Update the eyecandy dummy actor using the one in the celt barracks.

Enable normal and spec maps

This was SVN commit r22272.
This commit is contained in:
Stan
2019-05-10 14:57:22 +00:00
parent c0dd79ac3d
commit 81fcd891be
2 changed files with 8 additions and 6 deletions
@@ -1,15 +1,17 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/wrld_dummy_a.dae</mesh>
<props/>
<textures><texture file="props/celt_prop_1.dds" name="baseTex"/></textures>
<textures>
<texture file="props/celt_prop_1.png" name="baseTex"/>
<texture file="props/celt_prop_1_norm.png" name="normTex"/>
<texture file="props/celt_prop_1_spec.png" name="specTex"/>
</textures>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>