Small changes to ScEd, to remove some hacky bits and to make it not crash with player-colours

This was SVN commit r1899.
This commit is contained in:
Ykkrosh
2005-02-04 23:16:42 +00:00
parent 4ddc8b1c1d
commit 880634b598
24 changed files with 141 additions and 173 deletions
+1 -1
View File
@@ -8,7 +8,7 @@
#include "res/res.h"
#ifdef _WIN32
# include "float.h" // <- MT: Just for _finite(), converting certain strings was causing wierd bugs.
# include "float.h" // <- MT: Just for _finite(), converting certain strings was causing weird bugs.
# define finite _finite
#else
# define finite __finite // PT: Need to use _finite in MSVC, __finite in gcc