This was SVN commit r6818.

This commit is contained in:
Mythos_Ruler
2009-04-13 06:13:08 +00:00
parent 6822796a95
commit 8b5766d71c
10 changed files with 113 additions and 110 deletions
@@ -13,16 +13,16 @@
<Time>35</Time>
<Resource>
<Food>65</Food>
<Metal>105</Metal>
<Metal>100</Metal>
</Resource>
</Creation>
<Armour>
<Hack>10.0</Hack>
<Hack>12.0</Hack>
<Pierce>2.0</Pierce>
<Crush>10.0</Crush>
</Armour>
<Health>
<Max>90</Max>
<Max>100</Max>
</Health>
<Vision>
<Los>10</Los>
@@ -2,19 +2,15 @@
<Entity Parent="hele_cavalry_swordsman_b">
<Traits>
<id>
<Icon_Cell>19</Icon_Cell>
</id>
<Promotion>
<Entity>hele_cavalry_swordsman_e</Entity>
</Promotion>
<Armour>
<Hack>7.0</Hack>
</Armour>
</Traits>
<Actor>units/hellenes/cavalry_swordsman_a.xml</Actor>
@@ -3,38 +3,16 @@
<Entity Parent="template_unit_cavalry_melee_swordsman">
<Traits>
<Id>
<Icon_Cell>18</Icon_Cell>
<Specific>Hyppikon</Specific>
<Civ>Hellenes</Civ>
<History>Cavalry were made up of the upper class since they were the only ones who could afford horses. Initially they were missile troops who avoided close combat, throwing javelins and spears at enemy troops. Later on thanks to developments by the Macedonians they began to close with enemy troops to use their swords. As with all ancient horsemen the hyppikon did not have stirrups or a saddle.</History>
<History>Cavalry were made up of the upper class since they were the only ones who could afford the breeding and caring for horses. Initially they were missile troops who avoided close combat, throwing javelins and spears at enemy troops. Later on thanks to developments by the Macedonians they began to close with enemy troops to use their swords. As with all ancient horsemen the hyppikon did not have stirrups or a saddle.</History>
</Id>
<Promotion>
<Entity>hele_cavalry_swordsman_a</Entity>
</Promotion>
<Armour>
<Hack>4.0</Hack>
<Pierce>10.0</Pierce>
<Crush>12.0</Crush>
</Armour>
<Health>
<Max>150</Max>
</Health>
</Traits>
<Actions>
<Attack>
<Melee>
<Hack>16.0</Hack>
</Melee>
<Charge>
<Hack>48.0</Hack>
</Charge>
</Attack>
</Actions>
<Actor>units/hellenes/cavalry_swordsman_b.xml</Actor>
</Entity>
@@ -2,13 +2,14 @@
<Entity Parent="hele_cavalry_swordsman_a">
<Traits>
<id>
<Icon_Cell>20</Icon_Cell>
</id>
<Armour>
<Hack>8.0</Hack>
<Pierce>10.0</Pierce>
<Crush>14.0</Crush>
</Armour>
</Traits>
<Actor>units/hellenes/cavalry_swordsman_e.xml</Actor>
@@ -1,35 +1,26 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<Entity
Parent="hele_infantry_archer_b"
>
<Entity Parent="hele_infantry_archer_b">
<Traits>
<id>
<Icon_Cell>10</Icon_Cell>
</id>
<Promotion>
<Entity>hele_infantry_archer_e</Entity>
</Promotion>
<Vision>
<Los>13.0</Los>
</Vision>
</Traits>
<Actions>
<Create>
<List>
<StructCiv>
<Theatron />
</StructCiv>
<StructMil>
<Gymnasion />
</StructMil>
</List>
</Create>
<Attack>
<Ranged>
<MinRange>16.0</MinRange>
<Range>48.0</Range>
<ProjectileSpeed>42.0</ProjectileSpeed>
</Ranged>
</Attack>
</Actions>
<Actor>units/hellenes/infantry_archer_a.xml</Actor>
@@ -12,16 +12,19 @@
</Traits>
<Actions>
<Create>
<List>
<StructCiv>
<Theatron />
</StructCiv>
<StructMil>
<Gymnasion />
</StructMil>
</List>
</Create>
<Attack>
<Ranged>
<MinRange>12.0</MinRange>
<Range>46.0</Range>
<ProjectileSpeed>44.0</ProjectileSpeed>
</Ranged>
</Attack>
<Move>
<Speed>5.75</Speed>
<Run>
<Speed>15.0</Speed>
</Run>
</Move>
</Actions>
<Actor>units/hellenes/infantry_archer_e.xml</Actor>
@@ -15,19 +15,27 @@
<Entity>hele_infantry_javelinist_e</Entity>
</Promotion>
<Armour>
<Hack>2.0</Hack>
<Pierce>6.0</Pierce>
</Armour>
<Vision>
<Los>13.0</Los>
</Vision>
</Traits>
<Actions>
<Create>
<List>
<StructCiv>
<Theatron />
</StructCiv>
<StructMil>
<Gymnasion />
</StructMil>
</List>
</Create>
<Attack>
<Ranged>
<MinRange>10.0</MinRange>
<Range>34</Range>
</Ranged>
</Attack>
<Move>
<Speed>7.25</Speed>
<Run>
<Speed>17.5</Speed>
</Run>
</Move>
</Actions>
<Actor>units/hellenes/infantry_javelinist_a.xml</Actor>
@@ -9,19 +9,27 @@
<Icon_Cell>8</Icon_Cell>
</Id>
<Armour>
<Hack>3.0</Hack>
<Pierce>7.0</Pierce>
</Armour>
</Traits>
<Actions>
<Create>
<List>
<StructCiv>
<Theatron />
</StructCiv>
<StructMil>
<Gymnasion />
</StructMil>
</List>
</Create>
<Actions>
<Attack>
<Ranged>
<Pierce>47.0</Pierce>
<MinRange>8.0</MinRange>
<Range>38</Range>
</Ranged>
</Attack>
<Move>
<Speed>7.5</Speed>
<Run>
<Speed>17.75</Speed>
</Run>
</Move>
</Actions>
</Actions>
<Actor>units/hellenes/infantry_javelinist_e.xml</Actor>
@@ -10,18 +10,25 @@
<Promotion>
<Entity>hele_infantry_spearman_e</Entity>
</Promotion>
<Armour>
<Hack>8.0</Hack>
</Armour>
</Traits>
<Actions>
<Create>
<List>
<StructCiv>
<Theatron />
</StructCiv>
<StructMil>
<Gymnasion />
</StructMil>
</List>
</Create>
<Attack>
<Melee>
<Pierce>9.0</Pierce>
</Melee>
<Charge>
<Pierce>18.0</Pierce>
</Charge>
</Attack>
<Move>
<Speed>4.5</Speed>
<Run>
<Speed>13.0</Speed>
</Run>
</Move>
</Actions>
<Actor>units/hellenes/infantry_spearman_a.xml</Actor>
@@ -6,19 +6,30 @@
<Id>
<Icon_Cell>5</Icon_Cell>
</Id>
<Health>
<Max>100</Max>
</Health>
<Armour>
<Hack>7.0</Hack>
<Pierce>8.5</Pierce>
</Armour>
</Traits>
<Actions>
<Create>
<List>
<StructCiv>
<Theatron />
</StructCiv>
<StructMil>
<Gymnasion />
</StructMil>
</List>
</Create>
<Attack>
<Melee>
<Pierce>12.0</Pierce>
</Melee>
<Charge>
<Pierce>24.0</Pierce>
</Charge>
</Attack>
<Move>
<Speed>5.0</Speed>
<Run>
<Speed>13.0</Speed>
</Run>
</Move>
</Actions>
<Actor>units/hellenes/infantry_spearman_e.xml</Actor>