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This was SVN commit r3314.
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@@ -0,0 +1,37 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant name="Base">
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<animations>
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<animation file="biped/dudedecay_sword.psa" name="Idle" speed="200"/>
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</animations>
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<mesh>skeletal/m_pants_c.pmd</mesh>
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<props>
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<prop actor="props/units/heads/head_celt.xml" attachpoint="head"/>
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<prop actor="props/units/shields/celt_scutum_b.xml" attachpoint="shield"/>
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<prop actor="props/units/weapons/spear.xml" attachpoint="r_hand"/>
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</props>
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</variant>
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</group>
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<group>
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<variant>
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<texture>skeletal/celt_isw_b_01.dds</texture>
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</variant>
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<variant>
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<texture>skeletal/celt_isw_b_02.dds</texture>
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</variant>
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<variant>
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<texture>skeletal/celt_isw_b_03.dds</texture>
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</variant>
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<variant>
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<texture>skeletal/celt_isw_b_04.dds</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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