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Tweaked Greek Farmstead and Gymnasion.
This was SVN commit r9694.
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@@ -0,0 +1,10 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1">
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<mesh>props/hele_farmstead_roof.dae</mesh>
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<texture>structural/rooftiles_broken.png</texture>
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</variant>
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</group>
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</actor>
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@@ -0,0 +1,10 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1">
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<mesh>props/hele_gym_trees.dae</mesh>
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<texture>gaia/prop_tree_cypess.dds</texture>
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</variant>
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</group>
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</actor>
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@@ -1,19 +0,0 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Base">
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<mesh>structural/hele_fc.pmd</mesh>
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<props>
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<prop actor="props/structures/hellenes/farmstead.xml" attachpoint="props_main"/>
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<prop actor="props/structures/hellenes/farmstead_hay.xml" attachpoint="props_hay"/>
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</props>
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<texture>structural/hele_struct_1.dds</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@@ -8,6 +8,7 @@
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<prop actor="props/structures/hellenes/farmstead_hay.xml" attachpoint="root"/>
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<prop actor="props/structures/hellenes/farmstead_props.xml" attachpoint="root"/>
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<prop actor="props/structures/decals/farmstead_mud.xml" attachpoint="root"/>
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<prop actor="props/structures/hellenes/farmstead_roof.xml" attachpoint="root"/>
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</props>
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<texture>structural/hele_struct_b.dds</texture>
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</variant>
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@@ -9,6 +9,7 @@
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<prop actor="props/structures/hellenes/gym_props.xml" attachpoint="root"/>
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<prop actor="props/structures/hellenes/gym_tiles.xml" attachpoint="root"/>
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<prop actor="props/structures/decals/dirt_5x5.xml" attachpoint="root"/>
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<prop actor="props/structures/hellenes/gym_trees.xml" attachpoint="root"/>
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</props>
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<texture>structural/hele_struct.dds</texture>
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</variant>
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