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Fix typos in log and warn messages
Patch by: LudovicRousseau Refs: #6098 Differential Revision: https://code.wildfiregames.com/D3659 Differential Revision: https://code.wildfiregames.com/D3660 This was SVN commit r25033.
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@@ -522,7 +522,7 @@ function openDialog(dialogName, data, player)
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let dialog = Engine.GetGUIObjectByName(dialogName + "-dialog");
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if (!dialog)
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{
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warn("messages.js: Unknow dialog with name " + dialogName);
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warn("messages.js: Unknown dialog with name " + dialogName);
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return;
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}
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dialog.hidden = false;
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@@ -953,7 +953,7 @@ bool XmppClient::handleIq(const glooxwrapper::IQ& iq)
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const ConnectionData* cd = iq.findExtension<ConnectionData>(EXTCONNECTIONDATA);
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if (cd)
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{
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LOGMESSAGE("XmppClient: Recieved request for connection data from %s", iq.from().username());
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LOGMESSAGE("XmppClient: Received request for connection data from %s", iq.from().username());
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if (!g_NetServer)
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{
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glooxwrapper::IQ response(gloox::IQ::Result, iq.from(), iq.id());
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