This was SVN commit r6613.

This commit is contained in:
Mythos_Ruler
2009-01-12 01:19:22 +00:00
parent e2f20a0f52
commit bc6a173c93
33 changed files with 212 additions and 119 deletions
@@ -5,11 +5,11 @@
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/iber_mc.pmd</mesh>
<props/>
<texture>props/iber_prop_a.dds</texture>
<mesh>props/iber_barracks_a.dae</mesh>
<texture>props/iber_prop_shields.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>
@@ -1,15 +1,13 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/iber_cc.pmd</mesh>
<props/>
<texture>props/iber_prop_a.dds</texture>
<variant frequency="1" name="shields-a">
<mesh>props/iber_civic_centre.dae</mesh>
<texture>props/iber_prop_shields.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>
@@ -4,11 +4,17 @@
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/iber_ho_a.pmd</mesh>
<props/>
<texture>props/iber_prop_a.dds</texture>
<variant frequency="1" name="House A - props 1">
<mesh>props/iber_house_a_1.dae</mesh>
</variant>
<variant frequency="1" name="House A - props 2">
<mesh>props/iber_house_a_2.dae</mesh>
</variant>
</group>
<group>
<variant>
<texture>structural/iber_struct.dds</texture>
</variant>
</group>
@@ -4,11 +4,17 @@
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/iber_ho_b.pmd</mesh>
<props/>
<texture>props/iber_prop_a.dds</texture>
<variant frequency="1" name="House B - props 1">
<mesh>props/iber_house_b_1.dae</mesh>
</variant>
<variant frequency="1" name="House B - props 2">
<mesh>props/iber_house_b_2.dae</mesh>
</variant>
</group>
<group>
<variant>
<texture>structural/iber_struct.dds</texture>
</variant>
</group>
@@ -4,11 +4,17 @@
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/iber_rc.pmd</mesh>
<props/>
<texture>props/iber_prop_a.dds</texture>
<variant frequency="1" name="mill-props-a">
<mesh>props/iber_mill_a.dae</mesh>
</variant>
<variant frequency="1" name="mill-props-b">
<mesh>props/iber_mill_b.dae</mesh>
</variant>
</group>
<group>
<variant>
<texture>structural/iber_struct.dds</texture>
</variant>
</group>
@@ -0,0 +1,23 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="shields-a">
<mesh>props/iber_scout_tower.dae</mesh>
</variant>
<variant frequency="1" name="shields-b">
<mesh>props/iber_scout_tower_b.dae</mesh>
</variant>
</group>
<group>
<variant>
<texture>props/iber_prop_shields.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>
@@ -1,16 +1,16 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<mesh>structural/iber_mc.pmd</mesh>
<props>
<prop actor="props/structures/iberians/barracks.xml" attachpoint="props_main"/>
</props>
<texture>structural/iber_struct_a.dds</texture>
</variant>
</group>
</actor>
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<mesh>structural/iber_barracks.dae</mesh>
<props>
<prop actor="props/structures/iberians/barracks.xml" attachpoint="root"/>
</props>
<texture>structural/iber_struct.dds</texture>
</variant>
</group>
</actor>
@@ -1,16 +1,18 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<mesh>structural/iber_cc.pmd</mesh>
<props>
<prop actor="props/structures/iberians/civil_centre.xml" attachpoint="props_main"/>
</props>
<texture>structural/iber_struct_a.dds</texture>
</variant>
</group>
</actor>
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<mesh>structural/iber_civic_centre.dae</mesh>
<props>
<prop actor="props/structures/iberians/civil_centre.xml" attachpoint="root"/>
</props>
<texture>structural/iber_struct.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>
@@ -1,28 +1,31 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<group>
<variant frequency="10" name="House A">
<mesh>structural/iber_ho_a.pmd</mesh>
<props>
<prop actor="props/structures/iberians/house_a.xml" attachpoint="props_main"/>
</props>
<texture>structural/iber_struct_a.dds</texture>
</variant>
<variant frequency="10" name="House B">
<mesh>structural/iber_ho_b.pmd</mesh>
<props>
<prop actor="props/structures/iberians/house_b.xml" attachpoint="props_main"/>
</props>
<texture>structural/iber_struct_a.dds</texture>
</variant>
<variant frequency="10" name="House C">
<mesh>structural/iber_ho_c.pmd</mesh>
<props>
<prop actor="props/structures/iberians/house_c.xml" attachpoint="props_main"/>
</props>
<texture>structural/iber_struct_a.dds</texture>
</variant>
</group>
</actor>
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<group>
<variant frequency="10" name="House A">
<mesh>structural/iber_house_a.dae</mesh>
<props>
<prop actor="props/structures/iberians/house_a.xml" attachpoint="root"/>
</props>
</variant>
<variant frequency="10" name="House B">
<mesh>structural/iber_house_b.dae</mesh>
<props>
<prop actor="props/structures/iberians/house_b.xml" attachpoint="root"/>
</props>
</variant>
<variant frequency="10" name="House C">
<mesh>structural/iber_ho_c.pmd</mesh>
<props>
<prop actor="props/structures/iberians/house_c.xml" attachpoint="props_main"/>
</props>
</variant>
</group>
<group>
<variant>
<texture>structural/iber_struct.dds</texture>
</variant>
</group>
</actor>
@@ -1,16 +1,16 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<mesh>structural/iber_rc.pmd</mesh>
<props>
<prop actor="props/structures/iberians/mill.xml" attachpoint="props_main"/>
</props>
<texture>structural/iber_struct_a.dds</texture>
</variant>
</group>
</actor>
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<mesh>structural/iber_mill.dae</mesh>
<props>
<prop actor="props/structures/iberians/mill.xml" attachpoint="root"/>
</props>
<texture>structural/iber_struct.dds</texture>
</variant>
</group>
</actor>
@@ -5,8 +5,11 @@
<group>
<variant frequency="100" name="Base">
<mesh>structural/iber_st.pmd</mesh>
<texture>structural/iber_struct_a.dds</texture>
<mesh>structural/iber_scout_tower.dae</mesh>
<props>
<prop actor="props/structures/iberians/scout_tower.xml" attachpoint="root"/>
</props>
<texture>structural/iber_struct.dds</texture>
</variant>
</group>
@@ -1,24 +1,14 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<Entity
Parent="template_structure_civic_civil_centre"
>
<Entity Parent="template_structure_civic_civil_centre">
<Actor>structures/romans/civic_centre.xml</Actor>
<Traits>
<Id>
<Specific>Municipium</Specific>
<Civ>Romans</Civ>
<History>(Roman History goes here)</History>
</Id>
</Traits>
<Actor>structures/romans/civil_centre.xml</Actor>
<Actions>
<Create>
<List>
@@ -30,5 +20,4 @@
</List>
</Create>
</Actions>
</Entity>