Enables GPU skinning by default.

This commit is contained in:
Vladislav Belov
2024-12-09 22:47:18 +01:00
parent de1257c8da
commit 5d4df9cbe4
+2 -3
View File
@@ -153,9 +153,8 @@ textures.quality = 2
; (1, 2, 4, 8 and 16)
textures.maxanisotropy = 2
;;;;; EXPERIMENTAL ;;;;;
; Experimental probably-non-working GPU skinning support; requires GLSL; use at own risk
gpuskinning = false
; GPU skinning via compute shaders, requires up-to-date drivers
gpuskinning = true
; Use smooth LOS interpolation
smoothlos = true