Add "new" keyword to migration, foothills, and coast range

Fixes #7362
This commit is contained in:
real_tabasco_sauce
2024-12-22 09:35:16 -08:00
committed by wowgetoffyourcellphone
parent b579e68d5d
commit a4541a1745
3 changed files with 3 additions and 3 deletions
@@ -4,7 +4,7 @@
"Script": "coast_range.js",
"Description": "All players starts on a continent surrounded by water.\n\n[color=\"red\"]IMPORTANT NOTE: This map is designed and balanced for 2 teams only.[/color]\n",
"Preview": "coast_range.png",
"Keywords": [ "multiplayer" ],
"Keywords": ["multiplayer", "new"],
"SupportedBiomes": "generic/",
"CircularMap": true,
"PlayerPlacements": [
@@ -4,7 +4,7 @@
"Script" : "foothills.js",
"Description" : "A land map with rolling hills and no obstructions.",
"Preview" : "foothills.png",
"Keywords": ["multiplayer"],
"Keywords": ["multiplayer", "new"],
"SupportedBiomes": "generic/",
"CircularMap" : true,
"PlayerPlacements": [
@@ -3,7 +3,7 @@
"Name" : "Migration",
"Script" : "migration.js",
"Description" : "Players start on islands towards the outside of the map and must move to take advantage of the middle island before their resources run out.",
"Keywords": ["naval"],
"Keywords": ["naval", "new"],
"Preview" : "migration.png",
"SupportedBiomes": "generic/",
"CircularMap" : true,