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Celt special building
This was SVN commit r3076.
This commit is contained in:
@@ -0,0 +1,13 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Base">
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<mesh>props/celt_sb1_roof.pmd</mesh>
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<texture>structural/celt_struct_1.dds</texture>
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</variant>
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</group>
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</actor>
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@@ -0,0 +1,13 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Base">
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<mesh>props/celt_sb1_donkey.pmd</mesh>
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<texture>skeletal/donkey.dds</texture>
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</variant>
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</group>
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</actor>
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@@ -0,0 +1,15 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Base">
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<mesh>props/celt_sb1_hay.pmd</mesh>
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<texture>props/celt_prop_1.dds</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@@ -0,0 +1,11 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<group>
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<variant frequency="100" name="Base">
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<mesh>props/celt_sb1_stone.pmd</mesh>
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<texture>structural/wrld_stone_celt.dds</texture>
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</variant>
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</group>
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</actor>
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@@ -0,0 +1,19 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Base">
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<mesh>structural/celt_sb1.pmd</mesh>
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<props>
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<prop actor="props/structures/celts/special.xml" attachpoint="props_main"/>
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<prop actor="props/structures/celts/special_stone.xml" attachpoint="props_stone"/>
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<prop actor="props/structures/celts/special_donkey.xml" attachpoint="props_donkey"/>
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<prop actor="props/structures/celts/special_hay.xml" attachpoint="props_hay"/>
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</props>
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<texture>structural/celt_broch.dds</texture>
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</variant>
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</group>
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</actor>
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@@ -8,8 +8,8 @@
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internal_only="false"
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specific="Ffactri"
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history="The Celts developed the first rotary flour mill."
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history="The Celts developed one of the first rotary flour mills."
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/>
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</Traits>
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<Actor>Celt Ffactri</Actor>
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<Actor>structures/celts/special.xml</Actor>
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</Entity>
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