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Show replay path in commandline interface.
This was SVN commit r17927.
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@@ -169,6 +169,8 @@ int CGame::LoadVisualReplayData()
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bool CGame::StartVisualReplay(const std::string& replayPath)
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{
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debug_printf("Starting to replay %s\n", replayPath.c_str());
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m_IsVisualReplay = true;
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ScriptInterface& scriptInterface = m_Simulation2->GetScriptInterface();
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