#New Carthaginian shields.

This was SVN commit r9894.
This commit is contained in:
Mythos_Ruler
2011-07-22 06:07:11 +00:00
parent a32dff97b5
commit cdd10cf8d2
26 changed files with 130 additions and 38 deletions
@@ -3,25 +3,37 @@
<castshadow/>
<group>
<variant frequency="1" name="base">
<mesh>props/shield/round_h_f.pmd</mesh>
<mesh>props/shield/aspis_sm_f.dae</mesh>
<props>
<prop actor="props/units/shields/hele_round_back.xml" attachpoint="back"/>
<prop actor="props/units/shields/hele_round_back.xml" attachpoint="root"/>
</props>
</variant>
</group>
<group>
<variant frequency="3" name="shield-b">
<variant frequency="2" name="shield-b">
<texture>props/shield/hele_round_b.dds</texture>
</variant>
<variant frequency="3" name="shield-q">
<variant frequency="2" name="shield-q">
<texture>props/shield/hele_round_q.dds</texture>
</variant>
<variant frequency="3" name="shield-v">
<variant frequency="2" name="shield-v">
<texture>props/shield/hele_round_v.dds</texture>
</variant>
<variant frequency="2" name="shield-w">
<texture>props/shield/hele_round_w.dds</texture>
</variant>
<variant frequency="3" name="shield-af-star-fancy">
<texture>props/shield/kart_round_af.dds</texture>
</variant>
<variant frequency="3" name="shield-ag-horse head">
<texture>props/shield/kart_round_ag.dds</texture>
</variant>
<variant frequency="3" name="shield-ah-double star">
<texture>props/shield/kart_round_ah.dds</texture>
</variant>
<variant frequency="3" name="shield-q-dolphin">
<texture>props/shield/kart_round_q.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>
@@ -10,9 +10,21 @@
</variant>
</group>
<group>
<variant frequency="1" name="Shield-Leather-Tanit">
<variant frequency="1" name="Shield-Leather-Palm">
<texture>props/shield/kart_leather_a.dds</texture>
</variant>
<variant frequency="1" name="Shield-Leather-B">
<texture>props/shield/kart_leather_b.dds</texture>
</variant>
<variant frequency="1" name="Shield-Leather-C">
<texture>props/shield/kart_leather_c.dds</texture>
</variant>
<variant frequency="1" name="Shield-Leather-Tant">
<texture>props/shield/kart_leather_d.dds</texture>
</variant>
<variant frequency="1" name="Shield-Leather-E">
<texture>props/shield/kart_leather_e.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>
@@ -0,0 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="base">
<mesh>props/shield/aspis_sm_f.dae</mesh>
<props>
<prop actor="props/units/shields/hele_round_back.xml" attachpoint="root"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" name="shield-c-dolphin">
<texture>props/shield/kart_round_am.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>
@@ -1,8 +1,6 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="base">
<mesh>props/shield/round_h_f.pmd</mesh>
@@ -11,7 +9,6 @@
</props>
</variant>
</group>
<group>
<variant frequency="1" name="kart-shield-o">
<texture>props/shield/kart_round_o.dds</texture>
@@ -28,8 +25,9 @@
<variant frequency="1" name="kart-shield-o-2">
<texture>props/shield/kart_round_o_2.dds</texture>
</variant>
<variant frequency="1" name="kart-shield-ae-horse head">
<texture>props/shield/kart_round_ae.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>
@@ -1,8 +1,6 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="base">
<mesh>props/shield/round_h_f.pmd</mesh>
@@ -11,7 +9,6 @@
</props>
</variant>
</group>
<group>
<variant frequency="1" name="kart-shield-f">
<texture>props/shield/kart_round_f.dds</texture>
@@ -22,8 +19,21 @@
<variant frequency="1" name="kart-shield-w">
<texture>props/shield/kart_round_w.dds</texture>
</variant>
<variant frequency="1" name="kart-shield-ai-double star">
<texture>props/shield/kart_round_ai.dds</texture>
</variant>
<variant frequency="1" name="kart-shield-q-dolphin">
<texture>props/shield/kart_round_q.dds</texture>
</variant>
<variant frequency="1" name="kart-shield-aj-designs">
<texture>props/shield/kart_round_aj.dds</texture>
</variant>
<variant frequency="1" name="kart-shield-ak-palm tree">
<texture>props/shield/kart_round_ak.dds</texture>
</variant>
<variant frequency="1" name="kart-shield-al-palm and dolphins">
<texture>props/shield/kart_round_al.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>
@@ -1,15 +1,11 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="base">
<mesh>props/shield/round_h_f.pmd</mesh>
<texture>props/shield/kart_round_aa.dds</texture>
<texture>props/shield/kart_round_am.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>
@@ -1,8 +1,6 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="base">
<mesh>props/shield/round_b_f.pmd</mesh>
@@ -11,7 +9,6 @@
</props>
</variant>
</group>
<group>
<variant frequency="1" name="Shield-Numidian-Leopard">
<texture>props/shield/kart_round_u.dds</texture>
@@ -19,8 +16,12 @@
<variant frequency="1" name="Shield-Numidian-Orynx">
<texture>props/shield/kart_round_v.dds</texture>
</variant>
<variant frequency="1" name="Shield-Numidian-Patchy-S">
<texture>props/shield/kart_round_s.dds</texture>
</variant>
<variant frequency="1" name="Shield-Numidian-Patchy-A">
<texture>props/shield/kart_round_a.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>
@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
@@ -15,7 +15,7 @@
<props>
<prop actor="props/units/heads/head_kart_hannibal.xml" attachpoint="head"/>
<prop actor="props/units/weapons/falcata.xml" attachpoint="r_hand"/>
<prop actor="props/units/shields/kart_buckler_maharbal.xml" attachpoint="shield"/>
<prop actor="props/units/shields/kart_hero_hamilcar.xml" attachpoint="shield"/>
<prop actor="props/units/heads/kart_hero_2.xml" attachpoint="helmet"/>
<prop actor="props/units/cape_m_med.xml" attachpoint="shoulders"/>
</props>