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fix typo in Game.cpp
This was SVN commit r17126.
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+1
-1
@@ -137,7 +137,7 @@ int CGame::LoadVisualReplayData()
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u32 turn = 0;
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u32 turnLength = 0;
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*m_ReplayStream >> turn >> turnLength;
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ENSURE(turn == currentTurn && "You tried to replay a commands.txt file of a rejoiend client. Please use the host's file.");
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ENSURE(turn == currentTurn && "You tried to replay a commands.txt file of a rejoined client. Please use the host's file.");
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replayTurnMgr->StoreReplayTurnLength(currentTurn, turnLength);
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}
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else if (type == "cmd")
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