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Quarry stone
This was SVN commit r22171.
This commit is contained in:
+1
-1
@@ -35,5 +35,5 @@
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</textures>
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</variant>
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</group>
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<material>basic_trans_parallax_spec.xml</material>
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<material>player_trans_parallax.xml</material>
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</actor>
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@@ -0,0 +1,39 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant name="a">
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<textures>
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<texture file="gaia/stonequarry_desert.png" name="baseTex"/>
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<texture file="gaia/stonequarry_desert_spec.png" name="specTex"/>
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</textures>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="1">
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<mesh>gaia/stone_quarried_1.dae</mesh>
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<textures>
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<texture file="gaia/stone_quarried_norm.png" name="normTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="2">
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<mesh>gaia/stone_quarried_2.dae</mesh>
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<textures>
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<texture file="gaia/stone_quarried_norm.png" name="normTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="3">
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<mesh>gaia/stone_quarried_3.dae</mesh>
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<textures>
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<texture file="gaia/stone_quarried_norm.png" name="normTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="4">
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<mesh>gaia/stone_quarried_4.dae</mesh>
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<textures>
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<texture file="gaia/stone_quarried_norm.png" name="normTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans_parallax.xml</material>
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</actor>
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@@ -35,5 +35,5 @@
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</textures>
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</variant>
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</group>
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<material>basic_trans_parallax_spec.xml</material>
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<material>player_trans_parallax.xml</material>
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</actor>
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@@ -0,0 +1,39 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant name="a">
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<textures>
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<texture file="gaia/stonequarry_savanna.png" name="baseTex"/>
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<texture file="gaia/stonequarry_desert_badlands_spec.png" name="specTex"/>
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</textures>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="1">
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<mesh>gaia/stone_quarried_1.dae</mesh>
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<textures>
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<texture file="gaia/stone_quarried_norm.png" name="normTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="2">
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<mesh>gaia/stone_quarried_2.dae</mesh>
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<textures>
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<texture file="gaia/stone_quarried_norm.png" name="normTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="3">
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<mesh>gaia/stone_quarried_3.dae</mesh>
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<textures>
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<texture file="gaia/stone_quarried_norm.png" name="normTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="4">
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<mesh>gaia/stone_quarried_4.dae</mesh>
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<textures>
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<texture file="gaia/stone_quarried_norm.png" name="normTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans_parallax.xml</material>
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</actor>
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@@ -0,0 +1,13 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_gaia_geo_rock">
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<Footprint>
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<Circle radius="4.25"/>
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<Height>4.0</Height>
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</Footprint>
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<Identity>
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<Icon>gaia/geology_stone_2.png</Icon>
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</Identity>
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<VisualActor>
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<Actor>geology/stone_desert_quarried.xml</Actor>
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</VisualActor>
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</Entity>
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+13
@@ -0,0 +1,13 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_gaia_geo_rock">
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<Footprint>
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<Circle radius="4.25"/>
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<Height>4.0</Height>
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</Footprint>
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<Identity>
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<Icon>gaia/geology_stone_2.png</Icon>
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</Identity>
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<VisualActor>
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<Actor>geology/stone_savanna_quarried.xml</Actor>
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</VisualActor>
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</Entity>
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