Added Mute function, fixed minor bug.

This was SVN commit r3335.
This commit is contained in:
thedrunkyak
2006-01-07 11:42:59 +00:00
parent 4026c15221
commit 7720378f6c
@@ -1224,8 +1224,11 @@ A large landmass with rivers, forests and coastal fishing grounds.
if (getGUIObjectByName ("pgOptionsAudioMusicGain").caption > 0.0)
guiModifyCaption ("pgOptionsAudioMusicGain", -.1, 1);
curr_music.setGain (getGUIObjectByName ("pgOptionsAudioMusicGain").caption);
g_ConfigDB.system["sound.mastergain"] = getGUIObjectByName ("pgOptionsAudioMusicGain").caption;
if (pgOptionsAudioSoundCheckBox.unchecked)
{
curr_music.setGain (getGUIObjectByName ("pgOptionsAudioMusicGain").caption);
g_ConfigDB.system["sound.mastergain"] = getGUIObjectByName ("pgOptionsAudioMusicGain").caption;
}
]]></action>
</object>
@@ -1238,8 +1241,11 @@ A large landmass with rivers, forests and coastal fishing grounds.
if (getGUIObjectByName ("pgOptionsAudioMusicGain").caption < 1.0)
guiModifyCaption ("pgOptionsAudioMusicGain", .1, 1);
curr_music.setGain (getGUIObjectByName ("pgOptionsAudioMusicGain").caption);
g_ConfigDB.system["sound.mastergain"] = getGUIObjectByName ("pgOptionsAudioMusicGain").caption;
if (pgOptionsAudioSoundCheckBox.unchecked)
{
curr_music.setGain (getGUIObjectByName ("pgOptionsAudioMusicGain").caption);
g_ConfigDB.system["sound.mastergain"] = getGUIObjectByName ("pgOptionsAudioMusicGain").caption;
}
]]></action>
</object>