bobby - added large oaks and tweaked scale on normal oaks

This was SVN commit r3169.
This commit is contained in:
Aeros
2005-11-22 07:22:09 +00:00
parent fd7af9481a
commit 760b915d54
14 changed files with 91 additions and 6 deletions
@@ -0,0 +1,35 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant name="a">
<mesh>gaia/tree_oak_large_a.pmd</mesh>
<props>
<prop actor="flora/trees/oak_large_top.xml" attachpoint="tree"/>
</props>
</variant>
<variant name="b">
<mesh>gaia/tree_oak_large_b.pmd</mesh>
<props>
<prop actor="flora/trees/oak_large_top.xml" attachpoint="tree"/>
</props>
</variant>
<variant name="c">
<mesh>gaia/tree_oak_large_c.pmd</mesh>
<props>
<prop actor="flora/trees/oak_large_top.xml" attachpoint="tree"/>
</props>
</variant>
</group>
<group>
<variant>
<texture>gaia/trunk_deciduous_b.dds</texture>
</variant>
</group>
<material>basic_trans.xml</material>
</actor>
@@ -0,0 +1,32 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant name="a">
<mesh>gaia/tree_oak_large_top_a.pmd</mesh>
</variant>
<variant name="b">
<mesh>gaia/tree_oak_large_top_b.pmd</mesh>
</variant>
<variant name="c">
<mesh>gaia/tree_oak_large_top_c.pmd</mesh>
</variant>
</group>
<group>
<variant name="a">
<texture>gaia/tree_oak_a.dds</texture>
</variant>
<variant name="b">
<texture>gaia/tree_oak_b.dds</texture>
</variant>
<variant name="c">
<texture>gaia/tree_oak_c.dds</texture>
</variant>
</group>
<material>basic_trans.xml</material>
</actor>
Binary file not shown.
Binary file not shown.