/plot_orchard_trunks.xml" attachpoint="props_main"/>
<prop actor="props/special/common/plot_orchard_branches.xml" attachpoint="props_secondary"/>
</props>
<texture>structural/plot_orchard.dds</texture>
</variant>
</group>
<material>basic_trans.xml</material>
</actor>
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