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New Texture: Iberian Units Retexture
Thread: https://wildfiregames.com/forum/index.php?/topic/24988-task-iberian-units-update/ Reviewed by Genava55 and other community members This was SVN commit r22186.
This commit is contained in:
@@ -1,9 +1,9 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="Base">
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<mesh>skeletal/new/m_tunic_short.dae</mesh>
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<mesh>skeletal/new/m_armor_tunic_short.dae</mesh>
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<props>
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<prop actor="props/units/heads/new/head_iber_adv.xml" attachpoint="head"/>
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<prop actor="props/units/heads/iber_helmet_isp_b.xml" attachpoint="helmet"/>
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@@ -13,19 +13,19 @@
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</variant>
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</group>
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<group>
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<variant frequency="2" name="Iberian-Tunic-beige">
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<variant frequency="3" name="cardiopylax-javelinist-1a">
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<textures>
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<texture file="skeletal/iber_isw_a_1.dds" name="baseTex"/>
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<texture file="skeletal/iber_padded_cardiopylax_javelinist_1_a.png" name="baseTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="Iberian-Tunic-brown">
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<variant frequency="1" name="cardiopylax-javelinist-1b">
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<textures>
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<texture file="skeletal/iber_isw_a_2.dds" name="baseTex"/>
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<texture file="skeletal/iber_padded_cardiopylax_javelinist_1_b.png" name="baseTex"/>
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</textures>
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</variant>
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<variant frequency="2" name="Iberian-Tunic-pect">
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<variant frequency="1" name="cardiopylax-javelinist-1c">
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<textures>
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<texture file="skeletal/kart_ijv_a_1.dds" name="baseTex"/>
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<texture file="skeletal/iber_padded_cardiopylax_javelinist_1_c.png" name="baseTex"/>
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</textures>
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</variant>
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</group>
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@@ -36,7 +36,7 @@
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<group>
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<variant frequency="1" name="Idle"/>
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<variant file="biped/attack_ranged_cavalry_javelin.xml" name="attack_ranged"/>
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<variant file="biped/rider/promotion_shield.xml" />
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<variant file="biped/rider/promotion_shield.xml"/>
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<variant file="biped/rider/attack_slaughter_shield_iber.xml"/>
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<variant file="biped/gather_meat.xml"/>
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<variant file="biped/rider/death_javelin.xml"/>
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="UTF-8"?>
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||||
<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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@@ -11,9 +11,14 @@
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</variant>
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</group>
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<group>
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<variant frequency="3" name="tunic-white">
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<variant frequency="1" name="tunic-slinger-1a">
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<textures>
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<texture file="skeletal/iber_csp_b_1.dds" name="baseTex"/>
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<texture file="skeletal/iber_tunic_slinger_1_a.png" name="baseTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="tunic-slinger-1b">
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<textures>
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<texture file="skeletal/iber_tunic_slinger_1_b.png" name="baseTex"/>
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</textures>
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</variant>
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</group>
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@@ -24,7 +29,7 @@
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<group>
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<variant frequency="1" name="Idle"/>
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<variant file="biped/attack_ranged_cavalry_javelin.xml" name="attack_ranged"/>
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<variant file="biped/rider/promotion_shield.xml" />
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<variant file="biped/rider/promotion_shield.xml"/>
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<variant file="biped/rider/attack_slaughter_shield_iber.xml"/>
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<variant file="biped/gather_meat.xml"/>
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<variant file="biped/rider/death_javelin.xml"/>
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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@@ -6,24 +6,47 @@
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<props>
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<prop actor="props/units/heads/new/head_iber_su1.xml" attachpoint="head"/>
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<prop actor="props/units/weapons/jav_ammo.xml" attachpoint="ammo"/>
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<prop actor="props/units/shields/iber_round_su1.xml" attachpoint="shield"/>
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<prop actor="props/units/heads/iber_helmet_su1.xml" attachpoint="helmet"/>
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<prop actor="props/units/capes/rider/champ_iber.xml" attachpoint="root"/>
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<prop actor="props/units/capes/rider/javelinist.xml" attachpoint="root"/>
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</props>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="rider-quilted armour">
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<mesh>skeletal/new/m_tunic_short.dae</mesh>
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<variant frequency="1" name="padded-cardiopylax-champion-1a">
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<mesh>skeletal/new/m_armor_tunic_short.dae</mesh>
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<textures>
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<texture file="skeletal/iber_su2_1.dds" name="baseTex"/>
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<texture file="skeletal/iber_padded_cardiopylax_champion_1_a.png" name="baseTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="rider-plate armour">
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<mesh>skeletal/new/m_tunic_long.dae</mesh>
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<variant frequency="1" name="padded-cardiopylax-champion-1b">
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<mesh>skeletal/new/m_armor_tunic_short.dae</mesh>
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<textures>
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<texture file="skeletal/iber_su2_2.dds" name="baseTex"/>
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<texture file="skeletal/iber_padded_cardiopylax_champion_1_b.png" name="baseTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="padded-cardiopylax-champion-1c">
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<mesh>skeletal/new/m_armor_tunic_short.dae</mesh>
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<textures>
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<texture file="skeletal/iber_padded_cardiopylax_champion_1_c.png" name="baseTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="padded-scale-1a">
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<mesh>skeletal/new/m_armor_tunic_short.dae</mesh>
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<textures>
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<texture file="skeletal/iber_padded_scale_1_a.png" name="baseTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="padded-scale-1b">
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<mesh>skeletal/new/m_armor_tunic_short.dae</mesh>
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<textures>
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<texture file="skeletal/iber_padded_scale_1_b.png" name="baseTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="padded-scale-1c">
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<mesh>skeletal/new/m_armor_tunic_short.dae</mesh>
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<textures>
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<texture file="skeletal/iber_padded_scale_1_c.png" name="baseTex"/>
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</textures>
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</variant>
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</group>
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@@ -1,9 +1,9 @@
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<?xml version="1.0" encoding="UTF-8"?>
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||||
<?xml version="1.0" encoding="utf-8"?>
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||||
<actor version="1">
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||||
<castshadow/>
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||||
<group>
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<variant frequency="1" name="Base">
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<mesh>skeletal/new/m_tunic_short.dae</mesh>
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<mesh>skeletal/new/m_armor_tunic_short.dae</mesh>
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<props>
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<prop actor="props/units/heads/new/head_iber_adv.xml" attachpoint="head"/>
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<prop actor="props/units/heads/iber_helmet_isw_e.xml" attachpoint="helmet"/>
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@@ -13,7 +13,7 @@
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</variant>
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</group>
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<group>
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<variant frequency="3" name="Iberian-Tunic-brown">
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<variant frequency="1" name="Iberian-Tunic-brown">
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<textures>
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<texture file="skeletal/iber_isp_a_1.dds" name="baseTex"/>
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</textures>
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@@ -23,6 +23,36 @@
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<texture file="skeletal/iber_isw_e_1.dds" name="baseTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="Padded-cardiopylax-1a">
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<textures>
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<texture file="skeletal/iber_padded_cardiopylax_1_a.png" name="baseTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="Padded-cardiopylax-1b">
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<textures>
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<texture file="skeletal/iber_padded_cardiopylax_1_b.png" name="baseTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="Padded-cardiopylax-1c">
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<textures>
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<texture file="skeletal/iber_padded_cardiopylax_1_c.png" name="baseTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="padded-cardiopylax-champion-1a">
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<textures>
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<texture file="skeletal/iber_padded_cardiopylax_champion_1_a.png" name="baseTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="padded-cardiopylax-champion-1b">
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<textures>
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<texture file="skeletal/iber_padded_cardiopylax_champion_1_b.png" name="baseTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="padded-cardiopylax-champion-1c">
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<textures>
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<texture file="skeletal/iber_padded_cardiopylax_champion_1_c.png" name="baseTex"/>
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</textures>
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</variant>
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</group>
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<group>
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<variant file="biped/base_cavalry_javelin_relax.xml"/>
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@@ -31,7 +61,7 @@
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<group>
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<variant frequency="1" name="Idle"/>
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<variant file="biped/attack_ranged_cavalry_javelin.xml" name="attack_ranged"/>
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<variant file="biped/rider/promotion_shield.xml" />
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<variant file="biped/rider/promotion_shield.xml"/>
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<variant file="biped/rider/attack_slaughter_shield_iber.xml"/>
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<variant file="biped/gather_meat.xml"/>
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<variant file="biped/rider/death_javelin.xml"/>
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="UTF-8"?>
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||||
<?xml version="1.0" encoding="utf-8"?>
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||||
<actor version="1">
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<castshadow/>
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||||
<group>
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@@ -11,9 +11,19 @@
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</variant>
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</group>
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<group>
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<variant frequency="1" name="Elite-Rider-Texture-01">
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<variant frequency="3" name="cardiopylax-2a">
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<textures>
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<texture file="skeletal/iber_csp_a_1.dds" name="baseTex"/>
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<texture file="skeletal/iber_cardiopylax_2_a.png" name="baseTex"/>
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||||
</textures>
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</variant>
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<variant frequency="1" name="cardiopylax-2b">
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<textures>
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<texture file="skeletal/iber_cardiopylax_2_b.png" name="baseTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="cardiopylax-2c">
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<textures>
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<texture file="skeletal/iber_cardiopylax_2_c.png" name="baseTex"/>
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</textures>
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||||
</variant>
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</group>
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||||
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="UTF-8"?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
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||||
<group>
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@@ -11,9 +11,29 @@
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</variant>
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</group>
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<group>
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<variant frequency="1" name="Elite-Rider-Texture-01">
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<variant frequency="1" name="tunic-1a">
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<textures>
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<texture file="skeletal/iber_isw_b_3.dds" name="baseTex"/>
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<texture file="skeletal/iber_tunic_1_a.png" name="baseTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="tunic-1b">
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<textures>
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<texture file="skeletal/iber_tunic_1_b.png" name="baseTex"/>
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||||
</textures>
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</variant>
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<variant frequency="1" name="tunic-1c">
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<textures>
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<texture file="skeletal/iber_tunic_1_c.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="tunic-1d">
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||||
<textures>
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<texture file="skeletal/iber_tunic_1_d.png" name="baseTex"/>
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</textures>
|
||||
</variant>
|
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<variant frequency="1" name="tunic-1e">
|
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<textures>
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||||
<texture file="skeletal/iber_tunic_1_e.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
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@@ -1,26 +1,57 @@
|
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<?xml version="1.0" encoding="UTF-8"?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="1" name="Base">
|
||||
<mesh>skeletal/new/m_tunic_short.dae</mesh>
|
||||
<mesh>skeletal/new/m_armor_tunic_short.dae</mesh>
|
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<props>
|
||||
<prop actor="props/units/heads/new/head_iber_su1.xml" attachpoint="head"/>
|
||||
<prop actor="props/units/heads/celt_helmet_b.xml" attachpoint="helmet"/>
|
||||
<prop actor="props/units/weapons/spear.xml" attachpoint="weapon_R"/>
|
||||
<prop actor="props/units/shields/iberian_buckler_elite.xml" attachpoint="shield"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="rider-chainmail">
|
||||
<variant frequency="1" name="Celtic Berru Helmet-02">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/celt_helmet_berru_02.xml" attachpoint="helmet"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="Celtic Montefortino Helmet-01">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/celt_helmet_montefortino_01.xml" attachpoint="helmet"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="scale-chainmail-1a">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_csp_e_1.dds" name="baseTex"/>
|
||||
<texture file="skeletal/iber_scale_chainmail_1_a.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="rider-scalemail">
|
||||
<variant frequency="1" name="scale-chainmail-1b">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_csp_e_2.dds" name="baseTex"/>
|
||||
<texture file="skeletal/iber_scale_chainmail_1_b.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="scale-chainmail-1c">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_scale_chainmail_1_c.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="chainmail-javelinist-1a">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_chainmail_javelinist_1_a.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="chainmail-javelinist-1b">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_chainmail_javelinist_1_b.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="chainmail-javelinist-1c">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_chainmail_javelinist_1_c.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="1" name="Base">
|
||||
<mesh>skeletal/new/m_tunic_long.dae</mesh>
|
||||
<mesh>skeletal/new/m_armor_tunic_short.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/units/heads/new/head_iber_su1.xml" attachpoint="head"/>
|
||||
<prop actor="props/units/weapons/jav_loaded.xml" attachpoint="weapon_R"/>
|
||||
@@ -11,8 +11,22 @@
|
||||
<prop actor="props/units/heads/iber_helmet_04.xml" attachpoint="helmet"/>
|
||||
<prop actor="props/units/shields/iberian_buckler_adv.xml" attachpoint="shield"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="3" name="cardiopylax-javelinist-1a">
|
||||
<textures>
|
||||
<texture file="skeletal/kart_ijv_a_1.dds" name="baseTex"/>
|
||||
<texture file="skeletal/iber_padded_cardiopylax_javelinist_1_a.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="cardiopylax-javelinist-1b">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_padded_cardiopylax_javelinist_1_b.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="cardiopylax-javelinist-1c">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_padded_cardiopylax_javelinist_1_c.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
@@ -10,8 +10,32 @@
|
||||
<prop actor="props/units/weapons/jav_ammo.xml" attachpoint="ammo"/>
|
||||
<prop actor="props/units/shields/iberian_buckler_basic.xml" attachpoint="shield"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Tunic-1a">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_isw_b_3.dds" name="baseTex"/>
|
||||
<texture file="skeletal/iber_tunic_1_a.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="Tunic-1b">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_tunic_1_b.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="Tunic-1c">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_tunic_1_c.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="Tunic-1d">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_tunic_1_d.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="Tunic-1e">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_tunic_1_e.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -1,18 +1,68 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="1" name="Base">
|
||||
<mesh>skeletal/new/m_tunic_short.dae</mesh>
|
||||
<mesh>skeletal/new/m_armor_tunic_short.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/units/heads/new/head_iber_su1.xml" attachpoint="head"/>
|
||||
<prop actor="props/units/weapons/jav_loaded.xml" attachpoint="weapon_R"/>
|
||||
<prop actor="props/units/weapons/jav_ammo.xml" attachpoint="ammo"/>
|
||||
<prop actor="props/units/heads/celt_helmet_b.xml" attachpoint="helmet"/>
|
||||
<prop actor="props/units/shields/iberian_buckler_elite.xml" attachpoint="shield"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Celtic Berru Helmet-02">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/celt_helmet_berru_02.xml" attachpoint="helmet"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="Celtic Montefortino Helmet-01">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/celt_helmet_montefortino_01.xml" attachpoint="helmet"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="chainmail-javelinist-2a">
|
||||
<textures>
|
||||
<texture file="skeletal/kart_ijv_e_2.dds" name="baseTex"/>
|
||||
<texture file="skeletal/iber_chainmail_javelinist_2_a.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="chainmail-javelinist-2b">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_chainmail_javelinist_2_b.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="chainmail-javelinist-2c">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_chainmail_javelinist_2_c.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="chainmail-javelinist-1a">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_chainmail_javelinist_1_a.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="chainmail-javelinist-1b">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_chainmail_javelinist_1_b.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="chainmail-javelinist-1c">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_chainmail_javelinist_1_c.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="chainmail-cardiopylax-champion-1a">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_chainmail_cardiopylax_champion_1_a.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="chainmail-cardiopylax-champion-1b">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_chainmail_cardiopylax_champion_1_b.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
@@ -10,8 +10,17 @@
|
||||
<prop actor="props/units/weapons/sling.xml" attachpoint="weapon_R"/>
|
||||
<prop actor="props/units/weapons/slingrock.xml" attachpoint="projectile"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="tunic-slinger-1a">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_isw_b_3.dds" name="baseTex"/>
|
||||
<texture file="skeletal/iber_tunic_slinger_1_a.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="tunic-slinger-1b">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_tunic_slinger_1_b.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
@@ -12,14 +12,24 @@
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="tunic-brown">
|
||||
<variant frequency="1" name="tunic-sleeveless-slinger-1a">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_isl_b_1.dds" name="baseTex"/>
|
||||
<texture file="skeletal/iber_tunic_sleeveless_slinger_1_a.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="tunic-beige">
|
||||
<variant frequency="1" name="tunic-sleeveless-slinger-1b">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_isl_b_2.dds" name="baseTex"/>
|
||||
<texture file="skeletal/iber_tunic_sleeveless_slinger_1_b.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="tunic-sleeveless-slinger-1c">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_tunic_sleeveless_slinger_1_c.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="tunic-sleeveless-slinger-1d">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_tunic_sleeveless_slinger_1_d.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
@@ -11,8 +11,40 @@
|
||||
<prop actor="props/units/shields/iberian_buckler_adv.xml" attachpoint="shield"/>
|
||||
<prop actor="props/units/weapons/slingrock.xml" attachpoint="projectile"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="slinger-quilted-1a">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_isl_e_1.dds" name="baseTex"/>
|
||||
<texture file="skeletal/iber_padded_slinger_1_a.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="slinger-quilted-1b">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_padded_slinger_1_b.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="slinger-quilted-1c">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_padded_slinger_1_c.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="slinger-quilted-2a">
|
||||
<mesh>skeletal/new/m_tunic_short.dae</mesh>
|
||||
<textures>
|
||||
<texture file="skeletal/iber_padded_slinger_2_a.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="slinger-quilted-2b">
|
||||
<mesh>skeletal/new/m_tunic_short.dae</mesh>
|
||||
<textures>
|
||||
<texture file="skeletal/iber_padded_slinger_2_b.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="slinger-quilted-2c">
|
||||
<mesh>skeletal/new/m_tunic_short.dae</mesh>
|
||||
<textures>
|
||||
<texture file="skeletal/iber_padded_slinger_2_c.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -1,10 +1,12 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="1" name="Base">
|
||||
<mesh>skeletal/new/m_tunic_short.dae</mesh>
|
||||
<mesh>skeletal/new/m_armor_tunic_short.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/units/heads/new/head_iber_su1.xml" attachpoint="head"/>
|
||||
<prop actor="props/units/heads/iber_helmet_04.xml" attachpoint="helmet"/>
|
||||
<prop actor="props/units/shields/iber_scutum_isp.xml" attachpoint="shield"/>
|
||||
<prop actor="props/units/weapons/spear.xml" attachpoint="weapon_R"/>
|
||||
</props>
|
||||
@@ -12,15 +14,12 @@
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Scutarius-Body-Texture-1">
|
||||
<props>
|
||||
<prop actor="props/units/heads/new/head_iber_su1.xml" attachpoint="head"/>
|
||||
<prop actor="props/units/heads/iber_helmet_04.xml" attachpoint="helmet"/>
|
||||
</props>
|
||||
<textures>
|
||||
<texture file="skeletal/iber_isp_a_1.dds" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="Scutarius-Body-Texture-2">
|
||||
<variant frequency="3" name="Scutarius-Body-Texture-2">
|
||||
<mesh>skeletal/new/m_tunic_short.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/units/heads/new/head_iber_adv_hood_1.xml" attachpoint="head"/>
|
||||
<prop actor="props/units/heads/iber_helmet_yellow_ridges.xml" attachpoint="helmet"/>
|
||||
@@ -29,6 +28,21 @@
|
||||
<texture file="skeletal/iber_isp_a_2.dds" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="Padded-cardiopylax-1a">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_padded_cardiopylax_1_a.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="Padded-cardiopylax-1b">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_padded_cardiopylax_1_b.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="Padded-cardiopylax-1c">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_padded_cardiopylax_1_c.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant file="biped/base_spearman_relax.xml"/>
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
@@ -13,14 +13,19 @@
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Iberian-Tunic-beige">
|
||||
<variant frequency="3" name="cardiopylax-1a">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_isw_a_1.dds" name="baseTex"/>
|
||||
<texture file="skeletal/iber_cardiopylax_1_a.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="Iberian-Tunic-brown">
|
||||
<variant frequency="1" name="cardiopylax-1b">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_isw_a_2.dds" name="baseTex"/>
|
||||
<texture file="skeletal/iber_cardiopylax_1_b.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="cardiopylax-1c">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_cardiopylax_1_c.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="1" name="Base">
|
||||
<mesh>skeletal/new/m_armor_tunic_short.dae</mesh>
|
||||
<mesh>skeletal/new/m_tunic_short.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/units/shields/iber_scutum_isp_e.xml" attachpoint="shield"/>
|
||||
<prop actor="props/units/weapons/spear.xml" attachpoint="weapon_R"/>
|
||||
@@ -13,9 +13,19 @@
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Scale-Mail">
|
||||
<variant frequency="3" name="scale-chainmail-1a">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_isp_e_1.dds" name="baseTex"/>
|
||||
<texture file="skeletal/iber_scale_chainmail_1_a.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="scale-chainmail-1b">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_scale_chainmail_1_b.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="scale-chainmail-1c">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_scale_chainmail_1_c.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
@@ -13,14 +13,19 @@
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="tunic-beige">
|
||||
<variant frequency="3" name="cardiopylax-1a">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_isw_a_1.dds" name="baseTex"/>
|
||||
<texture file="skeletal/iber_cardiopylax_1_a.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="tunic-brown">
|
||||
<variant frequency="1" name="cardiopylax-1b">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_isw_a_2.dds" name="baseTex"/>
|
||||
<texture file="skeletal/iber_cardiopylax_1_b.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="cardiopylax-1c">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_cardiopylax_1_c.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
@@ -12,14 +12,30 @@
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="tunic-gold">
|
||||
<textures><texture file="skeletal/iber_isw_b_1.dds" name="baseTex"/></textures>
|
||||
<variant frequency="1" name="tunic-1a">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_tunic_1_a.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="tunic-brown">
|
||||
<textures><texture file="skeletal/iber_isw_b_2.dds" name="baseTex"/></textures>
|
||||
<variant frequency="1" name="tunic-1b">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_tunic_1_b.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="2" name="tunic-beige">
|
||||
<textures><texture file="skeletal/iber_isw_b_3.dds" name="baseTex"/></textures>
|
||||
<variant frequency="1" name="tunic-1c">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_tunic_1_c.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="tunic-1d">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_tunic_1_d.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="tunic-1e">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_tunic_1_e.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
@@ -12,24 +12,30 @@
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="2" name="armour-pectoral-1">
|
||||
<variant frequency="1" name="armour-pectoral-1">
|
||||
<mesh>skeletal/new/m_tunic_short.dae</mesh>
|
||||
<textures>
|
||||
<texture file="skeletal/iber_su_inf_1.dds" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="2" name="armour-pectoral-2">
|
||||
<variant frequency="1" name="armour-pectoral-2">
|
||||
<mesh>skeletal/new/m_tunic_short.dae</mesh>
|
||||
<textures>
|
||||
<texture file="skeletal/iber_su_inf_2.dds" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="4" name="armour-chainmail">
|
||||
<variant frequency="1" name="armour-chainmail">
|
||||
<mesh>skeletal/new/m_armor_tunic_short.dae</mesh>
|
||||
<textures>
|
||||
<texture file="skeletal/iber_champ_inf_3.dds" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="padded-scale-1a">
|
||||
<mesh>skeletal/new/m_armor_tunic_short.dae</mesh>
|
||||
<textures>
|
||||
<texture file="skeletal/iber_padded_scale_1_a.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Idle"/>
|
||||
|
||||
@@ -1,19 +1,68 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="1" name="Base">
|
||||
<mesh>skeletal/new/m_tunic_short.dae</mesh>
|
||||
<mesh>skeletal/new/m_armor_tunic_short.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/units/heads/new/head_iber_su1.xml" attachpoint="head"/>
|
||||
<prop actor="props/units/shields/iberian_buckler_elite.xml" attachpoint="shield"/>
|
||||
<prop actor="props/units/weapons/falcata.xml" attachpoint="weapon_R"/>
|
||||
<prop actor="props/units/heads/iber_helmet_isw_e.xml" attachpoint="helmet"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Padded-cardiopylax-original">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_isw_e_1.dds" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="Padded-cardiopylax-1a">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_padded_cardiopylax_1_a.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="Padded-cardiopylax-1b">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_padded_cardiopylax_1_b.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="Padded-cardiopylax-1c">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_padded_cardiopylax_1_c.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="padded-cardiopylax-champion-1a">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_padded_cardiopylax_champion_1_a.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="padded-cardiopylax-champion-1b">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_padded_cardiopylax_champion_1_b.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="padded-cardiopylax-champion-1c">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_padded_cardiopylax_champion_1_c.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="chainmail-cardiopylax-1a">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_chainmail_cardiopylax_1_a.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="chainmail-cardiopylax-1b">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_chainmail_cardiopylax_1_b.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="chainmail-cardiopylax-1c">
|
||||
<textures>
|
||||
<texture file="skeletal/iber_chainmail_cardiopylax_1_c.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant file="biped/base_swordsman_shieldsmall_fast.xml"/>
|
||||
|
||||
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Reference in New Issue
Block a user