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https://gitea.wildfiregames.com/0ad/0ad.git
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Teak, dragon bamboo, scaled down some baked normal and ao maps larger than the base map, minor edits to areca palm
This was SVN commit r22392.
This commit is contained in:
@@ -0,0 +1,21 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant name="base">
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<props>
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<prop actor="particle/falling_leaf_green_a.xml" attachpoint="root"/>
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<prop actor="props/flora/decal_pine.xml" attachpoint="root"/>
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</props>
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<textures>
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<texture file="gaia/bamboo_dragon.png" name="baseTex"/>
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</textures>
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</variant>
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</group>
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<group>
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<variant frequency="4" name="1">
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<mesh>gaia/bamboo_dragon_1.dae</mesh>
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</variant>
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</group>
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<material>basic_trans_wind.xml</material>
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</actor>
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@@ -9,6 +9,8 @@
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<variant frequency="3" name="a">
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<textures>
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<texture file="gaia/palm_areca.png" name="baseTex"/>
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<texture file="gaia/palm_areca_norm.png" name="normTex"/>
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<texture file="gaia/palm_areca_spec.png" name="specTex"/>
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</textures>
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</variant>
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</group>
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@@ -16,18 +18,18 @@
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<variant frequency="1" name="1">
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<mesh>gaia/palm_areca_1.dae</mesh>
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</variant>
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<variant frequency="2" name="2">
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<variant frequency="1" name="2">
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<mesh>gaia/palm_areca_2.dae</mesh>
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</variant>
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<variant frequency="3" name="3">
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<variant frequency="1" name="3">
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<mesh>gaia/palm_areca_3.dae</mesh>
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</variant>
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<variant frequency="2" name="4">
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<variant frequency="1" name="4">
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<mesh>gaia/palm_areca_4.dae</mesh>
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</variant>
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<variant frequency="1" name="5">
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<mesh>gaia/palm_areca_5.dae</mesh>
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</variant>
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</group>
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<material>basic_trans_wind.xml</material>
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<material>basic_trans_spec.xml</material>
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</actor>
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@@ -0,0 +1,27 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant name="a">
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<props>
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<prop actor="flora/trees/teak_leaves.xml" attachpoint="root"/>
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<prop actor="particle/falling_leaf_dry_a.xml" attachpoint="root"/>
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<prop actor="props/special/eyecandy/campfire_decal.xml" attachpoint="root"/>
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</props>
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<textures>
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<texture file="gaia/teak_trunk.png" name="baseTex"/>
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<texture file="gaia/teak_trunk_norm.png" name="normTex"/>
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<texture file="gaia/teak_trunk_spec.png" name="specTex"/>
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</textures>
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</variant>
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</group>
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<group>
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<variant frequency="2" name="1">
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<mesh>gaia/tree_teak_1.dae</mesh>
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</variant>
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<variant frequency="2" name="2">
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<mesh>gaia/tree_teak_2.dae</mesh>
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</variant>
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</group>
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<material>trans_wind_parallax_spec.xml</material>
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</actor>
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@@ -0,0 +1,28 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant name="base">
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<textures>
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<texture file="gaia/teak_norm.png" name="normTex"/>
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<texture file="gaia/teak_spec.png" name="specTex"/>
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</textures>
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</variant>
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</group>
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<group>
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<variant name="a">
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<textures>
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<texture file="gaia/teak.png" name="baseTex"/>
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</textures>
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</variant>
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</group>
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<group>
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<variant frequency="4" name="1">
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<mesh>gaia/tree_teak_1_leaves.dae</mesh>
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</variant>
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<variant frequency="4" name="2">
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<mesh>gaia/tree_teak_2_leaves.dae</mesh>
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</variant>
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</group>
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<material>trans_wind_parallax_spec.xml</material>
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</actor>
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@@ -0,0 +1,28 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_gaia_flora_tree">
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<Footprint>
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<Circle radius="8.0"/>
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<Height>15.0</Height>
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</Footprint>
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<Identity>
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<SpecificName>Dragon Bamboo</SpecificName>
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</Identity>
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<Obstruction>
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<Static width="6.0" depth="6.0"/>
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</Obstruction>
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<ResourceSupply>
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<Amount>1000</Amount>
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<MaxGatherers>12</MaxGatherers>
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</ResourceSupply>
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<Selectable>
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<Overlay>
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<Texture>
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<MainTexture>circle/256x256.png</MainTexture>
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<MainTextureMask>circle/256x256_mask.png</MainTextureMask>
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</Texture>
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</Overlay>
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</Selectable>
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<VisualActor>
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<Actor>flora/trees/bamboo_dragon.xml</Actor>
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</VisualActor>
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</Entity>
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@@ -0,0 +1,27 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_gaia_flora_tree">
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<Footprint>
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<Circle radius="5.0"/>
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<Height>15.0</Height>
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</Footprint>
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<Identity>
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<SpecificName>Teak</SpecificName>
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</Identity>
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<Obstruction>
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<Static width="3.0" depth="3.0"/>
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</Obstruction>
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<ResourceSupply>
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<Amount>500</Amount>
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</ResourceSupply>
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<Selectable>
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<Overlay>
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<Texture>
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<MainTexture>circle/256x256.png</MainTexture>
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<MainTextureMask>circle/256x256_mask.png</MainTextureMask>
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</Texture>
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</Overlay>
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</Selectable>
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<VisualActor>
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<Actor>flora/trees/teak.xml</Actor>
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</VisualActor>
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</Entity>
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