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Fix a segfault, due to an infinite loop in an actor.
The kush gate door would make the kush gate struct pop, which in turn would call the door and etc. Reported by: Dunedan This was SVN commit r21558.
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@@ -22,7 +22,6 @@
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<prop actor="particle/destruction_smoke_med.xml" attachpoint="root"/>
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<prop actor="particle/destruction_dust_med.xml" attachpoint="root"/>
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<prop actor="particle/destruction_dust_med_gray.xml" attachpoint="root"/>
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<prop actor="structures/kushites/wall_gate.xml" attachpoint="root"/>
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</props>
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</variant>
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</group>
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