- Move Athenian skeletal textures to their own sub-folder (an on-going project for all unit textures).

- Renamed them to the new texture naming standards.
- Adjust unit actor refs for these textures.
- Accidentally used the wrong svn move option this time. Will use
correct one moving forward.
- Thanks be to @Stan for his assistance.

This was SVN commit r26310.
This commit is contained in:
wowgetoffyourcellphone
2022-02-07 03:02:36 +00:00
parent 8ca4afcf20
commit be16ffe802
71 changed files with 126 additions and 219 deletions
@@ -8,7 +8,7 @@
<prop actor="props/units/heads/new/head_hele_b.xml" attachpoint="head"/>
</props>
<textures>
<texture file="skeletal/athen_epilektos_1.png" name="baseTex"/>
<texture file="skeletal/athen/epilektos_01.png" name="baseTex"/>
</textures>
</variant>
</group>
@@ -8,7 +8,7 @@
<prop actor="props/units/heads/new/head_hele_b.xml" attachpoint="head"/>
</props>
<textures>
<texture file="skeletal/athen_epilektos_1.png" name="baseTex"/>
<texture file="skeletal/athen/epilektos_02.png" name="baseTex"/>
</textures>
</variant>
</group>
@@ -11,7 +11,7 @@
<prop actor="props/units/capes/rider/cape_med_player.xml" attachpoint="root"/>
</props>
<textures>
<texture file="skeletal/hele_cjv_b_1.dds" name="baseTex"/>
<texture file="skeletal/athen/tunic_01_01.dds" name="baseTex"/>
</textures>
</variant>
</group>
@@ -27,19 +27,19 @@
</variant>
</group>
<group>
<variant frequency="1" name="athen-linothorax-1a">
<variant frequency="1" name="linothorax_01_02">
<textures>
<texture file="skeletal/athen_linothorax_1_a.png" name="baseTex"/>
<texture file="skeletal/athen/linothorax_01_02.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="athen-linothorax-1c">
<variant frequency="1" name="linothorax_01_03">
<textures>
<texture file="skeletal/athen_linothorax_1_c.png" name="baseTex"/>
<texture file="skeletal/athen/linothorax_01_03.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="athen-linothorax-1d">
<variant frequency="1" name="linothorax_01_06">
<textures>
<texture file="skeletal/athen_linothorax_1_d.png" name="baseTex"/>
<texture file="skeletal/athen/linothorax_01_06.png" name="baseTex"/>
</textures>
</variant>
</group>
@@ -55,11 +55,6 @@
</variant>
</group>
<group>
<variant frequency="0" name="cuirass-old">
<textures>
<texture file="skeletal/hele_isp_e_1.dds" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="cuirass-1a">
<textures>
<texture file="skeletal/hele_cuirass_1_a.png" name="baseTex"/>
@@ -108,40 +103,16 @@
<texture file="skeletal/hele_cuirass_2_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="1" name="scale-old">
<textures>
<texture file="skeletal/hele_linothorax_scale.dds" name="baseTex"/>
<texture file="skeletal/hele_scale_1_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="3" name="scale-1-a">
<textures>
<texture file="skeletal/hele_scale_1_a.png" name="baseTex"/>
<texture file="skeletal/hele_scale_1_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="3" name="scale-5a">
<variant frequency="2" name="scale-5a">
<textures>
<texture file="skeletal/hele_scale_5_a.png" name="baseTex"/>
<texture file="skeletal/hele_scale_5_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="3" name="lamellar-1a">
<variant frequency="2" name="scale-1a">
<textures>
<texture file="skeletal/hele_lamellar_1_a.png" name="baseTex"/>
<texture file="skeletal/hele_lamellar_1_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="1" name="linothorax-lamellar-1a">
<textures>
<texture file="skeletal/hele_linothorax_lamelar_1_a.png" name="baseTex"/>
<texture file="skeletal/hele_linothorax_lamellar_1_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="1" name="linothorax-lamellar-1b">
<textures>
<texture file="skeletal/hele_linothorax_lamelar_1_b.png" name="baseTex"/>
<texture file="skeletal/hele_linothorax_lamellar_1_spec.png" name="specTex"/>
<texture file="skeletal/hele_scale_1_a.png" name="baseTex"/>
<texture file="skeletal/hele_scale_1_spec.png" name="specTex"/>
</textures>
</variant>
</group>
@@ -8,7 +8,7 @@
<prop actor="props/units/heads/new/head_female_dudette_b.xml" attachpoint="head"/>
</props>
<textures>
<texture file="skeletal/hele_fem_f.png" name="baseTex"/>
<texture file="skeletal/hele/support_citizen_female_01.png" name="baseTex"/>
<texture file="skeletal/hele_fem_f_spec.png" name="specTex"/>
</textures>
</variant>
@@ -11,13 +11,9 @@
<prop actor="props/units/weapons/spear_reverse.xml" attachpoint="weapon_R"/>
<prop actor="props/units/weapons/sheath_xiphos.xml" attachpoint="sheath_01_R"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" name="hero-iphicrates">
<textures>
<texture file="skeletal/athen_hero_iphicrates.png" name="baseTex"/>
<texture file="skeletal/hele_linothorax_lamellar_1_spec.png" name="specTex"/>
<texture file="skeletal/athen/linothorax_iphicrates_01.png" name="baseTex"/>
<texture file="skeletal/athen/linothorax_iphicrates_01_spec.png" name="specTex"/>
</textures>
</variant>
</group>
@@ -30,6 +26,7 @@
</props>
</variant>
<variant file="biped/attack_slaughter.xml"/>
<variant file="biped/gather_praise.xml"/>
<variant file="biped/death_infantry.xml"/>
</group>
<material>player_trans_spec.xml</material>
@@ -11,7 +11,7 @@
<prop actor="props/units/weapons/spear_reverse.xml" attachpoint="weapon_R"/>
</props>
<textures>
<texture file="skeletal/hele_xenophon.dds" name="baseTex"/>
<texture file="skeletal/athen/linothorax_lamellar_xenophon.dds" name="baseTex"/>
</textures>
</variant>
</group>
@@ -20,6 +20,7 @@
<variant file="biped/attack_ranged_javelinist.xml"/>
<variant file="biped/attack_capture.xml"/>
<variant file="biped/attack_slaughter.xml"/>
<variant file="biped/gather_praise.xml"/>
<variant file="biped/death_infantry.xml"/>
</group>
<material>player_trans.xml</material>
@@ -15,7 +15,8 @@
<prop actor="props/units/armor/greave_12_bronze_l.xml" attachpoint="leg_L"/>
</props>
<textures>
<texture file="skeletal/hele_isp_e_f.dds" name="baseTex"/>
<texture file="skeletal/athen/linothorax_lamellar_01_03.png" name="baseTex"/>
<texture file="skeletal/hele_linothorax_lamellar_1_spec.png" name="specTex"/>
</textures>
</variant>
</group>
@@ -27,7 +28,8 @@
</props>
</variant>
<variant file="biped/attack_slaughter.xml"/>
<variant file="biped/gather_praise.xml"/>
<variant file="biped/death_cape_long.xml"/>
</group>
<material>playercolor_spec.xml</material>
<material>player_trans_spec.xml</material>
</actor>
@@ -13,12 +13,8 @@
<prop actor="props/units/armor/greave_02_bronze_r.xml" attachpoint="leg_R"/>
<prop actor="props/units/armor/greave_02_bronze_l.xml" attachpoint="leg_L"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" name="cuirass">
<textures>
<texture file="skeletal/athen_themistocles.png" name="baseTex"/>
<texture file="skeletal/athen/cuirass_themistocles_01.png" name="baseTex"/>
</textures>
</variant>
</group>
@@ -12,7 +12,7 @@
<prop actor="props/units/quiver_greek_back.xml" attachpoint="back"/>
</props>
<textures>
<texture file="skeletal/hele_tunic.dds" name="baseTex"/>
<texture file="skeletal/athen/tunic_01_01.dds" name="baseTex"/>
</textures>
</variant>
</group>
@@ -66,50 +66,29 @@
</variant>
</group>
<group>
<variant name="psiloi-original">
<mesh>skeletal/new/m_tunic_long.dae</mesh>
<textures>
<texture file="skeletal/hele_iar_e.png" name="baseTex"/>
</textures>
</variant>
<variant name="psiloi-1">
<textures>
<texture file="skeletal/hele_psiloi_padded_1_a.png" name="baseTex"/>
</textures>
</variant>
<variant name="psiloi-2">
<variant name="psiloi_padded_01_02">
<textures>
<texture file="skeletal/hele_psiloi_padded_1_b.png" name="baseTex"/>
</textures>
</variant>
<variant name="psiloi-3">
<variant name="psiloi_padded_01_03">
<textures>
<texture file="skeletal/hele_psiloi_padded_1_c.png" name="baseTex"/>
</textures>
</variant>
<variant name="psiloi-4">
<variant name="epilektos_03">
<textures>
<texture file="skeletal/hele_psiloi_padded_1_d.png" name="baseTex"/>
<texture file="skeletal/athen/epilektos_03.png" name="baseTex"/>
</textures>
</variant>
<variant name="psiloi-5">
<variant name="epilektos_08">
<textures>
<texture file="skeletal/hele_epilektoi_7.png" name="baseTex"/>
<texture file="skeletal/athen/epilektos_08.png" name="baseTex"/>
</textures>
</variant>
<variant name="psiloi-6">
<variant name="epilektos_09">
<textures>
<texture file="skeletal/hele_epilektoi_4.png" name="baseTex"/>
</textures>
</variant>
<variant name="psiloi-7">
<textures>
<texture file="skeletal/hele_epilektoi_9.png" name="baseTex"/>
</textures>
</variant>
<variant name="psiloi-8">
<textures>
<texture file="skeletal/hele_epilektoi_10.png" name="baseTex"/>
<texture file="skeletal/athen/epilektos_09.png" name="baseTex"/>
</textures>
</variant>
</group>
@@ -9,7 +9,7 @@
<prop actor="props/units/helmets/headband_color.xml" attachpoint="helmet"/>
</props>
<textures>
<texture file="skeletal/hele_tunic.dds" name="baseTex"/>
<texture file="skeletal/athen/tunic_01_01.dds" name="baseTex"/>
</textures>
</variant>
</group>
@@ -14,12 +14,6 @@
</variant>
</group>
<group>
<variant name="psiloi-original">
<mesh>skeletal/new/m_tunic_long.dae</mesh>
<textures>
<texture file="skeletal/hele_iar_e.png" name="baseTex"/>
</textures>
</variant>
<variant name="psiloi-padded-1a">
<textures>
<texture file="skeletal/hele_psiloi_padded_1_a.png" name="baseTex"/>
@@ -105,49 +105,34 @@
</variant>
</group>
<group>
<variant frequency="1" name="Linothorax 1">
<variant frequency="1" name="linothorax_01_01">
<textures>
<texture file="skeletal/hele_isp_a_1.dds" name="baseTex"/>
<texture file="skeletal/athen/linothorax_01_01.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="Linothorax 2">
<variant frequency="1" name="linothorax_01_02">
<textures>
<texture file="skeletal/hele_isp_a_2.dds" name="baseTex"/>
<texture file="skeletal/athen/linothorax_01_02.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="Linothorax 3">
<variant frequency="1" name="linothorax_01_03">
<textures>
<texture file="skeletal/hele_isp_a_3.dds" name="baseTex"/>
<texture file="skeletal/athen/linothorax_01_03.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="athen-linothorax-1a">
<variant frequency="1" name="linothorax_01_04">
<textures>
<texture file="skeletal/athen_linothorax_1_a.png" name="baseTex"/>
<texture file="skeletal/athen/linothorax_01_04.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="athen-linothorax-1b">
<variant frequency="1" name="linothorax_01_05">
<textures>
<texture file="skeletal/athen_linothorax_1_b.png" name="baseTex"/>
<texture file="skeletal/athen/linothorax_01_05.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="athen-linothorax-1c">
<variant frequency="1" name="linothorax_01_06">
<textures>
<texture file="skeletal/athen_linothorax_1_c.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="athen-linothorax-1d">
<textures>
<texture file="skeletal/athen_linothorax_1_d.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="athen-linothorax-1e">
<textures>
<texture file="skeletal/athen_linothorax_1_e.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="athen-linothorax-1f">
<textures>
<texture file="skeletal/athen_linothorax_1_f.png" name="baseTex"/>
<texture file="skeletal/athen/linothorax_01_06.png" name="baseTex"/>
</textures>
</variant>
</group>
@@ -13,11 +13,6 @@
</variant>
</group>
<group>
<variant frequency="1" name="tunic">
<textures>
<texture file="skeletal/hele_tunic.dds" name="baseTex"/>
</textures>
</variant>
<variant frequency="2" name="hele-tunic-2a">
<textures>
<texture file="skeletal/hele_tunic_2_a.png" name="baseTex"/>
@@ -34,33 +29,21 @@
</textures>
</variant>
<variant frequency="2" name="hele-tunic-3a">
<props>
<prop actor="props/units/armor/greave_11_bronze_l.xml" attachpoint="leg_L"/>
</props>
<textures>
<texture file="skeletal/hele_tunic_3_a.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="hele-tunic-3b">
<props>
<prop actor="props/units/armor/greave_11_bronze_l.xml" attachpoint="leg_L"/>
</props>
<textures>
<texture file="skeletal/hele_tunic_3_b.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="3" name="hele-tunic-3c">
<props>
<prop actor="props/units/armor/greave_11_bronze_l.xml" attachpoint="leg_L"/>
</props>
<textures>
<texture file="skeletal/hele_tunic_3_c.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="2" name="hele-tunic-4a">
<props>
<prop actor="props/units/armor/greave_11_bronze_l.xml" attachpoint="leg_L"/>
</props>
<textures>
<texture file="skeletal/hele_tunic_4_a.png" name="baseTex"/>
</textures>
@@ -9,9 +9,6 @@
<prop actor="props/units/shields/aspis_athen_c.xml" attachpoint="shield_arm"/>
<prop actor="props/units/weapons/spear_hoplite.xml" attachpoint="weapon_R"/>
</props>
<textures>
<texture file="skeletal/athen_epilektos_1.png" name="baseTex"/>
</textures>
</variant>
</group>
<group>
@@ -47,60 +44,54 @@
</variant>
</group>
<group>
<variant name="epilektoi-original">
<mesh>skeletal/new/m_tunic_long.dae</mesh>
<textures>
<texture file="skeletal/athen_epilektos_1.png" name="baseTex"/>
</textures>
</variant>
<variant name="epilektoi-1">
<textures>
<texture file="skeletal/hele_epilektoi_1.png" name="baseTex"/>
<texture file="skeletal/athen/epilektos_01.png" name="baseTex"/>
</textures>
</variant>
<variant name="epilektoi-2">
<textures>
<texture file="skeletal/hele_epilektoi_2.png" name="baseTex"/>
<texture file="skeletal/athen/epilektos_02.png" name="baseTex"/>
</textures>
</variant>
<variant name="epilektoi-3">
<textures>
<texture file="skeletal/hele_epilektoi_3.png" name="baseTex"/>
<texture file="skeletal/athen/epilektos_03.png" name="baseTex"/>
</textures>
</variant>
<variant name="epilektoi-4">
<textures>
<texture file="skeletal/hele_epilektoi_4.png" name="baseTex"/>
<texture file="skeletal/athen/epilektos_04.png" name="baseTex"/>
</textures>
</variant>
<variant name="epilektoi-5">
<textures>
<texture file="skeletal/hele_epilektoi_5.png" name="baseTex"/>
<texture file="skeletal/athen/epilektos_05.png" name="baseTex"/>
</textures>
</variant>
<variant name="epilektoi-6">
<textures>
<texture file="skeletal/hele_epilektoi_6.png" name="baseTex"/>
<texture file="skeletal/athen/epilektos_06.png" name="baseTex"/>
</textures>
</variant>
<variant name="epilektoi-7">
<textures>
<texture file="skeletal/hele_epilektoi_7.png" name="baseTex"/>
<texture file="skeletal/athen/epilektos_07.png" name="baseTex"/>
</textures>
</variant>
<variant name="epilektoi-8">
<textures>
<texture file="skeletal/hele_epilektoi_8.png" name="baseTex"/>
<texture file="skeletal/athen/epilektos_08.png" name="baseTex"/>
</textures>
</variant>
<variant name="epilektoi-9">
<textures>
<texture file="skeletal/hele_epilektoi_9.png" name="baseTex"/>
<texture file="skeletal/athen/epilektos_09.png" name="baseTex"/>
</textures>
</variant>
<variant name="epilektoi-10">
<textures>
<texture file="skeletal/hele_epilektoi_10.png" name="baseTex"/>
<texture file="skeletal/athen/epilektos_10.png" name="baseTex"/>
</textures>
</variant>
</group>
@@ -115,6 +106,7 @@
</props>
</variant>
<variant file="biped/attack_slaughter.xml"/>
<variant file="biped/gather_praise.xml"/>
<variant file="biped/death_infantry.xml"/>
</group>
<group>
@@ -82,11 +82,6 @@
</variant>
</group>
<group>
<variant frequency="0" name="cuirass-old">
<textures>
<texture file="skeletal/hele_isp_e_1.dds" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="cuirass-1a">
<textures>
<texture file="skeletal/hele_cuirass_1_a.png" name="baseTex"/>
@@ -65,29 +65,29 @@
</variant>
</group>
<group>
<variant frequency="1" name="hele-padded-marine-1a">
<variant frequency="1" name="padded_marine_01_01">
<textures>
<texture file="skeletal/hele_padded_marine_1_a.png" name="baseTex"/>
<texture file="skeletal/athen/padded_marine_01_01.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="hele-tunic-marine-1a">
<variant frequency="1" name="tunic_marine_01_01">
<textures>
<texture file="skeletal/hele_tunic_marine_1_a.png" name="baseTex"/>
<texture file="skeletal/athen/tunic_marine_01_01.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="hele-tunic-marine-1b">
<variant frequency="1" name="tunic_marine_01_02">
<textures>
<texture file="skeletal/hele_tunic_marine_1_b.png" name="baseTex"/>
<texture file="skeletal/athen/tunic_marine_01_02.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="hele-tunic-marine-1c">
<variant frequency="1" name="tunic_marine_01_03">
<textures>
<texture file="skeletal/hele_tunic_marine_1_c.png" name="baseTex"/>
<texture file="skeletal/athen/tunic_marine_01_03.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="hele-tunic-marine-1d">
<variant frequency="1" name="tunic_marine_01_04">
<textures>
<texture file="skeletal/hele_tunic_marine_1_d.png" name="baseTex"/>
<texture file="skeletal/athen/tunic_marine_01_04.png" name="baseTex"/>
</textures>
</variant>
</group>
@@ -95,6 +95,7 @@
<variant file="biped/base_swordsman_shieldarm_relax.xml"/>
<variant file="biped/attack_slaughter.xml"/>
<variant file="biped/attack_capture.xml"/>
<variant file="biped/gather_praise.xml"/>
<variant file="biped/death_infantry.xml"/>
</group>
<material>player_trans.xml</material>
@@ -57,9 +57,9 @@
</variant>
</group>
<group>
<variant frequency="1" name="epilektos-01">
<variant frequency="1" name="epilektos_09">
<textures>
<texture file="skeletal/athen_epilektos_1.png" name="baseTex"/>
<texture file="skeletal/athen/epilektos_09.png" name="baseTex"/>
</textures>
</variant>
</group>
@@ -57,9 +57,9 @@
</variant>
</group>
<group>
<variant frequency="1" name="epilektos-01">
<variant frequency="1" name="epilektos_10">
<textures>
<texture file="skeletal/athen_epilektos_1.png" name="baseTex"/>
<texture file="skeletal/athen/epilektos_10.png" name="baseTex"/>
</textures>
</variant>
</group>
@@ -21,17 +21,17 @@
</variant>
<variant name="hele-epilektoi-2">
<textures>
<texture file="skeletal/hele_epilektoi_2.png" name="baseTex"/>
<texture file="skeletal/athen/epilektos_02.png" name="baseTex"/>
</textures>
</variant>
<variant name="hele-epilektoi-6">
<textures>
<texture file="skeletal/hele_epilektoi_6.png" name="baseTex"/>
<texture file="skeletal/athen/epilektos_06.png" name="baseTex"/>
</textures>
</variant>
<variant name="hele-epilektoi-9">
<variant name="hele-epilektoi-8">
<textures>
<texture file="skeletal/hele_epilektoi_9.png" name="baseTex"/>
<texture file="skeletal/athen/epilektos_08.png" name="baseTex"/>
</textures>
</variant>
</group>
@@ -8,7 +8,7 @@
<prop actor="props/units/heads/new/head_hele_b.xml" attachpoint="head"/>
</props>
<textures>
<texture file="skeletal/athen_epilektos_1.png" name="baseTex"/>
<texture file="skeletal/athen/epilektos_03.png" name="baseTex"/>
</textures>
</variant>
</group>
@@ -8,7 +8,7 @@
<prop actor="props/units/heads/new/head_hele_b.xml" attachpoint="head"/>
</props>
<textures>
<texture file="skeletal/athen_epilektos_1.png" name="baseTex"/>
<texture file="skeletal/athen/epilektos_02.png" name="baseTex"/>
</textures>
</variant>
</group>
@@ -8,7 +8,7 @@
<prop actor="props/units/heads/new/head_hele_b.xml" attachpoint="head"/>
</props>
<textures>
<texture file="skeletal/athen_epilektos_1.png" name="baseTex"/>
<texture file="skeletal/athen/epilektos_01.png" name="baseTex"/>
</textures>
</variant>
</group>
@@ -8,7 +8,7 @@
<prop actor="props/units/heads/new/head_hele_b.xml" attachpoint="head"/>
</props>
<textures>
<texture file="skeletal/athen_epilektos_1.png" name="baseTex"/>
<texture file="skeletal/athen/epilektos_09.png" name="baseTex"/>
</textures>
</variant>
</group>
@@ -9,7 +9,7 @@
<prop actor="props/units/tools/siege_lever.xml" attachpoint="weapon_R"/>
</props>
<textures>
<texture file="skeletal/athen_epilektos_1.png" name="baseTex"/>
<texture file="skeletal/athen/epilektos_08.png" name="baseTex"/>
</textures>
</variant>
</group>
@@ -9,7 +9,7 @@
<prop actor="props/units/tools/siege_lever.xml" attachpoint="weapon_L"/>
</props>
<textures>
<texture file="skeletal/athen_epilektos_1.png" name="baseTex"/>
<texture file="skeletal/athen/epilektos_07.png" name="baseTex"/>
</textures>
</variant>
</group>
@@ -9,7 +9,7 @@
<prop actor="props/units/tools/siege_lever.xml" attachpoint="weapon_R"/>
</props>
<textures>
<texture file="skeletal/athen_epilektos_1.png" name="baseTex"/>
<texture file="skeletal/athen/epilektos_06.png" name="baseTex"/>
</textures>
</variant>
</group>
@@ -9,7 +9,7 @@
<prop actor="props/units/tools/siege_lever.xml" attachpoint="weapon_L"/>
</props>
<textures>
<texture file="skeletal/athen_epilektos_1.png" name="baseTex"/>
<texture file="skeletal/athen/epilektos_05.png" name="baseTex"/>
</textures>
</variant>
</group>
@@ -8,7 +8,7 @@
<prop actor="props/units/heads/new/head_hele_b.xml" attachpoint="head"/>
</props>
<textures>
<texture file="skeletal/athen_epilektos_1.png" name="baseTex"/>
<texture file="skeletal/athen/epilektos_04.png" name="baseTex"/>
</textures>
</variant>
</group>
@@ -9,7 +9,7 @@
<prop actor="props/units/tools/siege_lever.xml" attachpoint="weapon_R"/>
</props>
<textures>
<texture file="skeletal/athen_epilektos_1.png" name="baseTex"/>
<texture file="skeletal/athen/epilektos_05.png" name="baseTex"/>
</textures>
</variant>
</group>
@@ -9,7 +9,7 @@
<prop actor="props/units/tools/siege_lever.xml" attachpoint="weapon_L"/>
</props>
<textures>
<texture file="skeletal/athen_epilektos_1.png" name="baseTex"/>
<texture file="skeletal/athen/epilektos_01.png" name="baseTex"/>
</textures>
</variant>
</group>
@@ -13,24 +13,24 @@
</variant>
</group>
<group>
<variant name="Armor-Padded-Linothorax-01">
<variant name="epilektoi-4">
<textures>
<texture file="skeletal/hele_epilektoi_8.png" name="baseTex"/>
<texture file="skeletal/athen/epilektos_04.png" name="baseTex"/>
</textures>
</variant>
<variant name="Armor-Padded-Linothorax-02">
<variant name="epilektoi-7">
<textures>
<texture file="skeletal/hele_epilektoi_9.png" name="baseTex"/>
<texture file="skeletal/athen/epilektos_07.png" name="baseTex"/>
</textures>
</variant>
<variant name="Armor-Padded-Psiloi-01">
<variant name="epilektoi-8">
<textures>
<texture file="skeletal/hele_psiloi_padded_1_c.png" name="baseTex"/>
<texture file="skeletal/athen/epilektos_08.png" name="baseTex"/>
</textures>
</variant>
<variant name="Armor-Padded-Psiloi-02">
<variant name="epilektoi-10">
<textures>
<texture file="skeletal/hele_psiloi_padded_1_d.png" name="baseTex"/>
<texture file="skeletal/athen/epilektos_10.png" name="baseTex"/>
</textures>
</variant>
</group>
@@ -39,6 +39,7 @@
<variant file="biped/attack_ranged_gastraphetes_fire.xml"/>
<variant file="biped/attack_slaughter.xml"/>
<variant file="biped/attack_capture.xml"/>
<variant file="biped/gather_praise.xml"/>
<variant file="biped/death_infantry.xml"/>
</group>
<material>player_trans.xml</material>
@@ -12,9 +12,9 @@
</variant>
</group>
<group>
<variant frequency="3" name="hele-padded-marine-1a">
<variant frequency="2" name="padded_marine_01_01">
<textures>
<texture file="skeletal/hele_padded_marine_1_a.png" name="baseTex"/>
<texture file="skeletal/athen/padded_marine_01_01.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="illy-linothorax-01-a">
@@ -63,11 +63,6 @@
<texture file="skeletal/hele_pezhetairoi_2.dds" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="Armor-8">
<textures>
<texture file="skeletal/hele_xenophon.dds" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="Armor-10">
<textures>
<texture file="skeletal/spart_phalangite_officer.dds" name="baseTex"/>
@@ -30,24 +30,24 @@
</variant>
</group>
<group>
<variant name="skiritai-1">
<variant name="epilektoi-7">
<textures>
<texture file="skeletal/hele_epilektoi_7.png" name="baseTex"/>
<texture file="skeletal/athen/epilektos_07.png" name="baseTex"/>
</textures>
</variant>
<variant name="skiritai-2">
<variant name="epilektoi-8">
<textures>
<texture file="skeletal/hele_epilektoi_4.png" name="baseTex"/>
<texture file="skeletal/athen/epilektos_08.png" name="baseTex"/>
</textures>
</variant>
<variant name="skiritai-3">
<variant name="epilektoi-9">
<textures>
<texture file="skeletal/hele_epilektoi_9.png" name="baseTex"/>
<texture file="skeletal/athen/epilektos_09.png" name="baseTex"/>
</textures>
</variant>
<variant name="skiritai-4">
<variant name="epilektoi-10">
<textures>
<texture file="skeletal/hele_epilektoi_10.png" name="baseTex"/>
<texture file="skeletal/athen/epilektos_10.png" name="baseTex"/>
</textures>
</variant>
</group>