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Correction to Celts pop adjustment for The fortresses and market. (I did not know those buildings already gave a population space addition)
This was SVN commit r5775.
This commit is contained in:
@@ -16,7 +16,7 @@
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</Id>
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<Population>
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<Add>2</Add>
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<Add>22</Add>
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</Population>
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</Traits>
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@@ -16,7 +16,7 @@
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</Id>
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<Population>
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<Add>2</Add>
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<Add>22</Add>
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</Population>
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</Traits>
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@@ -16,7 +16,7 @@
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</Id>
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<Population>
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<Add>2</Add>
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<Add>22</Add>
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</Population>
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</Traits>
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@@ -16,7 +16,7 @@
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</Id>
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<Population>
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<Add>2</Add>
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<Add>12</Add>
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</Population>
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</Traits>
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