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https://gitea.wildfiregames.com/0ad/0ad.git
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Fix incorrect normal maps for stone_furrowed_0* meshes.
Remove duplication in some actors. Fix naming conventions for those files. Use the correct material. Noticed by: @marder This was SVN commit r26511.
This commit is contained in:
+9
-20
@@ -6,33 +6,22 @@
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<textures>
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<texture file="gaia/stonequarry_desert_badlands.png" name="baseTex"/>
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<texture file="gaia/stonequarry_desert_badlands_spec.png" name="specTex"/>
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<texture file="gaia/stone_weathered_cubic_norm.png" name="normTex"/>
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</textures>
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</variant>
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</group>
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<group>
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<variant name="1">
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<mesh>gaia/stone_cubic_weathered_1.dae</mesh>
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<textures>
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<texture file="gaia/stone_weathered_cubic_norm.png" name="normTex"/>
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</textures>
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<variant name="01" frequency="1">
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<mesh>gaia/stone_cubic_weathered_01.dae</mesh>
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</variant>
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<variant name="2">
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<mesh>gaia/stone_cubic_weathered_2.dae</mesh>
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<textures>
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<texture file="gaia/stone_weathered_cubic_norm.png" name="normTex"/>
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</textures>
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<variant name="02" frequency="1">
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<mesh>gaia/stone_cubic_weathered_02.dae</mesh>
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</variant>
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<variant name="3">
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<mesh>gaia/stone_cubic_weathered_3.dae</mesh>
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<textures>
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<texture file="gaia/stone_weathered_cubic_norm.png" name="normTex"/>
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</textures>
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<variant name="03" frequency="1">
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<mesh>gaia/stone_cubic_weathered_03.dae</mesh>
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</variant>
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<variant name="4">
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<mesh>gaia/stone_cubic_weathered_4.dae</mesh>
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<textures>
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<texture file="gaia/stone_weathered_cubic_norm.png" name="normTex"/>
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</textures>
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<variant name="04" frequency="1">
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<mesh>gaia/stone_cubic_weathered_04.dae</mesh>
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</variant>
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</group>
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<material>no_trans_norm_spec.xml</material>
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@@ -2,37 +2,26 @@
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<actor version="1">
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<castshadow/>
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<group>
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<variant name="a">
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<variant name="Desert Badland Furrowed Stone" frequency="1">
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<textures>
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<texture file="gaia/stonequarry_desert_badlands.png" name="baseTex"/>
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<texture file="gaia/stonequarry_desert_badlands_spec.png" name="specTex"/>
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<texture file="gaia/stonequarry_desert_badlands_norm.png" name="normTex"/>
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</textures>
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</variant>
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</group>
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<group>
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<variant name="1">
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<mesh>gaia/stone_furrowed_1.dae</mesh>
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<textures>
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<texture file="gaia/stone_furrowed_norm.png" name="normTex"/>
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</textures>
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<variant name="01" frequency="1">
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<mesh>gaia/stone_furrowed_01.dae</mesh>
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</variant>
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<variant name="2">
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<mesh>gaia/stone_furrowed_2.dae</mesh>
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<textures>
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<texture file="gaia/stone_furrowed_norm.png" name="normTex"/>
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</textures>
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<variant name="02" frequency="1">
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<mesh>gaia/stone_furrowed_02.dae</mesh>
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</variant>
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<variant name="3">
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<mesh>gaia/stone_furrowed_3.dae</mesh>
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<textures>
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<texture file="gaia/stone_furrowed_norm.png" name="normTex"/>
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</textures>
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<variant name="03" frequency="1">
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<mesh>gaia/stone_furrowed_03.dae</mesh>
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</variant>
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<variant name="4">
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<mesh>gaia/stone_furrowed_4.dae</mesh>
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<textures>
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<texture file="gaia/stone_furrowed_norm.png" name="normTex"/>
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</textures>
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<variant name="04" frequency="1">
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<mesh>gaia/stone_furrowed_04.dae</mesh>
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</variant>
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</group>
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<material>no_trans_norm_spec.xml</material>
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@@ -6,34 +6,23 @@
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<textures>
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<texture file="gaia/stonequarry_desert.png" name="baseTex"/>
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<texture file="gaia/stonequarry_desert_spec.png" name="specTex"/>
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<texture file="gaia/stone_weathered_cubic_norm.png" name="normTex"/>
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</textures>
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</variant>
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</group>
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<group>
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<variant name="1">
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<mesh>gaia/stone_cubic_weathered_1.dae</mesh>
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<textures>
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<texture file="gaia/stone_weathered_cubic_norm.png" name="normTex"/>
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</textures>
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<variant name="01" frequency="1">
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<mesh>gaia/stone_cubic_weathered_01.dae</mesh>
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</variant>
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<variant name="2">
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<mesh>gaia/stone_cubic_weathered_2.dae</mesh>
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<textures>
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<texture file="gaia/stone_weathered_cubic_norm.png" name="normTex"/>
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</textures>
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<variant name="02" frequency="1">
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<mesh>gaia/stone_cubic_weathered_02.dae</mesh>
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</variant>
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<variant name="3">
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<mesh>gaia/stone_cubic_weathered_3.dae</mesh>
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<textures>
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<texture file="gaia/stone_weathered_cubic_norm.png" name="normTex"/>
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</textures>
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<variant name="03" frequency="1">
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<mesh>gaia/stone_cubic_weathered_03.dae</mesh>
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</variant>
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<variant name="4">
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<mesh>gaia/stone_cubic_weathered_4.dae</mesh>
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<textures>
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<texture file="gaia/stone_weathered_cubic_norm.png" name="normTex"/>
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</textures>
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<variant name="04" frequency="1">
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<mesh>gaia/stone_cubic_weathered_04.dae</mesh>
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</variant>
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</group>
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<material>player_trans_parallax_spec_helmet.xml</material>
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<material>no_trans_norm_spec.xml</material>
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</actor>
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@@ -2,37 +2,26 @@
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<actor version="1">
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<castshadow/>
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<group>
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<variant name="a">
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<variant name="Desert Furrowed Stone" frequency="1">
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<textures>
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<texture file="gaia/stonequarry_desert.png" name="baseTex"/>
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<texture file="gaia/stonequarry_desert_spec.png" name="specTex"/>
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<texture file="gaia/stonequarry_desert_norm.png" name="normTex"/>
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</textures>
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</variant>
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</group>
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<group>
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<variant name="1">
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<mesh>gaia/stone_furrowed_1.dae</mesh>
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<textures>
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<texture file="gaia/stone_furrowed_norm.png" name="normTex"/>
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</textures>
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<variant name="01" frequency="1">
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<mesh>gaia/stone_furrowed_01.dae</mesh>
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</variant>
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<variant name="2">
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<mesh>gaia/stone_furrowed_2.dae</mesh>
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<textures>
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<texture file="gaia/stone_furrowed_norm.png" name="normTex"/>
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</textures>
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<variant name="02" frequency="1">
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<mesh>gaia/stone_furrowed_02.dae</mesh>
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</variant>
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<variant name="3">
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<mesh>gaia/stone_furrowed_3.dae</mesh>
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<textures>
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<texture file="gaia/stone_furrowed_norm.png" name="normTex"/>
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</textures>
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<variant name="03" frequency="1">
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<mesh>gaia/stone_furrowed_03.dae</mesh>
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</variant>
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<variant name="4">
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<mesh>gaia/stone_furrowed_4.dae</mesh>
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<textures>
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<texture file="gaia/stone_furrowed_norm.png" name="normTex"/>
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</textures>
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<variant name="04" frequency="1">
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<mesh>gaia/stone_furrowed_04.dae</mesh>
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</variant>
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</group>
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<material>no_trans_norm_spec.xml</material>
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@@ -6,33 +6,22 @@
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<textures>
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<texture file="gaia/stonequarry_savanna.png" name="baseTex"/>
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<texture file="gaia/stonequarry_desert_badlands_spec.png" name="specTex"/>
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<texture file="gaia/stone_weathered_cubic_norm.png" name="normTex"/>
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</textures>
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</variant>
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</group>
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<group>
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<variant name="1">
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<mesh>gaia/stone_cubic_weathered_1.dae</mesh>
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<textures>
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<texture file="gaia/stone_weathered_cubic_norm.png" name="normTex"/>
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</textures>
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<variant name="01" frequency="1">
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<mesh>gaia/stone_cubic_weathered_01.dae</mesh>
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</variant>
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<variant name="2">
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<mesh>gaia/stone_cubic_weathered_2.dae</mesh>
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<textures>
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<texture file="gaia/stone_weathered_cubic_norm.png" name="normTex"/>
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</textures>
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<variant name="02" frequency="1">
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<mesh>gaia/stone_cubic_weathered_02.dae</mesh>
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</variant>
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<variant name="3">
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<mesh>gaia/stone_cubic_weathered_3.dae</mesh>
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<textures>
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<texture file="gaia/stone_weathered_cubic_norm.png" name="normTex"/>
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</textures>
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<variant name="03" frequency="1">
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<mesh>gaia/stone_cubic_weathered_03.dae</mesh>
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</variant>
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<variant name="4">
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<mesh>gaia/stone_cubic_weathered_4.dae</mesh>
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<textures>
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<texture file="gaia/stone_weathered_cubic_norm.png" name="normTex"/>
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</textures>
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<variant name="04" frequency="1">
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<mesh>gaia/stone_cubic_weathered_04.dae</mesh>
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</variant>
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</group>
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<material>no_trans_norm_spec.xml</material>
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@@ -2,38 +2,27 @@
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<actor version="1">
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<castshadow/>
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<group>
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<variant name="a">
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<variant name="Savanna Badland Furrowed Stone" frequency="1">
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<textures>
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<texture file="gaia/stonequarry_savanna.png" name="baseTex"/>
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<texture file="gaia/stonequarry_desert_badlands_spec.png" name="specTex"/>
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<texture file="gaia/stonequarry_desert_badlands_norm.png" name="normTex"/>
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</textures>
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</variant>
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</group>
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<group>
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<variant name="1">
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<mesh>gaia/stone_furrowed_1.dae</mesh>
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<textures>
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<texture file="gaia/stone_weathered_cubic_norm.png" name="normTex"/>
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</textures>
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<variant name="01" frequency="1">
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<mesh>gaia/stone_furrowed_01.dae</mesh>
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</variant>
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<variant name="2">
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<mesh>gaia/stone_furrowed_2.dae</mesh>
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<textures>
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<texture file="gaia/stone_weathered_cubic_norm.png" name="normTex"/>
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</textures>
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<variant name="02" frequency="1">
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<mesh>gaia/stone_furrowed_02.dae</mesh>
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</variant>
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<variant name="3">
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<mesh>gaia/stone_furrowed_3.dae</mesh>
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<textures>
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<texture file="gaia/stone_weathered_cubic_norm.png" name="normTex"/>
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</textures>
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<variant name="03" frequency="1">
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<mesh>gaia/stone_furrowed_03.dae</mesh>
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</variant>
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<variant name="4">
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<mesh>gaia/stone_furrowed_4.dae</mesh>
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<textures>
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<texture file="gaia/stone_weathered_cubic_norm.png" name="normTex"/>
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</textures>
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<variant name="04" frequency="1">
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<mesh>gaia/stone_furrowed_04.dae</mesh>
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</variant>
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</group>
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<material>player_trans_parallax_spec.xml</material>
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<material>no_trans_norm_spec.xml</material>
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</actor>
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@@ -6,33 +6,22 @@
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<textures>
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<texture file="gaia/stonequarry_temperate.png" name="baseTex"/>
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<texture file="gaia/stonequarry_temperate_spec.png" name="specTex"/>
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<texture file="gaia/stone_weathered_cubic_norm.png" name="normTex"/>
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</textures>
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</variant>
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</group>
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<group>
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<variant name="1">
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<mesh>gaia/stone_cubic_weathered_1.dae</mesh>
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<textures>
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<texture file="gaia/stone_weathered_cubic_norm.png" name="normTex"/>
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</textures>
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<variant name="01" frequency="1">
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<mesh>gaia/stone_cubic_weathered_01.dae</mesh>
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</variant>
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<variant name="2">
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<mesh>gaia/stone_cubic_weathered_2.dae</mesh>
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<textures>
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<texture file="gaia/stone_weathered_cubic_norm.png" name="normTex"/>
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</textures>
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<variant name="02" frequency="1">
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<mesh>gaia/stone_cubic_weathered_02.dae</mesh>
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</variant>
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<variant name="3">
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<mesh>gaia/stone_cubic_weathered_3.dae</mesh>
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<textures>
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<texture file="gaia/stone_weathered_cubic_norm.png" name="normTex"/>
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</textures>
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<variant name="03" frequency="1">
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<mesh>gaia/stone_cubic_weathered_03.dae</mesh>
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</variant>
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<variant name="4">
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<mesh>gaia/stone_cubic_weathered_4.dae</mesh>
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<textures>
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<texture file="gaia/stone_weathered_cubic_norm.png" name="normTex"/>
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</textures>
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<variant name="04" frequency="1">
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<mesh>gaia/stone_cubic_weathered_04.dae</mesh>
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</variant>
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</group>
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<material>no_trans_norm_spec.xml</material>
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@@ -6,33 +6,22 @@
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<textures>
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<texture file="gaia/stonequarry_tropic.png" name="baseTex"/>
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<texture file="gaia/stonequarry_tropic_spec.png" name="specTex"/>
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<texture file="gaia/stone_weathered_cubic_norm.png" name="normTex"/>
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</textures>
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</variant>
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</group>
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<group>
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<variant name="1">
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<mesh>gaia/stone_cubic_weathered_1.dae</mesh>
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<textures>
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<texture file="gaia/stone_weathered_cubic_norm.png" name="normTex"/>
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</textures>
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<variant name="01" frequency="1">
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<mesh>gaia/stone_cubic_weathered_01.dae</mesh>
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</variant>
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<variant name="2">
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<mesh>gaia/stone_cubic_weathered_2.dae</mesh>
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<textures>
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<texture file="gaia/stone_weathered_cubic_norm.png" name="normTex"/>
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</textures>
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<variant name="02" frequency="1">
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<mesh>gaia/stone_cubic_weathered_02.dae</mesh>
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</variant>
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<variant name="3">
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<mesh>gaia/stone_cubic_weathered_3.dae</mesh>
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<textures>
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<texture file="gaia/stone_weathered_cubic_norm.png" name="normTex"/>
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</textures>
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<variant name="03" frequency="1">
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<mesh>gaia/stone_cubic_weathered_03.dae</mesh>
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</variant>
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<variant name="4">
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<mesh>gaia/stone_cubic_weathered_4.dae</mesh>
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<textures>
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<texture file="gaia/stone_weathered_cubic_norm.png" name="normTex"/>
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</textures>
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<variant name="04" frequency="1">
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<mesh>gaia/stone_cubic_weathered_04.dae</mesh>
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</variant>
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</group>
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<material>no_trans_norm_spec.xml</material>
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