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Give some explanation to my change in 0c336649e6
This was SVN commit r14548.
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@@ -2604,6 +2604,9 @@ var UnitFsmSpec = {
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var cmpBuilder = Engine.QueryInterface(this.entity, IID_Builder);
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cmpBuilder.PerformBuilding(this.repairTarget);
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// if the building is completed, the leave() function will be called
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// by the ConstructionFinished message
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// in that case, the repairTarget is deleted, and we can just return
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if (!this.repairTarget)
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return;
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if (this.MoveToTargetRange(this.repairTarget, IID_Builder))
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