standardize resource tooltips

Differential Revision: D2006
This was SVN commit r22821.
This commit is contained in:
Gallaecio
2019-09-01 10:58:12 +00:00
parent 2e611665c0
commit 9ced0a4e9c
28 changed files with 17 additions and 25 deletions
@@ -2,7 +2,6 @@
<Entity parent="template_gaia_flora_bush_berry">
<Identity>
<SpecificName>Berries</SpecificName>
<Tooltip>Gather the fruit from these bushes to accumulate Food.</Tooltip>
<Icon>gaia/flora_bush_berry.png</Icon>
</Identity>
<VisualActor>
@@ -2,7 +2,6 @@
<Entity parent="template_gaia_flora_bush_berry">
<Identity>
<SpecificName>Grapes</SpecificName>
<Tooltip>Gather grapes from these vines for Food.</Tooltip>
<Icon>gaia/flora_bush_grapes.png</Icon>
</Identity>
<VisualActor>
@@ -2,7 +2,6 @@
<Entity parent="template_gaia_flora_tree_fruit">
<Identity>
<SpecificName>Banana</SpecificName>
<Tooltip>Gather bananas for Food.</Tooltip>
</Identity>
<VisualActor>
<Actor>flora/trees/banana.xml</Actor>
@@ -5,7 +5,6 @@
</Footprint>
<Identity>
<SpecificName>Fig</SpecificName>
<Tooltip>Gather figs for Food.</Tooltip>
</Identity>
<Obstruction>
<Static width="5.0" depth="5.0"/>
@@ -10,7 +10,6 @@
</Identity>
<ResourceSupply>
<Amount>500</Amount>
<Type>stone.ruins</Type>
</ResourceSupply>
<VisualActor>
<Actor>props/special/eyecandy/column_doric_fallen.xml</Actor>
@@ -16,7 +16,6 @@
</Position>
<ResourceSupply>
<Amount>10000</Amount>
<Type>stone.ruins</Type>
<MaxGatherers>120</MaxGatherers>
</ResourceSupply>
<Sound>
@@ -13,7 +13,6 @@
</Obstruction>
<ResourceSupply>
<Amount>5000</Amount>
<Type>stone.ruins</Type>
<MaxGatherers>90</MaxGatherers>
</ResourceSupply>
<Sound>
@@ -13,7 +13,6 @@
</Obstruction>
<ResourceSupply>
<Amount>300</Amount>
<Type>stone.ruins</Type>
</ResourceSupply>
<VisualActor>
<Actor>props/special/eyecandy/standing_stones.xml</Actor>
@@ -13,7 +13,6 @@
</Obstruction>
<ResourceSupply>
<Amount>300</Amount>
<Type>stone.ruins</Type>
</ResourceSupply>
<Sound>
<SoundGroups>
@@ -13,7 +13,6 @@
</Obstruction>
<ResourceSupply>
<Amount>300</Amount>
<Type>stone.ruins</Type>
</ResourceSupply>
<Sound>
<SoundGroups>
@@ -13,7 +13,6 @@
</Obstruction>
<ResourceSupply>
<Amount>300</Amount>
<Type>stone.ruins</Type>
</ResourceSupply>
<Sound>
<SoundGroups>
@@ -6,7 +6,6 @@
</Footprint>
<Identity>
<SpecificName>Unfinished Greek Temple</SpecificName>
<Tooltip>This temple is unfinished and has fallen to ruin.</Tooltip>
<Icon>structures/temple.png</Icon>
</Identity>
<Obstruction>
@@ -6,7 +6,6 @@
</Footprint>
<Identity>
<SpecificName>Shipwreck</SpecificName>
<Tooltip>A decaying military shipwreck. A good opportunity for any businessman.</Tooltip>
</Identity>
<Obstruction>
<Static width="20.0" depth="10.0"/>
@@ -6,7 +6,6 @@
</Footprint>
<Identity>
<SpecificName>Shipwreck</SpecificName>
<Tooltip>A shipwreck with much loss of life. A good opportunity for any businessman.</Tooltip>
</Identity>
<Obstruction>
<Static width="21.0" depth="11.0"/>
@@ -6,7 +6,6 @@
</Footprint>
<Identity>
<SpecificName>Shipwreck</SpecificName>
<Tooltip>The wreck of a small cargo ship. A good opportunity for any businessman.</Tooltip>
</Identity>
<Obstruction>
<Static width="8.0" depth="14.0"/>
@@ -6,7 +6,6 @@
</Footprint>
<Identity>
<SpecificName>Shipwreck</SpecificName>
<Tooltip>A cargo ship rammed in half. A good opportunity for any businessman.</Tooltip>
</Identity>
<Obstruction>
<Static width="9.0" depth="17.0"/>
@@ -7,7 +7,7 @@
<Identity>
<GenericName>Fish</GenericName>
<Classes datatype="tokens">SeaCreature</Classes>
<Tooltip>Gather food from this bountiful oceanic resource.</Tooltip>
<Tooltip>Catch fish for food.</Tooltip>
</Identity>
<Minimap>
<Type>food</Type>
@@ -3,6 +3,7 @@
<Identity>
<Classes datatype="tokens">ForestPlant</Classes>
<Icon>gaia/flora_tree_generic.png</Icon>
<Tooltip>Chop trees for wood.</Tooltip>
</Identity>
<Minimap>
<Type>wood</Type>
@@ -1,5 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_gaia_flora_bush">
<Identity>
<Tooltip>Pick fruit for food.</Tooltip>
</Identity>
<Minimap>
<Type>food</Type>
<Color r="155" g="204" b="102"/>
@@ -6,7 +6,6 @@
</Footprint>
<Identity>
<GenericName>Tree</GenericName>
<Tooltip>Chop down to accumulate Wood.</Tooltip>
</Identity>
<StatusBars>
<BarWidth>3.0</BarWidth>
@@ -4,8 +4,8 @@
<Height>10.0</Height>
</Footprint>
<Identity>
<Tooltip disable=""/>
<Icon>gaia/flora_bush_berry.png</Icon>
<Tooltip>Pick fruit for food.</Tooltip>
</Identity>
<Minimap>
<Type>food</Type>
@@ -2,7 +2,7 @@
<Entity parent="template_gaia_geo">
<Identity>
<GenericName>Metal Mine</GenericName>
<Tooltip>A mineral deposit, providing access to rare forms of precious Metal.</Tooltip>
<Tooltip>Mine ore for metal.</Tooltip>
<Icon>gaia/geology_metal.png</Icon>
</Identity>
<Minimap>
@@ -2,7 +2,7 @@
<Entity parent="template_gaia_geo">
<Identity>
<GenericName>Stone Quarry</GenericName>
<Tooltip>Mine these to provide Stone building material.</Tooltip>
<Tooltip>Quarry rock for stone.</Tooltip>
<Icon>gaia/geology_stone_1.png</Icon>
</Identity>
<Minimap>
@@ -6,7 +6,7 @@
</Footprint>
<Identity>
<GenericName>Ruins</GenericName>
<Tooltip>These ruins that can be mined for resources.</Tooltip>
<Tooltip>Demolish ruins for stone.</Tooltip>
<Icon>gaia/geology_stone_1.png</Icon>
</Identity>
<Minimap>
@@ -6,7 +6,7 @@
</Footprint>
<Identity>
<GenericName>Treasure</GenericName>
<Tooltip>A treasure that can be quickly gathered.</Tooltip>
<Tooltip>Collect treasures for resources.</Tooltip>
<Icon>gaia/special_treasure.png</Icon>
</Identity>
<Minimap>
@@ -19,7 +19,6 @@
<ResourceSupply>
<KillBeforeGather>false</KillBeforeGather>
<Amount>300</Amount>
<Type>treasure.metal</Type>
<MaxGatherers>1</MaxGatherers>
</ResourceSupply>
<Selectable>
@@ -3,6 +3,9 @@
<Health>
<DeathType>remain</DeathType>
</Health>
<Identity>
<Tooltip>Kill to gather meat for food.</Tooltip>
</Identity>
<ResourceSupply>
<KillBeforeGather>true</KillBeforeGather>
<Amount>100</Amount>
@@ -4,6 +4,9 @@
<Max>50</Max>
<DeathType>remain</DeathType>
</Health>
<Identity>
<Tooltip>Kill to gather meat for food.</Tooltip>
</Identity>
<Loot>
<xp>10</xp>
</Loot>
@@ -6,7 +6,7 @@
<Unhealable>true</Unhealable>
</Health>
<Identity>
<Tooltip>Kill, then gather food from this bountiful oceanic resource.</Tooltip>
<Tooltip>Kill to butcher for food.</Tooltip>
</Identity>
<Loot>
<xp>10</xp>