mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced 2026-06-21 03:06:29 +00:00
This was SVN commit r6897.
This commit is contained in:
@@ -1,8 +1,6 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Base">
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<animations>
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@@ -12,6 +10,8 @@
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<animation file="cavalry/sword/attack/rider_sword_shield_atk_a.psa" name="Melee" speed="100"/>
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<animation file="cavalry/spear/attack/rider_spear_shield_atk_a.psa" name="Melee" speed="100"/>
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<animation file="biped/rider_sword_death_a.psa" name="death" speed="230"/>
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<animation file="cavalry/sword/attack/rider_sword_shield_atk_a.psa" name="gather_meat" speed="100"/>
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<animation file="cavalry/spear/attack/rider_spear_shield_atk_a.psa" name="gather_meat" speed="100"/>
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</animations>
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<mesh>skeletal/m_tunic_short.dae</mesh>
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<props>
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@@ -21,7 +21,6 @@
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</props>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="linothorax-black">
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<texture>skeletal/hele_csw_a_1.dds</texture>
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@@ -30,7 +29,5 @@
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<texture>skeletal/hele_csw_a_2.dds</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@@ -1,8 +1,6 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Base">
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<animations>
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@@ -12,6 +10,8 @@
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<animation file="cavalry/sword/attack/rider_sword_shield_atk_a.psa" name="Melee" speed="100"/>
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<animation file="cavalry/spear/attack/rider_spear_shield_atk_a.psa" name="Melee" speed="100"/>
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<animation file="biped/rider_sword_death_a.psa" name="death" speed="230"/>
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<animation file="cavalry/sword/attack/rider_sword_shield_atk_a.psa" name="gather_meat" speed="100"/>
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<animation file="cavalry/spear/attack/rider_spear_shield_atk_a.psa" name="gather_meat" speed="100"/>
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</animations>
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<mesh>skeletal/m_tunic_short.dae</mesh>
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<props>
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@@ -21,13 +21,10 @@
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</props>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="Texture">
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<texture>skeletal/hele_isp_b_2.dds</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@@ -1,8 +1,6 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Base">
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<animations>
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@@ -12,6 +10,8 @@
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<animation file="cavalry/sword/attack/rider_sword_shield_atk_a.psa" name="Melee" speed="100"/>
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<animation file="cavalry/spear/attack/rider_spear_shield_atk_a.psa" name="Melee" speed="100"/>
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<animation file="biped/rider_sword_death_a.psa" name="death" speed="230"/>
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<animation file="cavalry/sword/attack/rider_sword_shield_atk_a.psa" name="gather_meat" speed="120"/>
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<animation file="cavalry/spear/attack/rider_spear_shield_atk_a.psa" name="gather_meat" speed="120"/>
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</animations>
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<mesh>skeletal/m_tunic_short.dae</mesh>
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<props>
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@@ -22,7 +22,6 @@
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</props>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="armor-cavsword_e">
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<texture>skeletal/hele_csw_e.dds</texture>
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@@ -31,7 +30,5 @@
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<texture>skeletal/hele_isp_a.dds</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@@ -4,14 +4,14 @@
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<group>
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<variant frequency="1" name="Base">
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<animations>
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<animation file="female/f_idle_01.dae" name="Idle" speed="200"/>
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<animation file="female/f_idle_01.dae" name="Idle" speed="100"/>
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<animation file="female/f_walk_01.dae" name="Walk" speed="10"/>
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<animation file="female/f_lumber_01.dae" name="gather_wood" speed="100"/>
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<animation file="female/f_farm_01.dae" name="gather_grain" speed="100"/>
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<animation file="female/f_gather_01.dae" name="gather_fruit" speed="100"/>
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<animation file="female/f_gather_01.dae" name="gather_meat" speed="100"/>
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<animation file="female/f_mine_01.dae" name="gather_stone" speed="100"/>
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<animation file="female/f_mine_01.dae" name="gather_metal" speed="100"/>
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<animation file="female/f_lumber_01.dae" name="gather_wood" speed="50"/>
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<animation file="female/f_farm_01.dae" name="gather_grain" speed="75"/>
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<animation file="female/f_gather_01.dae" name="gather_fruit" speed="25"/>
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<animation file="female/f_gather_01.dae" name="gather_meat" speed="50"/>
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<animation file="female/f_mine_01.dae" name="gather_stone" speed="50"/>
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<animation file="female/f_mine_01.dae" name="gather_metal" speed="50"/>
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<animation file="female/f_build_01.dae" name="Build" speed="150"/>
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<animation file="female/f_death_01.dae" name="Death" speed="100"/>
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</animations>
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@@ -11,8 +11,8 @@
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<animation file="infantry/sword/move/run/isw_s_em_03.psa" name="Run" speed="10"/>
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<animation file="infantry/general/chop.psa" name="gather_wood" speed="100"/>
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<animation file="biped/hoe.psa" name="gather_grain" speed="150"/>
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<animation file="infantry/general/forage.psa" name="gather_fruit" speed="100"/>
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<animation file="infantry/general/forage.psa" name="gather_meat" speed="100"/>
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<animation file="infantry/general/forage.psa" name="gather_fruit" speed="50"/>
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<animation file="infantry/general/forage.psa" name="gather_meat" speed="50"/>
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<animation file="infantry/general/mine.psa" name="gather_stone" speed="100"/>
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<animation file="infantry/general/mine.psa" name="gather_metal" speed="100"/>
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<animation file="infantry/general/dude/dudebuild.psa" name="Build" speed="150"/>
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@@ -9,9 +9,9 @@
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<animation file="infantry/general/dude/dudewalk.psa" name="Walk" speed="20"/>
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<animation file="infantry/sword/move/run/isw_s_off_01.psa" name="Run" speed="5"/>
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<animation file="infantry/general/chop.psa" name="gather_wood" speed="75"/>
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<animation file="biped/hoe.psa" name="gather_grain" speed="150"/>
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<animation file="infantry/general/forage.psa" name="gather_fruit" speed="100"/>
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<animation file="infantry/general/forage.psa" name="gather_meat" speed="100"/>
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<animation file="biped/hoe.psa" name="gather_grain" speed="135"/>
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<animation file="infantry/general/forage.psa" name="gather_fruit" speed="50"/>
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<animation file="infantry/general/forage.psa" name="gather_meat" speed="50"/>
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<animation file="infantry/general/mine.psa" name="gather_stone" speed="75"/>
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<animation file="infantry/general/mine.psa" name="gather_metal" speed="75"/>
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<animation file="infantry/general/dude/dudebuild.psa" name="Build" speed="150"/>
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@@ -11,8 +11,8 @@
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<animation file="infantry/sword/move/run/isw_s_def_02.psa" name="Run" speed="10"/>
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<animation file="infantry/general/chop.psa" name="gather_wood" speed="100"/>
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<animation file="biped/hoe.psa" name="gather_grain" speed="150"/>
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<animation file="infantry/general/forage.psa" name="gather_fruit" speed="100"/>
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<animation file="infantry/general/forage.psa" name="gather_meat" speed="100"/>
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<animation file="infantry/general/forage.psa" name="gather_fruit" speed="50"/>
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<animation file="infantry/general/forage.psa" name="gather_meat" speed="50"/>
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<animation file="infantry/general/mine.psa" name="gather_stone" speed="100"/>
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<animation file="infantry/general/mine.psa" name="gather_metal" speed="100"/>
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<animation file="infantry/general/dude/dudebuild.psa" name="Build" speed="150"/>
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@@ -12,8 +12,8 @@
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<animation file="infantry/sword/move/run/isw_s_em_03.psa" name="Run" speed="10"/>
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<animation file="infantry/general/chop.psa" name="gather_wood" speed="100"/>
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<animation file="biped/hoe.psa" name="gather_grain" speed="150"/>
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<animation file="infantry/general/forage.psa" name="gather_fruit" speed="150"/>
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<animation file="infantry/general/forage.psa" name="gather_meat" speed="100"/>
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<animation file="infantry/general/forage.psa" name="gather_fruit" speed="50"/>
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<animation file="infantry/general/forage.psa" name="gather_meat" speed="50"/>
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<animation file="infantry/general/mine.psa" name="gather_stone" speed="100"/>
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<animation file="infantry/general/mine.psa" name="gather_metal" speed="100"/>
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<animation file="infantry/general/dude/dudebuild.psa" name="Build" speed="150"/>
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@@ -11,9 +11,9 @@
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<animation file="infantry/sword/move/run/isw_s_def_02.psa" name="Run" speed="10"/>
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<animation file="infantry/sword/move/run/isw_s_em_03.psa" name="Run" speed="10"/>
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<animation file="infantry/general/chop.psa" name="gather_wood" speed="75"/>
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<animation file="biped/hoe.psa" name="gather_grain" speed="150"/>
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<animation file="infantry/general/forage.psa" name="gather_fruit" speed="150"/>
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<animation file="infantry/general/forage.psa" name="gather_meat" speed="100"/>
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<animation file="biped/hoe.psa" name="gather_grain" speed="120"/>
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<animation file="infantry/general/forage.psa" name="gather_fruit" speed="50"/>
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<animation file="infantry/general/forage.psa" name="gather_meat" speed="50"/>
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<animation file="infantry/general/mine.psa" name="gather_stone" speed="75"/>
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<animation file="infantry/general/mine.psa" name="gather_metal" speed="75"/>
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<animation file="infantry/general/dude/dudebuild.psa" name="Build" speed="150"/>
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@@ -12,8 +12,8 @@
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<animation file="infantry/sword/move/run/isw_s_em_03.psa" name="Run" speed="10"/>
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<animation file="infantry/general/chop.psa" name="gather_wood" speed="100"/>
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<animation file="biped/hoe.psa" name="gather_grain" speed="100"/>
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<animation file="infantry/general/forage.psa" name="gather_fruit" speed="150"/>
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<animation file="infantry/general/forage.psa" name="gather_meat" speed="100"/>
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<animation file="infantry/general/forage.psa" name="gather_fruit" speed="50"/>
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<animation file="infantry/general/forage.psa" name="gather_meat" speed="50"/>
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<animation file="infantry/general/mine.psa" name="gather_stone" speed="100"/>
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<animation file="infantry/general/mine.psa" name="gather_metal" speed="100"/>
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<animation file="infantry/general/dude/dudebuild.psa" name="Build" speed="150"/>
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@@ -9,9 +9,9 @@
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<animation event="0.5" file="biped/inf_hoplite_atk_a.psa" name="Melee" speed="200"/>
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<animation file="biped/inf_hoplite_shield_run_a.psa" name="Run" speed="13"/>
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<animation file="infantry/general/chop.psa" name="gather_wood" speed="100"/>
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<animation file="biped/hoe.psa" name="gather_grain" speed="400"/>
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<animation file="infantry/general/forage.psa" name="gather_fruit" speed="100"/>
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<animation file="infantry/general/forage.psa" name="gather_meat" speed="100"/>
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<animation file="biped/hoe.psa" name="gather_grain" speed="150"/>
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<animation file="infantry/general/forage.psa" name="gather_fruit" speed="50"/>
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<animation file="infantry/general/forage.psa" name="gather_meat" speed="50"/>
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<animation file="infantry/general/mine.psa" name="gather_stone" speed="100"/>
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<animation file="infantry/general/mine.psa" name="gather_metal" speed="100"/>
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<animation file="infantry/general/dude/dudebuild.psa" name="Build" speed="250"/>
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@@ -9,9 +9,9 @@
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<animation event="0.5" file="biped/inf_hoplite_atk_a.psa" name="Melee" speed="200"/>
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<animation file="biped/inf_hoplite_shield_run_a.psa" name="Run" speed="13"/>
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<animation file="infantry/general/chop.psa" name="gather_wood" speed="75"/>
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<animation file="biped/hoe.psa" name="gather_grain" speed="400"/>
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<animation file="infantry/general/forage.psa" name="gather_fruit" speed="100"/>
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<animation file="infantry/general/forage.psa" name="gather_meat" speed="100"/>
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<animation file="biped/hoe.psa" name="gather_grain" speed="150"/>
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<animation file="infantry/general/forage.psa" name="gather_fruit" speed="50"/>
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<animation file="infantry/general/forage.psa" name="gather_meat" speed="50"/>
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<animation file="infantry/general/mine.psa" name="gather_stone" speed="75"/>
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<animation file="infantry/general/mine.psa" name="gather_metal" speed="75"/>
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<animation file="infantry/general/dude/dudebuild.psa" name="Build" speed="250"/>
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@@ -9,9 +9,9 @@
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<animation event="0.5" file="biped/inf_hoplite_atk_a.psa" name="Melee" speed="200"/>
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<animation file="biped/inf_hoplite_shield_run_a.psa" name="Run" speed="13"/>
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<animation file="infantry/general/chop.psa" name="gather_wood" speed="100"/>
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<animation file="biped/hoe.psa" name="gather_grain" speed="300"/>
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<animation file="infantry/general/forage.psa" name="gather_fruit" speed="100"/>
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<animation file="infantry/general/forage.psa" name="gather_meat" speed="100"/>
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<animation file="biped/hoe.psa" name="gather_grain" speed="150"/>
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<animation file="infantry/general/forage.psa" name="gather_fruit" speed="50"/>
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<animation file="infantry/general/forage.psa" name="gather_meat" speed="50"/>
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<animation file="infantry/general/mine.psa" name="gather_stone" speed="100"/>
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<animation file="infantry/general/mine.psa" name="gather_metal" speed="100"/>
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<animation file="infantry/general/dude/dudebuild.psa" name="Build" speed="250"/>
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