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Forgot to add the Marcellus-on-horsie actors. Enjoy.
This was SVN commit r4846.
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="Base">
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<animations>
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<animation file="quadraped/horse_idle_a.psa" name="Idle" speed="100"/>
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<animation file="quadraped/horse_gallop.psa" name="Run" speed="18"/>
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<animation file="quadraped/horse_walk.psa" name="Walk" speed="20"/>
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<animation file="quadraped/horse_attack_a.psa" name="melee" speed="250"/>
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<animation file="quadraped/horse_attack_b.psa" name="melee" speed="250"/>
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</animations>
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<mesh>skeletal/horse.pmd</mesh>
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<props>
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<prop actor="units/romans/hero_marcellus_r.xml" attachpoint="rider"/>
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</props>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="horse-texture">
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<texture>skeletal/horse_rome_marcellus.dds</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@@ -0,0 +1,31 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Base">
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<animations>
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<animation file="biped/cavalryidle.psa" name="Idle" speed="100"/>
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<animation file="biped/cavalryidle.psa" name="Walk" speed="100"/>
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<animation file="biped/rider_gallop.psa" name="run" speed="200"/>
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<animation file="infantry/general/dude/dudebuild.psa" name="Build" speed="150"/>
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<animation file="infantry/general/dude/dudechop.psa" name="Chop" speed="150"/>
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<animation file="infantry/general/dude/dudedeath_sword.psa" name="Death" speed="200"/>
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<animation file="infantry/general/dude/dudedecay_sword.psa" name="Corpse" speed="100"/>
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<animation event="0.5" file="biped/rider_sword_shield_atk_a.psa" name="melee" speed="200"/>
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</animations>
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<mesh>skeletal/m_tunic_a.pmd</mesh>
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<props>
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<prop actor="props/units/heads/rome_monte_e.xml" attachpoint="helmet"/>
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<prop actor="props/units/heads/head_hele_e.xml" attachpoint="head"/>
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<prop actor="props/units/weapons/gladus.xml" attachpoint="r_hand"/>
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<prop actor="props/units/shields/rome_scutum_su.xml" attachpoint="shield"/>
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</props>
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<texture>skeletal/rome_hero_marcellus.dds</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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